1 | |
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2 | |
3 | The Division 2 Gear Attribute sheet |
4 | Want to download this sheet? Click here (PDF) |
5 | |
6 | Visit us in the Division discord server! |
7 | www.discord.gg/thedivision |
8 | |
9 | Have feedback? Message @spydr101#5067 on discord, or /u/spydr101 on reddit for sheet info |
10 | |
11 | DISCLAIMER: The data contained in this sheet is based off datamined values, and may not represent the most up-to-date files that reside on the server. |
12 | |
13 | Change Log: |
14 | 2019-03-24: First published 2019-04-05: Added Gearsets for patch 1.1. Updated Weapon damage ranges. 2019-04-08: Updated weapon ranges again. Added gearsets to the equipment models tab 2019-04-19: Added native armor ranges for gear. 2019-05-17: Updated dmg ranges for TU3, added new gear sets, revised talents, exotic weapons, exotic weapon mods, and gear attribute availability. 2019-05-22: Added high end gear mod attribute ranges 2019-05-26: Added mask attribute ranges 2019-05-27: Added Attribute rolls for the remaining slots 2019-07-24: Updated values and weapons for TU5 2019-10-18: Added all new equipment models and added named gear page. Updated gear mods. Gear rolls updated. Gear Talents updated. Weapon Talents updated. 2019-10-27: Weapon damage ranges update - removed crititcal range columns and GS440 range. 2019-11-13: Named weapons tab added 2019-12-10: Updated for TU6.1 patch - new SMG added 2020-02-12: Ep3 update - includes new weapons |
15 | |
16 | Credits: -Major thanks to DocHoliday324 for graciously providing data access. Without him, none of this would be possible. -Sheng for a ton of data entry work -Zenitect/Passeri_ for help with backend gear & stat allocation formulas |
17 | |
18 | Additional Links: |
19 | Brand Models (editable) - Includes Weapon Damage Calculator! |
20 | www.divisionbuilder.com - made by RTW |
21 | Division 2 Map - by The_Mighty_Tspoon - no affiliation, just some great work! |
1 | Mask | Chest | Backpack | Gloves | Knee Pads | Holster | ||
---|---|---|---|---|---|---|---|---|
2 | Core | Weapon Damage | ||||||
3 | Armor | |||||||
4 | Skill Tier | |||||||
5 | Offensive | Crit Chance | ||||||
6 | Crit Damage | |||||||
7 | Headshot Damage | |||||||
8 | Weapon Handling | |||||||
9 | Defensive | Armor Regeneration | ||||||
10 | Health | |||||||
11 | Explosion Resistance | |||||||
12 | Hazard Protection | |||||||
13 | Utility | Skill Haste | ||||||
14 | Skill Damage | |||||||
15 | Skill Repair | |||||||
16 | Status Effect |
1 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
2 | Base set | Set Name | Core Attribute | Core Lookup | Set Bonus (1) | Set Bonus (2) | Set Bonus (3) | ||||
3 | Brand Set | 5.11 Tactical | #REF! | Defense | 10.0% Health | 15.0% Extra Incoming Healing | 10.0% Hazard Protection | ||||
4 | Golan Gear LTD | #REF! | Defense | 10.0% Status Effects | 1.0% Armor Regeneration | 5.0% Armor | |||||
5 | Gila Guard | #REF! | Defense | 5.0% Armor | 10.0% Health | 1.0% Armor Regeneration | |||||
6 | Richter & Kaiser GmbH | #REF! | Utility | 15.0% Extra Incoming Healing | 10.0% Explosive Resistance | 15.0% Skill Repair | |||||
7 | Petrov Defense Group | #REF! | Offense | 10.0% LMG Damage | 10.0% Weapon Handling | 20.0% Skill Haste | |||||
8 | Yaahl Gear | #REF! | Defense | 10.0% Hazard Protection | 5.0% Weapon Damage | 40.0% Pulse Resistance | |||||
9 | China Light Industries Corporation | #REF! | Utility | 15.0% Explosives Damage | 10.0% Skill Haste | 10.0% Status Effects | |||||
10 | Overlord Armaments | #REF! | Offense | 10.0% Rifle Damage | 10.0% Accuracy | 10.0% Weapon Handling | |||||
11 | Providence Defense | #REF! | Offense | 10.0% Headshot Damage | 10.0% Critical Hit Chance | 15.0% Critical Hit Damage | |||||
12 | Badger Tuff | #REF! | Defense | 10.0% Shotgun Damage | 5.0% Armor | 10.0% Armor on Kill | |||||
13 | Douglas & Harding | #REF! | Offense | 20.0% Pistol Damage | 10.0% Stability | 10.0% Accuracy | |||||
14 | Fenris Group AB | #REF! | Offense | 10.0% Assault Rifle Damage | 10.0% Reload Speed | 10.0% Stability | |||||
15 | Alps Summit Armament | #REF! | Utility | 15.0% Skill Repair | 20.0% Skill Duration | 10.0% Skill Haste | |||||
16 | Česká Výroba s.r.o. | #REF! | Offense | 10.0% Critical Hit Chance | 10.0% Hazard Protection | 10.0% Health | |||||
17 | Wyvern Wear | #REF! | Utility | 10.0% Skill Damage | 10.0% Status Effects | 20.0% Skill Duration | |||||
18 | Grupo Sombra S.A. | #REF! | Offense | 15.0% Critical Hit Damage | 15.0% Explosives Damage | 10.0% Headshot Damage | |||||
19 | Sokolov Concern | #REF! | Offense | 10.0% SMG Damage | 15.0% Critical Hit Damage | 10.0% Critical Hit Chance | |||||
20 | Hana-U Corporation | #REF! | Utility | 10.0% Skill Haste | 10.0% Skill Damage | 5.0% Weapon Damage | |||||
21 | Airaldi Holdings | #REF! | Offense | 10.0% Marksman Rifle Damage | 10.0% Headshot Damage | 5.0% Damage to Armor | |||||
22 | Murakami Industries | #REF! | Utility | 20.0% Skill Duration | 15.0% Skill Repair | 10.0% Skill Damage |
1 | Patch | Set Name | Chest Talent | Backpack Talent | Set Bonus (2) | Set Bonus (3) | Set Bonus (4) |
---|---|---|---|---|---|---|---|
2 | 1.1 | Ongoing Directive | Increases Hollow-Point Ammo damage to 35%. | Reloading your weapon automatically collects all combat resources (armor kits, ammo, grenades) within 40 meters. | 15% Status Effect | 20% Reload Speed | Rules of Engagement: Killing a status affected enemy drops Hollow-Point Ammo. Hollow-Point Ammo amplifies weapon damage by 20% and applies Bleed on hit. |
3 | Hardwired | Increases Feedback Loop skill damage and repair bonus from 10% to 25%. | Decreases Feedback Loop cooldown from 20 seconds to 10 seconds. | 15% Skill Haste | 15% Skill Damage
15% Skill Repair | Feedback Loop: Whenever you use or cancel a skill, your other skill is automatically refreshed and increases total skill damage and repair by 10% for 20 seconds. This can occur at most once per 20 seconds. | |
4 | True Patriot | Increases Red / White / Blue rotation speed to 1.5 seconds. | Increases Red / White / Blue debuff strength.
