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The big Leslie Benzies interview: MindsEye, Everywhere, and the double-edged sword of GTA
How Build A Rocket Boy developed its debut project
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Apple prepares to cry wolf over gaming again | Opinion
Gaming on Apple platforms is set to be a WWDC focus once again – but with the company increasingly pushed to open up its app ecosystem, maybe this time the wolf is real
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Remedy's surreal take on co-op with FBC: Firebreak
Game director Mike Kayatta discusses Remedy's approach to multiplayer titles, and how it balances appealing to fans and appeasing casual co-op players
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Sponsored | How Unity and Steam Next Fest helped Landfall's Haste outrun the competition
GamesIndustry.biz speaks with Landfall about how Haste's popular Next Fest demo set the stage for a successful launch
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EA cancels Black Panther and shuts down Cliffhanger Games
EA says the cuts come as its "sharpens [its] focus and puts [its] creative energy behind the most significant growth opportunities"
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Sponsored | How Gaming Brands Can Drive Value at Every Stage of the Player Journey
Win (more) on every level and turn your players into passionate advocates
PlaySafe ID raises $1.12m in pre-seed funding round
Digital identity platform to use funds in support of its "go-for-market" launch to safeguard gamers
The big Leslie Benzies interview: MindsEye, Everywhere, and the double-edged sword of GTA
How Build A Rocket Boy developed its debut project
Daily active users were 225% higher for Fallout 3 and 4 in weeks following TV premiere
Sensor Tower data also showed increases in DAUs for The Last of Us and Minecraft following adaptations
Apple prepares to cry wolf over gaming again | Opinion
Gaming on Apple platforms is set to be a WWDC focus once again – but with the company increasingly pushed to open up its app ecosystem, maybe this time the wolf is real
AR developer DreamPark secures $1.1m in seed funding round
Investment will support expansion plans, partnerships with established IP, and growing its development team
Mundfish Studio establishes publishing initiative to support aspiring developers
"Powerhouse will only partner with projects where we see great potential to make noise," says CEO
Atomic Heart surpasses 10m players | News-in-brief
Mundfish Studio's first major release launched in February 2023
Kojima Productions is working on an anime adaptation of Death Stranding
Hideo Kojima has confirmed that an anime based on his Death Stranding game is in development.
Summer Game Fest 2025 announces 60+ partners, including Nintendo | News-in-brief
Other partners include PlayStation, Xbox, and Epic Games
UK retailer GAME forced to cancel "some" Nintendo Switch 2 pre-orders
"We understand how disappointing this is, especially for those who have been eagerly awaiting their order"
Wheel of Time studio Iwot Games appoints 3 more senior hires
"Lori, John, and Steve bring unparalleled experience, creative instincts, and a deep love of storytelling"
Remedy's surreal take on co-op with FBC: Firebreak
Game director Mike Kayatta discusses Remedy's approach to multiplayer titles, and how it balances appealing to fans and appeasing casual co-op players
Open letter slams Gamescom Latam's treatment of Brazilian developers
UPDATE: Gamescom Latam organisers issue statement in response to mistreatment allegations
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With DEI cuts, mass layoffs and remote work tensions, psychological safety is at risk – here's how to support it, according to Metacore's Maria Törnroos
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How game studios can benefit from video game concerts
Soho Live CEO Gaetano Fazio gives insight into producing concerts, from adapting OSTs for a live performance, to booking musicians and general marketing strategies
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EA's four evergreen principles to keep your service games fresh
Head of operations Arjun Balaram encouraged India GDC attendees to be flexible with how they update their titles
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Quantifying the impact of creator programs
Gamesight's Nikolas Racelis-Russell explains how to capitalise on a creator program and what the value in having one is