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795,882Views
2012Dec 20
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Extra Credits
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6:54
Perfect Imbalance - Why Unbalanced Design Creates Balanced Play - Extra Credits
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Finding the right mixture of luck and skill with Richard Garfield
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When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits
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Break Points - Balancing the Math with the User Experience - Extra Credits
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8:03
The Content Conundrum - Why So Many Games Feel Generic - Extra Credits
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Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve
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