Red: 8% to 12%. White: 5% to 8%. Blue: 8% to 12%. | 30% Ammo Capacity | 30% Magazine Size | Red, White, and Blue: When you shoot an enemy, apply a defuff to them. Debuffs are applied in the order of Red/White/Blue, cycling every 2 seconds. Red debuff increases damage dealt by the target by 8%. White debuff restores 5% armor to you and your allies (1s cd). Blue debuff decreases enemy damage by 8%. Full Flag: Enemies that die while under the effect of all 3 debuffs create a 5m explosion, dealing damage equal to their total health and armor. (Explosion strength reduced on Named enemy deaths) | |
5 | TU3 | Negotiators Dilemma | Increases Crowd Control mark count from 3 to 5. | Increases Crowd Control damage to additional marked enemies from 60% to 100%. | 15% Critical Hit Chance | 20% Critical Hit Damage | Crowd Control: Critical hits mark enemies for 20 seconds, up to 3 marks total. When you critically hit a marked enemy, all other marked enemies take 60% of the damage dealt. Whenever a marked enemy dies, gain 2% critical hit damage, stacking up to 20 times, until combat ends. |
6 | Tip of the Spear | Increases Aggressive Recon weapon damage bonus from 20% to 40%. | Aggressive Recon generates an additional crossbow bolt every 60 seconds. | 10% Signature Weapon Damage | 10% Weapon Damage | Aggressive Recon: Specialization weapon kills increase total weapon damage by 20% for 60 seconds. Automatically generate specialization ammo every 60 seconds. | |
7 | Aces & Eights | Increases Dead Man's Hand damage bonus from 30% to 50%. | Flip an additional Dead Man's Hand card on 1 shot. | 15% Marksman Rifle Damage | 20% Headshot Damage | Dead Man's Hand: Flip a card when landing shots with a Marksman Rifle. After 5 cards are flipped, the damage of your next shot is amplified by 30%. More shots are enhanced, the better the hand revealed. Four of a Kind: 4 shots. Full House: 3 shots. Aces and Eights: 2 shots. | |
8 | Gear 2.0 / WONY | System Corruption | Decreases Hackstep Protocol cooldown from 20 seconds to 15 seconds. | Increases Hackstep Protocol bonus armor from 50% to 100%. | 15% Armor on Kill | 40% Disrupt Resistance 40% Pulse Resistance | Hackstep Protocol: Replaces armor kits with an instant, infinite-use ability on a 20 seconds cooldown, that grants 50% bonus armor and hides your nameplate for 5 seconds. |
9 | Foundry Bulwark | Increases Makeshift Repairs from 40% to 60%. | Increases Makeshift Repairs speed from 10 seconds to 6 seconds. | 10% Armor | 3% Armor Regeneration | Makeshift Repairs: Whenever you or your shield take damage, 40% of that amount is repaired to both over 10 seconds. | |
10 | Future Initiative | Increases Ground Control damage bonus from 15% to 25%. | Increases Ground Control proximity repair from 60% to 120%. | 15% Skill Repair | 15% Skill Duration 15% Skill Haste | Ground Control: Increases you and your allies' total weapon and skill damage by 15% when at full armor. When you repair an ally, you and all allies within 5 meters of you are also repaired for 60% of that amount. | |
11 | Striker's Battlegear | Increase max stacks for Striker's Gamble from 50 to 100. | Decreases stacks lost on missed shots for Striker's Gamble from 3 to 2. | 15% Weapon Handling | 15% Rate of Fire | Strikers Gamble: Weapon hits amplify total weapon damage by 0.5%, stacking up to 50 times. 1 stack is lost each second. 3 stacks are lost every time you miss. |
1 | Item | Type | Type | Talent | Requirements | Description |
---|---|---|---|---|---|---|
2 | Mask | Common | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% |
3 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
4 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
5 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
6 | 🔋Utility | Empowered | N/A | Skill Power increased by 20% | ||
7 | 🔋Utility | Surge | N/A | Reduces Skill Cooldown by 10% | ||
8 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
9 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
10 | Active | 💥Offensive | Spotter | 5 or more Utility | Damage increased to Pulsed enemies by 15% | |
11 | 💥Offensive | Concussion | 7 or more Offense | Headshots grant 15% headshot damage for 2s. 5s with marksman rifles. | ||
12 | 💙Defensive | Centered | 4 or more Defense | Headshot kills grant status effect immunity for 30 seconds | ||
13 | 🔋Utility | Creeping Death | 4 or less Offense | Causing Status Effect on a enemy has a chance to spread that same Status Effect to the nearest Enemy within 25m. Can only occur once every 5s | ||
14 | 🔋Utility | Trauma | Requires a Marksman Rifle or Rifle Equipped | Headshots have a 100% chance to Blind enemies for 5 (2s pvp) seconds. 30s cooldown (15s pvp). | ||
15 | 🔋Utility | Dialed In | N/A | After aiming your weapon stability is increased by 15% of your Weapon Accuracy for [5] seconds. | ||
17 | Chest | Common | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% |
18 | 💙Defensive | Vital | N/A | Health increased by 25% | ||
19 | 💙Defensive | Hardened | N/A | Armor increased by 15% | ||
20 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
21 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
22 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
23 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
24 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
25 | Active | 💥Offensive | Berserk | Shotgun/SMG/AR/LMG 7 or more Offense | For every 20% of your armor bar missing, weapon damage is increased by 8% | |
26 | 💥Offensive | Vigilance | 7 or more Offense | Gain 20% weapon damage. Taking damage disables this buff for 4s. | ||
27 | 💥Offensive | Unstoppable Force | 7 or more Defense | After a kill your Weapon damage is increased by 1% for every 20000 armor of your maximum armor. Buff lasts for 10 seconds | ||
28 | 💙Defensive | Bloodsucker | 11 or more Defense | Depleting an enemy's armor adds a stack of +25% bonus armor for 10s. Max stack is 6. | ||
