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The Spreadsheet is being updated for Season 20!
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Check out the "Archetype TtK Comparison Tool" if you'd like to see how various perks, resiliency levels, and critical hit percenages affect different weapons' times-to-kill!
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Sheet Version:6.3.0.5
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Things to Know:Latest Available:6.3.0.5
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1. All Times-to-Kill are calculated using a player HP of 200, roughly equivalent to Tier 10 Resiliency.
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2. Players have roughly 70 health, and 116 to 130 shield points, dependent on resiliency tier (for example tier 10 is 130, 7 is 124, 5 is 121, 0 is 116).
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3. Auto rifles, submachine guns, and pulse rifles may sometimes take one or two extra shots to kill someone, depending on rounding errors in the displayed numbers.
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4. RoF was gathered by examining footage frame by frame in almost all cases.
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5. Times-to-kill are listed with optimal damage (maximum damage at close range) and damage fall off will dramatically effect the listed numbers (SMGs and sidearms in particular).
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6. Weapons that can be crafted at The Enclave are denoted with a small c at the end, like so: WeaponName (Source)ᶜ
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Check out the Massive Breakdown Podcasts! We discuss all things Destiny, but really like to focus on the details of weapon archetypes, metas, strategies, TtKs, etc.
Give it a listen, and let us know what you think!
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https://DestinyMassiveBreakdowns.com
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The website also has a link to our Patreon account, where you can support this spreadsheet and other projects.
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Follow us on Twitter!
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https://twitter.com/DestinyMBP
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LATEST CHANGES:
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Added all Legendary Season 20 weapons
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