29 | 💙Defensive | Payload | 4 or less Defense | Destroying an enemy asset increases explosive damage by 50% for 15s. | ||
30 | 💙Defensive | Unbreakable | No other active talents affecting armor kits 11 or more Defense | After your armor breaks it is repaired by 70% and using an Armor Kit within 7s does not consume the Armor Kit. Can occur once every 60 seconds. | ||
31 | 🔋Utility | Mad Bomber | Grenade radius is increased by X meters (varies based on grenade type). Grenades that kill an enemy are refunded (Can occur once every 60s) | |||
32 | 💙Defensive | Grenadier | 4 or less Defense | Destroying an enemy skill increases your equipped Grenade effect by 50% and increases All Resistance by 50% for 15 seconds | ||
34 | Back | Common | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% |
35 | 💙Defensive | Vital | N/A | Health increased by 25% | ||
36 | 💙Defensive | Hardened | N/A | Armor increased by 15% | ||
37 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
38 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
39 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
40 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
41 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
42 | Active | 💥Offensive | On the Ropes | 7 or more Utility | While all Skills are on cooldown Weapon Damage is increased by 15% | |
43 | 💥Offensive | Spark | 9 or more Offense | Damaging enemies with skills or explosives grant 15% weapon damage for 15s. | ||
44 | 💙Defensive | Efficient | No other active talents affecting armor kits | Using a Armor Kit while at 0 armor has a 50% chance to not consume the armor kit | ||
45 | 🔋Utility | Tech Support | 6 or more Utility | Kills by active skills grant +25% Skill Damage and Skill Duration for 10s | ||
46 | 🔋Utility | Skilled | 6 or more Utility | Skill kills have a 25% chance to reset all active skill cooldowns | ||
47 | 🔋Utility | Safeguard | 4 or less Offense | Killing a target grants a 50% bonus to repairing and healing effects for 5s | ||
51 | Gloves | Common | 💥Offensive | Critical | N/A | Critical Hit Damage increased by 15% |
52 | 💥Offensive | Surgical | N/A | Critical Hit Chance increased by 10% | ||
53 | 💥Offensive | Precise | N/A | Headshot Damage increased by 15% | ||
54 | 💥Offensive | Devastating | N/A | Weapon Damage increased by 5% | ||
55 | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% | ||
56 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
57 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
58 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
59 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
60 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
61 | Active | 💥Offensive | Wicked | 4 or more Offense | Damage is increased by 15% against Status effected enemies | |
62 | 💥Offensive | Obliterate | 4 or more Offense | Destroying a targets armor increases Critical Hit Damage by 30% for 15 seconds | ||
63 | 💥Offensive | Opportunistic | Marksman/Shotgun | Destroying an enemy's weak spot increases its damage taken from all source by 10% for 3s | ||
64 | 💥Offensive | Compensated | 3 or less Offense | Weapon Damage is increased by 10% when you have less than 20% Critical Hit Chance. | ||
65 | 💙Defensive | Clutch | AR/SMG/LMG 4 or less Defense | Critical hits restore 20% health per hit and 1% armor per hit based on what you are missing. | ||
72 | Holster | Common | 💥Offensive | Critical | N/A | Critical Hit Damage increased by 15% |
73 | 💥Offensive | Surgical | N/A | Critical Hit Chance increased by 10% | ||
74 | 💥Offensive | Precise | N/A | Headshot Damage increased by 15% | ||
75 | 💥Offensive | Devastating | N/A | Weapon Damage increased by 5% | ||
76 | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% | ||
77 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
78 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
79 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
80 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
81 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
82 | Active | 💥Offensive | Reassigned | N/A | Killing an enemy who is affected by a Status Effect has a chance to fill the remaining ammo in the magazine with a random Special Ammo type for 3 seconds. Can only happen once every 45 seconds. | |
83 | 💥Offensive | Gunslinger | 5 or less Defense | Swapping to your Sidearm within 10 seconds of a kill increases Weapon damage by 30% for the entire magazine of the sidearm. Buff is lost on weapon swap or when the player exits combat. | ||
84 | 💥Offensive | Bloodlust | 9 or more Offense | Swapping to another weapon within 5 seconds after a kill, increases all weapon damage by 15% for 5s. | ||
85 | 💙Defensive | Blacksmith | 7 or more Defense | Killing a enemy with your sidearm instantly replenishes 50% armor based on your maximum armor. This can only happen once every 15 seconds | ||
86 | 🔋Utility | Fill'er Up | N/A | Reloading from empty reloads all weapons. | ||
90 | Knee Pads | Common | 💥Offensive | Hard Hitting | N/A | Damage to Elites increased by 25% |
91 | 💙Defensive | Insulated | N/A | Hazard Protection increased by 30% | ||
92 | 💙Defensive | Restorative | N/A | Health on Kill increased by 30% | ||
93 | 💙Defensive | Self Adjusting | N/A | Armor Regeneration increased by 30% | ||
94 | 🔋Utility | Empowered | N/A | Skill Power increased by 20% | ||
95 | 🔋Utility | Surge | N/A | Reduces Skill Cooldown by 10% | ||
96 | 🔋Utility | Destructive | N/A | Explosive Damage increased by 40% | ||
97 | 🔋Utility | Capacitive | N/A | Battery Life for Skills increased by 50% (increases skill duration) | ||
98 | Active | 💥Offensive | Composure | 11 or more Offense | While in cover, grants 10% total weapon damage. | |
99 | 💙Defensive | Patience | 6 or more Defense | After staying in cover for 3 seconds, Armor repairs by 5% of your max Armor every second. Exiting cover stops armor recovery if in combat. | ||
100 | 💙Defensive | Entrench | Rifle/Marksman | Headshots while in cover repair your armor by 10% of your maximum armor. | ||
101 | 🔋Utility | Calculated | 7 or more Utility | Killing a enemy while in cover reduces active skill cooldowns by 10% | ||
102 | 🔋Utility | Braced | N/A | Weapon Handling is increased by 25% for 10 seconds after entering cover. Buff is lost when the player exits cover. | ||
103 | 🔋Utility | Cloaked | 5 or less Utility | When armor drops below 0, enemy electronics within 10m cannot track you for 10s. Can occur once every 30s |
1 | Legend | |||||||
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2 | #REF! | Offense | Checklist | |||||
3 | #REF! | Defense | ||||||
4 | #REF! | Utility | ||||||
5 | Core Attribute | Gear Mods | Attributes | |||||
6 | Type | Brand | Gear Name | Core Attribute | Gear Mods | Attribute Qty | ||
7 | Search by Slot | Search by Brand | Search by Name | Core Type | Type | Slot Type | Qty | |
8 | Mask | |||||||
9 | Mask | 5.11 Tactical | Protective Tactical Mask | #REF! | 2 | |||
10 | Mask | Golan Gear LTD | Emet Mask | #REF! | 2 | |||
11 | Mask | Gila Guard | Javelina Mask | #REF! | 2 | |||
12 | Mask | Gila Guard | Javelina Mask Replica | #REF! | 2 | |||
13 | Mask | Gila Guard | Nightwatcher | #REF! | 2 | |||
14 | Mask | Richter & Kaiser GmbH | Svalinn Heavy Breather | #REF! | 2 | |||
15 | Mask | Richter & Kaiser GmbH | Svalinn Heavy Breather Replica | #REF! | 2 | |||
16 | Mask | Petrov Defense Group | Guardrail VI Face Rig | #REF! | 2 | |||
17 | Mask | Yaahl Gear | Cascades Mask | #REF! | 2 | |||
18 | Mask | Yaahl Gear | Cascades Mask Replica | #REF! | 2 | |||
19 | Mask | Yaahl Gear | The Hollow Man" | #REF! | 2 | |||
20 | Mask | China Light Industries Corporation | MJ 54 | #REF! | 2 | |||
21 | Mask | China Light Industries Corporation | MJ 54 Replica | #REF! | 2 | |||
22 | Mask | Overlord Armaments | "Deadstick" Protection Mask | #REF! | 2 | |||
23 | Mask | Overlord Armaments | "Deadstick" Protection Mask Replica | #REF! | 2 | |||
24 | Mask | Providence Defense | Field Protective Mask | #REF! | 2 | |||
25 | Mask | Providence Defense | Field Protective Mask Replica | #REF! | 2 | |||
26 | Mask | Badger Tuff | Combat Mask "Cete" | #REF! | 2 | |||
27 | Mask | Badger Tuff | Combat Mask "Cete" Replica | #REF! | 2 | |||
28 | Mask | Badger Tuff | Salvaged Combat Mask "Cete" | #REF! | 2 | |||
29 | Mask | Douglas & Harding | "Lomond" Medium Breather | #REF! | 2 | |||
30 | Mask | Douglas & Harding | "Lomond" Medium Breather Replica | #REF! | 2 | |||
31 | Mask | Douglas & Harding | Punch Drunk | #REF! | 2 | |||
32 | Mask | Douglas & Harding | Salvaged "Lomond" Medium Breather | #REF! | 2 | |||
33 | Mask | Fenris Group AB | Luktskydd Protective Mask | #REF! | 2 | |||
34 | Mask | Alps Summit Armament | High Altitude O2 Facer | #REF! | 2 | |||
35 | Mask | Česká Výroba s.r.o. | Rapid Deployment Mask | #REF! | 2 | |||
36 | Mask | Wyvern Wear | "Maxillam" Respirator | #REF! | 2 | |||
37 | Mask | Grupo Sombra S.A. | Penumbra Mask | #REF! | 2 | |||
38 | Mask | Sokolov Concern | Special Operations Mask | #REF! | 2 | |||
39 | Mask | Sokolov Concern | Salvaged Special Operations Mask | #REF! | 2 | |||
40 | Mask | Hana-U Corporation | Filter Mask | #REF! | 2 | |||
41 | Mask | Airaldi Holdings | Aphrodite Glint Concealer | #REF! | 2 | |||
42 | Mask | Murakami Industries | "Mengu" Face Protection | #REF! | 2 | |||
43 | Mask | Murakami Industries | Julius's "Mengu" Face Protection | #REF! | 2 | |||
44 | Mask | Murakami Industries | "Mengu" Face Protection Replica | #REF! | 2 | |||
45 | Mask | Murakami Industries | Salvaged "Mengu" Face Protection | #REF! | 2 | |||
46 | Mask | Exotic | Coyote's Mask | 2 | ||||
47 | Mask | Reaper Bravo | Reaper Bravo Mask | 2 | ||||
48 | Mask | Ongoing Directive | Gatherers Mask | 2 | ||||
49 | Mask | True Patriot | Heft Grade A Mask | 2 | ||||
50 | Mask | Hard Wired | "Rhodeswood" AR Mask | 2 | ||||
51 | Mask | Negotiators Dilemma | Snow Job Mask | 2 | ||||
52 | Mask | Tip of the Spear | Ray Face Mask | 2 | ||||
53 | Mask | Aces & Eights | Lyudmila Snipers Mask | 2 | ||||
54 | Chest | 2 | ||||||
55 | Chest | 5.11 Tactical | TacLite Plate Carrier | #REF! | 2 | |||
56 | Chest | Golan Gear LTD | Chatzatz Chest | #REF! | 2 | |||
57 | Chest | Gila Guard | Armadillo Vest | #REF! | 2 | |||
58 | Chest | Gila Guard | Iguana Hauberk | #REF! | 2 | |||
59 | Chest | Gila Guard | Salvaged Iguana Hauberk | #REF! | 2 | |||
60 | Chest | Richter & Kaiser GmbH | Khetaka Thorax | #REF! | 2 | |||
61 | Chest | Richter & Kaiser GmbH | Khetaka Thorax Replica | #REF! | 2 | |||
62 | Chest | Petrov Defense Group | Ops Armor | #REF! | 2 | |||
63 | Chest | Petrov Defense Group | Ops Armor Replica | #REF! | 2 | |||
64 | Chest | Petrov Defense Group | Crew-Adapted Chest Rig | #REF! | 2 | |||
65 | Chest | Petrov Defense Group | Salvaged Crew-Adapted Chest Rig | #REF! | 2 | |||
66 | Chest | China Light Industries Corporation | PS 282 | #REF! | 2 | |||
67 | Chest | Yaahl Gear | Ranier Vest | #REF! | 2 | |||
68 | Chest | Yaahl Gear | Ranier Vest Replica | #REF! | 2 | |||
69 | Chest | Yaahl Gear | Glacier Bay Vest | #REF! | 2 | |||
70 | Chest | Yaahl Gear | Salvaged Glacier Bay Vest | #REF! | 2 | |||
71 | Chest | Overlord Armaments | "Pointblank" Protection Vest | #REF! | 2 | |||
72 | Chest | Overlord Armaments | "Pointblank" Protection Vest Replica | #REF! | 2 | |||
73 | Chest | Overlord Armaments | "Big Drum" Body Armor | #REF! | 2 | |||
74 | Chest | Overlord Armaments | Salvaged "Big Drum" Body Armor | #REF! | 2 | |||
75 | Chest | Overlord Armaments | "Fortitude" Plate Carrier | #REF! | 2 | |||
76 | Chest | Providence Defense | Body Armor System | #REF! | 2 | |||
77 | Chest | Providence Defense | Body Armor System Replica | #REF! | 2 | |||
78 | Chest | Providence Defense | Counterforce Vest | #REF! | 2 | |||
79 | Chest | Providence Defense | Salvaged Counterforce Vest | #REF! | 2 | |||
80 | Chest | Badger Tuff | Strong Vest "Bauson" | #REF! | 2 | |||
81 | Chest | Badger Tuff | Zero F's | #REF! | 2 | |||
82 | Chest | Douglas & Harding | "Ericht" Chest System | #REF! | 2 | |||
83 | Chest | Douglas & Harding | "Ericht" Chest System Replica | #REF! | 2 | |||
84 | Chest | Fenris Group AB | Harnesk Armor | #REF! | 2 | |||
85 | Chest | Fenris Group AB | Harnesk Armor Replica | #REF! | 2 | |||
86 | Chest | Fenris Group AB | Ferocious Calm | #REF! | 2 | |||
87 | Chest | Fenris Group AB | Förstärkt Breastplate | #REF! | 2 | |||
88 | Chest | Fenris Group AB | Salvaged Förstärkt Brest Plate | #REF! | 2 | |||
89 | Chest | Fenris Group AB | Stridsväst Combat Vest | #REF! | 2 | |||
90 | Chest | Alps Summit Armament | Reinforced Utility Vest | #REF! | 2 | |||
91 | Chest | Alps Summit Armament | X-TREYME Pro Ribcage | #REF! | 2 | |||
92 | Chest | Česká Výroba s.r.o. | Mechanized Infantry Armor | #REF! | 2 | |||
93 | Chest | Wyvern Wear | "Keel" Belly Guard | #REF! | 2 | |||
94 | Chest | Wyvern Wear | "Keel" Belly Guard Replica | #REF! | 2 | |||
95 | Chest | Grupo Sombra S.A. | Umbra Plate Carrier | #REF! | 2 | |||
96 | Chest | Sokolov Concern | Lightweight Ballistic Vest | #REF! | 2 | |||
97 | Chest | Sokolov Concern | Lightweight Ballistic Vest Replica | #REF! | 2 | |||
98 | Chest | Sokolov Concern | Escorter Combat Harness | #REF! | 2 | |||
99 | Chest | Hana-U Corporation | Flak Jacket | #REF! | 2 | |||
100 | Chest | Airaldi Holdings | Athena Missile Vest | #REF! | 2 | |||
101 | Chest | Airaldi Holdings | Pristine Example | #REF! | 2 | |||
102 | Chest | Murakami Industries | "Tatami" Cuirass | #REF! | 2 | |||
103 | Chest | Murakami Industries | Pelle's "Tatami" Cuirass | #REF! | 2 | |||
104 | Chest | Reaper Bravo | Reaper Bravo Vest | 2 | ||||
105 | Chest | Exotic | Ridgeway's Bodyguard | 2 | ||||
106 | Chest | Ongoing Directive | Resource Harness | 2 | ||||
107 | Chest | True Patriot | Appleton Body Armor | 2 | ||||
108 | Chest | Hard Wired | "Serpentine" Array Vest | 2 | ||||
109 | Chest | Negotiators Dilemma | Highball Armor | 2 | ||||
110 | Chest | Tip of the Spear | Wright Combat Vest | 2 | ||||
111 | Chest | Aces & Eights | Tania Silent Vest | 2 | ||||
112 | Backpack | 2 | ||||||
113 | Backpack | 5.11 Tactical | RUSH24 Backpack | #REF! | #REF! | Defense | 2 | |
114 | Backpack | 5.11 Tactical | RUSH24 Backpack Replica | #REF! | #REF! | Defense | 2 | |
115 | Backpack | 5.11 Tactical | All Hazards Nitro Backpack | #REF! | #REF! | Defense | 2 | |
116 | Backpack | 5.11 Tactical | All Hazards Prime Backpack | #REF! | #REF! | Defense | 2 | |
117 | Backpack | 5.11 Tactical | RUSH12 Backpack | #REF! | #REF! | Defense | 2 | |
118 | Backpack | 5.11 Tactical | RUSH72 Backpack | #REF! | #REF! | Defense | 2 | |
119 | Backpack | 5.11 Tactical | AMP24 | #REF! | #REF! | Defense | 2 | |
120 | Backpack | Golan Gear LTD | Chemar Backpack | #REF! | 2 | |||
121 | Backpack | Golan Gear LTD | Anarchist's Cookbook | #REF! | #REF! | Utility | ||
122 | Backpack | Gila Guard | Gila Inventory System | #REF! | 2 | |||
123 | Backpack | Gila Guard | Banner Pack Replica | #REF! | 2 | |||
124 | Backpack | Gila Guard | Big Horn Pack | #REF! | #REF! | Defense | 2 | |
125 | Backpack | Gila Guard | Salvaged Big Horn Pack | #REF! | #REF! | Defense | 2 | |
126 | Backpack | Richter & Kaiser GmbH | Ancile Rucksack | #REF! | 2 | |||
127 | Backpack | Richter & Kaiser GmbH | Aegis Knapsack | #REF! | #REF! | Defense | 2 | |
128 | Backpack | Richter & Kaiser GmbH | Salvaged Aegis Knapsack | #REF! | 2 | |||
129 | Backpack | Richter & Kaiser GmbH | Duban Fitted Hauler | #REF! | #REF! | Defense | 2 | |
130 | Backpack | Petrov Defense Group | TacSack | #REF! | 2 | |||
131 | Backpack | Petrov Defense Group | TacSack Replica | #REF! | 2 | |||
132 | Backpack | Petrov Defense Group | Support Weapons Bag | #REF! | #REF! | Offense | 2 | |
133 | Backpack | Petrov Defense Group | Salvaged Support Weapons Bag | #REF! | #REF! | Offense | 2 | |
134 | Backpack | Yaahl Gear | Garibaldi Pack | #REF! | #REF! | Defense | 2 | |
135 | Backpack | China Light Industries Corporation | KM 9 | #REF! | #REF! | Utility | 2 | |
136 | Backpack | China Light Industries Corporation | KM 9 Replica | #REF! | #REF! | Utility | 2 | |
137 | Backpack | China Light Industries Corporation | Strategic Alignment | #REF! | 2 | |||
138 | Backpack | Overlord Armaments | "Vert" Carry Rail | #REF! | #REF! | Offense | 2 | |
139 | Backpack | Providence Defense | Tactical 48h Backpack | #REF! | 2 | |||
140 | Backpack | Providence Defense | Police SW Backpack | #REF! | #REF! | Offense | 2 | |
141 | Backpack | Providence Defense | Salvaged Police SW Backpack | #REF! | 2 | |||
142 | Backpack | Providence Defense | The Sacrifice | #REF! | 2 | |||
143 | Backpack | Badger Tuff | Long Range Pack "Sett" | #REF! | 2 | |||
144 | Backpack | Badger Tuff | Long Range Pack "Sett" Replica | #REF! | 2 | |||
145 | Backpack | Badger Tuff | Winter Carryall "Bergmann" | #REF! | #REF! | Offense | 2 | |
146 | Backpack | Badger Tuff | Salvaged Winter Carryall "Bergmann" | #REF! | #REF! | Offense | 2 | |
147 | Backpack | Badger Tuff | Roamer Pack "Sow" | #REF! | #REF! | Offense | 2 | |
148 | Backpack | Douglas & Harding | "Maree" Range Pack | #REF! | #REF! | Offense | 2 | |
149 | Backpack | Fenris Group AB | Stridssäck Combat Sack | #REF! | #REF! | Offense | 2 | |
150 | Backpack | Alps Summit Armament | Mountain Hiking Pack | #REF! | 2 | |||
151 | Backpack | Alps Summit Armament | Mountain Hiking Pack Replica | #REF! | 2 | |||
152 | Backpack | Alps Summit Armament | Percussive Maintenance | #REF! | 2 | |||
153 | Backpack | Alps Summit Armament | Trekking Elite Pack | #REF! | #REF! | Utility | 2 | |
154 | Backpack | Alps Summit Armament | Salvaged Trekking Elite Pack | #REF! | 2 | |||
155 | Backpack | Alps Summit Armament | Element Outdoors Rucksack | #REF! | #REF! | Utility | 2 | |
156 | Backpack | Česká Výroba s.r.o. | Guerilla Backpack | #REF! | 2 | |||
157 | Backpack | Wyvern Wear | "Trapezius" Go-bag | #REF! | 2 | |||
158 | Backpack | Wyvern Wear | "Scapula" Bug-out Bag | #REF! | #REF! | Utility | 2 | |
159 | Backpack | Wyvern Wear | "Pygostyle" Sack | #REF! | #REF! | Utility | 2 | |
160 | Backpack | Sokolov Concern | Rally Point Secure Pack | #REF! | #REF! | Offense | 2 | |
161 | Backpack | Hana-U Corporation | Crash Bag | #REF! | 2 | |||
162 | Backpack | Airaldi Holdings | Apollo Operator Pack | #REF! | 2 | |||
163 | Backpack | Airaldi Holdings | Apollo Operator Pack Replica | #REF! | 2 | |||
164 | Backpack | Airaldi Holdings | Demeter Quick-Stash | #REF! | #REF! | Offense | 2 | |
165 | Backpack | Murakami Industries | "Sashimono" Backpack | #REF! | 2 | |||
166 | Backpack | Murakami Industries | "Sashimono" Backpack Replica | #REF! | 2 | |||
167 | Backpack | Murakami Industries | "Horo" CarryBack | #REF! | #REF! | Utility | 2 | |
168 | Backpack | Exotic | Acosta's GoBag | #REF! | Utility | 2 | ||
169 | Backpack | Reaper Bravo | Reaper Bravo Backpack | 2 | ||||
170 | Backpack | Ongoing Directive | Loadout Frame | 2 | ||||
171 | Backpack | True Patriot | Driver Excursion Pack | 2 | ||||
172 | Backpack | Hard Wired | "Abberton" Dynamo Carrier | 2 | ||||
173 | Backpack | Negotiators Dilemma | Nibble Backpack | 2 | ||||
174 | Backpack | Tip of the Spear | Brad Tactical Pack | 2 | ||||
175 | Backpack | Aces & Eights | Ziba Low Profile Pack | 2 | ||||
176 | Gloves | 2 | ||||||
177 | Gloves | 5.11 Tactical | Station Grip Gloves | #REF! | 2 | |||
178 | Gloves | 5.11 Tactical | Station Grip Gloves Replica | #REF! | 2 | |||
179 | Gloves | 5.11 Tactical | Deathgrips | #REF! | 2 | |||
180 | Gloves | Golan Gear LTD | Ayal Gloves | #REF! | 2 | |||
181 | Gloves | Gila Guard | Diamondback Gloves | #REF! | 2 | |||
182 | Gloves | Gila Guard | Diamondback Gloves Replica | #REF! | 2 | |||
183 | Gloves | Richter & Kaiser GmbH | Srivatsa War Grips | #REF! | 2 | |||
184 | Gloves | Petrov Defense Group | Battle Gloves | #REF! | 2 | |||
185 | Gloves | Petrov Defense Group | Contractor's Gloves | #REF! | 2 | |||
186 | Gloves | Yaahl Gear | Shasta Gloves | #REF! | 2 | |||
187 | Gloves | Yaahl Gear | Olympic Gloves | #REF! | 2 | |||
188 | Gloves | Yaahl Gear | Salvaged Olympic Gloves | #REF! | 2 | |||
189 | Gloves | China Light Industries Corporation | ST 520 | #REF! | 2 | |||
190 | Gloves | China Light Industries Corporation | Salvaged ST 520 | #REF! | 2 | |||
191 | Gloves | Overlord Armaments | "Neptune" Protection Gloves | #REF! | 2 | |||
192 | Gloves | Overlord Armaments | "Neptune" Protection Gloves Replica | #REF! | 2 | |||
193 | Gloves | Providence Defense | Tactical Assault Gloves | #REF! | 2 | |||
194 | Gloves | Badger Tuff | Durability Gloves "Meles" | #REF! | 2 | |||
195 | Gloves | Badger Tuff | Durability Gloves "Meles" Replica | #REF! | 2 | |||
196 | Gloves | Douglas & Harding | "Lochy" Hand Savers | #REF! | 2 | |||
197 | Gloves | Fenris Group AB | Tassar Fist Enhancers | #REF! | 2 | |||
198 | Gloves | Fenris Group AB | Tassar Fist Enhancers Replica | #REF! | 2 | |||
199 | Gloves | Alps Summit Armament | Climbing Gloves | #REF! | 2 | |||
200 | Gloves | Alps Summit Armament | Climbing Gloves Replica | #REF! | 2 | |||
201 | Gloves | Alps Summit Armament | Motherly Love | #REF! | 2 | |||
202 | Gloves | Alps Summit Armament | Hybrid FL Gloves | #REF! | 2 | |||
203 | Gloves | Alps Summit Armament | Salvaged Hybrid FL Gloves | #REF! | 2 | |||
204 | Gloves | Česká Výroba s.r.o. | NBC Gloves | #REF! | 2 | |||
205 | Gloves | Wyvern Wear | "Digits" Finger Stabilizer | #REF! | 2 | |||
206 | Gloves | Grupo Sombra S.A. | Dusk Attack Gloves | #REF! | 2 | |||
207 | Gloves | Sokolov Concern | Micro Plated Gloves | #REF! | 2 | |||
208 | Gloves | Sokolov Concern | Micro Plated Gloves Replica | #REF! | 2 | |||
209 | Gloves | Sokolov Concern | Firm Handshake | #REF! | 2 | |||
210 | Gloves | Hana-U Corporation | Plated Gloves | #REF! | 2 | |||
211 | Gloves | Airaldi Holdings | Heracles Dexterity Gloves | #REF! | 2 | |||
212 | Gloves | Airaldi Holdings | Heracles Dexterity Gloves Replica | #REF! | 2 | |||
213 | Gloves | Airaldi Holdings | Persephone Precision Gloves | #REF! | 2 | |||
214 | Gloves | Airaldi Holdings | Salvaged Persephone Precision Gloves | #REF! | 2 | |||
215 | Gloves | Murakami Industries | "Kote" Hand Guards | #REF! | 2 | |||
216 | Gloves | Murakami Industries | "Yugake" Firearm Gloves | #REF! | 2 | |||
217 | Gloves | Exotic | BTSU Datagloves | 2 | ||||
218 | Gloves | Exotic | Rathbone's Gloves | 2 | ||||
219 | Gloves | Reaper Bravo | Reaper Bravo Gloves | 2 | ||||
220 | Gloves | Ongoing Directive | CQB Fist Guards | 2 | ||||
221 | Gloves | True Patriot | Ross Hand Protectors | 2 | ||||
222 | Gloves | Hard Wired | "Molesey" ESD Gloves | 2 | ||||
223 | Gloves | Negotiators Dilemma | Mirror Gloves | 2 | ||||
224 | Gloves | Tip of the Spear | Reyes Combat Gloves | 2 | ||||
225 | Gloves | Aces & Eights | Roza Stable Gloves | 2 | ||||
226 | Holster | 2 | ||||||
227 | Holster | 5.11 Tactical | Compact Holster Pouch | #REF! | 2 | |||
228 | Holster | 5.11 Tactical | LBE Compact Holster Replica | #REF! | 2 | |||
229 | Holster | Golan Gear LTD | Shomer Holster | #REF! | 2 | |||
230 | Holster | Gila Guard | Jackrabbit Holster | #REF! | 2 | |||
231 | Holster | Richter & Kaiser GmbH | Pridwen Holster | #REF! | 2 | |||
232 | Holster | Richter & Kaiser GmbH | Pridwen Holster Replica | #REF! | 2 | |||
233 | Holster | Richter & Kaiser GmbH | Jaivardhan Thigh Rig | #REF! | 2 | |||
234 | Holster | Richter & Kaiser GmbH | Forge | #REF! | 2 | |||
235 | Holster | Richter & Kaiser GmbH | Salvaged Jaivardhan Thigh Rig | #REF! | 2 | |||
236 | Holster | Petrov Defense Group | Drop Leg Holster | #REF! | 2 | |||
237 | Holster | Petrov Defense Group | Drop Leg Holster Replica | #REF! | 2 | |||
238 | Holster | China Light Industries Corporation | FK 918 | #REF! | 2 | |||
239 | Holster | Overlord Armaments | "Graffham" Thigh Combo | #REF! | 2 | |||
240 | Holster | Yaahl Gear | Snoqualmie Holster | #REF! | 2 | |||
241 | Holster | Yaahl Gear | Snoqualmie Holster Replica | #REF! | 2 | |||
242 | Holster | Providence Defense | Modular Holster | #REF! | 2 | |||
243 | Holster | Providence Defense | Modular Holster Replica | #REF! | 2 | |||
244 | Holster | Badger Tuff | Equipment Holster "Huffle" | #REF! | 2 | |||
245 | Holster | Douglas & Harding | "Morar" Holster System | #REF! | 2 | |||
246 | Holster | Douglas & Harding | "Awe" Thigh Mag/Holster | #REF! | 2 | |||
247 | Holster | Douglas & Harding | Salvaged "Awe" Thigh Mag/Holster | #REF! | 2 | |||
248 | Holster | Fenris Group AB | Fodral Holster | #REF! | 2 | |||
249 | Holster | Fenris Group AB | Fodral Holster Replica | #REF! | 2 | |||
250 | Holster | Fenris Group AB | Salvaged Fodral Holster | #REF! | 2 | |||
251 | Holster | Alps Summit Armament | Torque Enabled Leg Rig | #REF! | 2 | |||
252 | Holster | Alps Summit Armament | Torque Enabled Leg Rig Replica | #REF! | 2 | |||
253 | Holster | Česká Výroba s.r.o. | Reconnaissance Holster | #REF! | 2 | |||
254 | Holster | Wyvern Wear | "Talon" Tactical Holster | #REF! | 2 | |||
255 | Holster | Wyvern Wear | "Talon" Tactical Holster Replica | #REF! | 2 | |||
256 | Holster | Wyvern Wear | "Didactyl" Pad Holster | #REF! | 2 | |||
257 | Holster | Wyvern Wear | Claws Out | #REF! | 2 | |||
258 | Holster | Wyvern Wear | Salvaged "Didactyl" Pad Holster | #REF! | 2 | |||
259 | Holster | Sokolov Concern | Vertical Y Holster | #REF! | 2 | |||
260 | Holster | Hana-U Corporation | Duel Holster | #REF! | 2 | |||
261 | Holster | Airaldi Holdings | Artemis Fast Draw Holster | #REF! | 2 | |||
262 | Holster | Airaldi Holdings | Hera Pouch-Holster Combo | #REF! | 2 | |||
263 | Holster | Airaldi Holdings | Salvaged Hera Pouch-Holster Combo | #REF! | 2 | |||
264 | Holster | Murakami Industries | "Haidate" Thigh System | #REF! | 2 | |||
265 | Holster | Murakami Industries | Katinka's "Haidate" Thigh System | #REF! | 2 | |||
266 | Holster | Exotic | Dodge City Gunslinger's Holster | 2 | ||||
267 | Holster | Reaper Bravo | Reaper Bravo Holster | 2 | ||||
268 | Holster | Ongoing Directive | Special Ammo Holster | 2 | ||||
269 | Holster | True Patriot | Young Low-Friction Holster | 2 | ||||
270 | Holster | Hard Wired | "Ullswater" Proxy Rig | 2 | ||||
271 | Holster | Negotiators Dilemma | Bogey Thigh Rig | 2 | ||||
272 | Holster | Tip of the Spear | Lilley Holster System | 2 | ||||
273 | Holster | Aces & Eights | Klavdiya Sidearm Holder | 2 | ||||
274 | Kneepads | 2 | ||||||
275 | Kneepads | 5.11 Tactical | EXO.K1 Kneepad | #REF! | 2 | |||
276 | Kneepads | Golan Gear LTD | Nahar Knees | #REF! | 2 | |||
277 | Kneepads | Gila Guard | Sidewinder Kneepads | #REF! | 2 | |||
278 | Kneepads | Richter & Kaiser GmbH | Hulian Joint Braces | #REF! | 2 | |||
279 | Kneepads | Petrov Defense Group | Pivot Pads | #REF! | 2 | |||
280 | Kneepads | Petrov Defense Group | Pivot Pads Replica | #REF! | 2 | |||
281 | Kneepads | Yaahl Gear | Yukon Kneepads | #REF! | 2 | |||
282 | Kneepads | China Light Industries Corporation | HX 02 | #REF! | 2 | |||
283 | Kneepads | China Light Industries Corporation | HX 02 Replica | #REF! | 2 | |||
284 | Kneepads | China Light Industries Corporation | Salvaged HX 02 | #REF! | 2 | |||
285 | Kneepads | Overlord Armaments | "Dingson" Protection Pads | #REF! | 2 | |||
286 | Kneepads | Overlord Armaments | Fox's Prayer | #REF! | 2 | |||
287 | Kneepads | Overlord Armaments | Salvaged "Dingson" Protection Pads | #REF! | 2 | |||
288 | Kneepads | Providence Defense | Urban Warfare Kneepads | #REF! | 2 | |||
289 | Kneepads | Badger Tuff | Knee Mesh "Jonti" | #REF! | 2 | |||
290 | Kneepads | Badger Tuff | Knee Mesh "Jonti" Replica | #REF! | 2 | |||
291 | Kneepads | Douglas & Harding | "Tay" Protective Pads | #REF! | 2 | |||
292 | Kneepads | Douglas & Harding | "Tay" Protective Pads Replica | #REF! | 2 | |||
293 | Kneepads | Fenris Group AB | Knäskydd Knee Protectors | #REF! | 2 | |||
294 | Kneepads | Alps Summit Armament | Clutch XO-Skin Sport Pads | #REF! | 2 | |||
295 | Kneepads | Česká Výroba s.r.o. | Logistics Kneepads | #REF! | 2 | |||
296 | Kneepads | Wyvern Wear | "Patella" Knee Cups | #REF! | 2 | |||
297 | Kneepads | Wyvern Wear | "Patella" Knee Cups Replica | #REF! | 2 | |||
298 | Kneepads | Wyvern Wear | Salvaged "Patella" Knee Cups | #REF! | 2 | |||
299 | Kneepads | Sokolov Concern | Nimble Knee Protectors | #REF! | 2 | |||
300 | Kneepads | Sokolov Concern | Nimble Knee Protectors Replica | #REF! | 2 | |||
301 | Kneepads | Sokolov Concern | Salvaged Nimble Knee Protectors | #REF! | 2 | |||
302 | Kneepads | Hana-U Corporation | Knee Savers | #REF! | 2 | |||
303 | Kneepads | Airaldi Holdings | Dionysus Rounded Padding | #REF! | 2 | |||
304 | Kneepads | Airaldi Holdings | Dionysus Rounded Padding Replica | #REF! | 2 | |||
305 | Kneepads | Murakami Industries | "Suneate" Knee Braces | #REF! | 2 | |||
306 | Kneepads | Murakami Industries | "Suneate" Knee Braces Replica | #REF! | 2 | |||
307 | Kneepads | Murakami Industries | Emperors Guard | #REF! | 2 | |||
308 | Kneepads | Murakami Industries | Salvaged "Suneate" Knee Braces | #REF! | 2 | |||
309 | Kneepads | Exotic | Sawyer's Kneepads | 2 | ||||
310 | Kneepads | Reaper Bravo | Reaper Bravo Kneepads | 2 | ||||
311 | Kneepads | Ongoing Directive | Knee Poleyn | 2 | ||||
312 | Kneepads | True Patriot | Sheridan Kneelers | 2 | ||||
313 | Kneepads | Hard Wired | "Strines" Stabilizing Pads | 2 | ||||
314 | Kneepads | Negotiators Dilemma | Lowball Kneepads | 2 | ||||
315 | Kneepads | Tip of the Spear | Trombley Kneepads | 2 | ||||
316 | Kneepads | Aces & Eights | Nina Prone Pads | 2 |
1 | GS500 Mods | Offensive Protocol | Offensive System | |||
---|---|---|---|---|---|---|
2 | Mod Name | Offensive Protocol: Critical | Offensive Protocol: Precision | Offensive System: Firearms | Offensive System: Dexterity | |
3 | Fixed Attribute (HE Only) | Weapon Damage | 0.5% - 4% | 0.5% - 4% | 0.5% - 4% | 0.5% - 4% |
4 | Offensive (pick 2) | Weapon Critical Hit Chance | 0.5% - 5.5% | x | x | x |
5 | Weapon Critical Damage | 0.5% - 3% | x | x | x | |
6 | Weapon Headshot Damage | 1% - 6.5% | x | x | x | |
7 | Critical Range | 0.5% - 5.5% | x | x | x | |
8 | XP Weakpoint Kill | x | 2% - 9% | x | x | |
9 | [Weapon Type] Damage % | x | x | 2% - 9% | x | |
10 | Optimal Range | x | x | x | 1.5% - 10.5% | |
11 | Weapon Handling | x | x | x | 2% - 11% | |
12 | Damage Done To Armor | x | x | x | 0.5% - 3% | |
13 | Damage Done To Health | x | x | x | 0.5% - 3% | |
14 | ||||||
15 | Defensive Protocol | Defensive System | ||||
16 | Mod Name | Defensive Protocol: Resilience | Defensive Protocol: Stamina | Defensive System: Resistance | Defensive System: Mending | |
17 | Fixed Attribute (HE Only) | Health | 1924 - 15386 | 1924 - 15386 | x | x |
18 | Fixed Attribute (HE Only) | Bonus Armor | x | x | 1479 - 11835 | 1479 - 11835 |
19 | Defensive (pick 2) | [Status] Resist | 6% - 42% | x | 2% - 9% | x |
20 | Armor On Kill | x | 962 - 7693 | x | 1% - 8.5% | |
21 | Armor Regen | x | 321 - 2564 | x | 1% - 8.5% | |
22 | Health Regen | x | 4% - 28% | x | x | |
23 | Incoming Healing | x | 1% - 8.5% | x | x | |
24 | Skill Proxy Health | x | 3.5% - 27.5% | x | x | |
25 | XP Weakpoint Kill | x | x | 2% - 9% | x | |
26 | Damage Taken From Elites | x | x | x | 1% - 8.5% | |
27 | Bonus Armor % | x | x | x | 1% - 8.5% | |
28 | Bonus Armor | x | x | 1479 - 11835 | ||
29 | Explosive Resistance | x | x | x | 2.5% - 20.5% | |
30 | Health | x | x | x | 1924 - 15386 | |
31 | Health Percent | x | x | x | 1% - 7% | |
32 | ||||||
33 | Utility Protocol | Utility System | ||||
34 | Mod Name | Utility Protocol: Repository | Utility Protocol: Intensity | Utility System: Electronics | Utility System: Assist | |
35 | Fixed Attribute (HE Only) | Skill Power | 35 - 277 | 35 - 277 | 35 - 277 | 35 - 277 |
36 | Utility (pick 2) | XP Weakpoint Kill | 1% - 8.5% | x | x | x |
37 | [Status] Duration | x | 1% - 8.5% | x | x | |
38 | [Skill] Skill Power | x | x | 48 - 385 | x | |
39 | Blast Damage | x | x | x | 1% - 8.5% | |
40 | Grenade Damage | x | x | x | 1% - 8.5% | |
41 | Bleed Damage | x | x | x | 1% - 8.5% | |
42 | Burn Damage | x | x | x | 1% - 8.5% | |
43 | Reload Speed | x | x | x | 1.5% - 10.5% | |
44 | Outgoing Healing | x | x | x | 1% - 8.5% |
1 | Type | Weapon | Lore | Talent | Slot | Description |
---|---|---|---|---|---|---|
2 | AR | Eagle Bearer | For tireless defense and service in the wake of our shared national tragedy, we present this to Odessa Sawyer. May she always rise to meet the challenges in her path. - The People of the Theater Settlement' | Eagle's Strike | Active | Accuracy increases by 2% per shot as you continuously fire, up to +100% Headshot kills grant +100% Reload Speed, +50% Damage and the Tenacity buff for 10s Tenacity is increased by 1% for body shots and 5% for headshots |
3 | Tenacity | Active | 40-80% of damage taken is delayed until the buff expires. All of the total delayed damage is reduced for each enemy killed while the buff is active, up to 100% with 3 kills. [Hidden] 33% of tenacity damage reduction is removed on reload. | |||
4 | Protected Fire | Holstered | While holstered, gain +10% bonus armor while firing your current weapon. | |||
5 | Chameleon | The Chameleon is coated in a light-refracting technology designed by a DARPA research team. | Adaptive Instincts | Active | Hitting 30 headshots grant 20% critical hit chance and 50% critical hit damage for 45s. Hitting 60 bodyshots grant 100% weapon damage for 45s Hitting 30 legshots grant 150% reload speed for 45s. | |
6 | Overlap | Holstered | While holstered, gain 5% weapon handling. | |||
7 | LMG | Pestilence | “You will suffer as we suffered.” - Former Quarantined Outcast | Plague of the Outcasts | Active | After hitting the same enemy 5 times, that enemy is inflicted with Plague of the Outcasts. Whenever an enemy with Plague of the Outcasts is killed, they leave a 5m toxic cloud for 10 seconds that deals 1000% weapon damage per second to anyone inside and inflicts them with Pestilence. |
8 | Pestilence | Active | This debuff reduces healing received by 50% for 10 seconds. Whenever an enemy with Pestilence would be downed, they are instead instantly killed. The debuff is removed if the enemy is repaired to full armor. | |||
9 | Outcast Resilience | Holstered | While holstered, gain 20% bonus armor for 5 seconds whenever you are affected by blind, bleed, or burning. | |||
10 | Pistol | Liberty | “This gave me liberty as it gave others death. Respect it, and it will respect you.” -General Ridgeway, upon giving his sidearm to a subordinate. | Liberty | Active | Gain 100% damage to hostile electronics.
While aiming, enemy weak points and hostile electronics are highlighted. |
11 | Blind Justice | Active | After destroying an enemy's weak point or hostile electronics, your next bullet deals 500% weapon damage. If that shot kills an enemy, your magazine is refilled and grants 100% weapon damage for the entire magazine. | |||
12 | Independence | Holstered | While holstered, destroying weakpoints refills 20% of your current weapon's magazine. | |||
13 | Shotgun | Sweet Dreams | “Who are you to disagree?” - Unknown Outcast Engineer | Sweet Dreams | Active | Landing a melee attack on an enemy after swapping to this weapon grants 60% bonus armor for 5 seconds and applies the Sandman debuff for 5 seconds. |
14 | Sandman | Active | This debuff prevents the enemy from using armor kits and from receiving healing from any source. | |||
15 | Evasive | Holstered | While equipped, dodging reloads 25% of your current weapon's magazine. | |||
16 | Lullaby | “Sleep tight, motherfucker.” - Roach, Hyenas Councilmember | Lullaby | Active | Landing a melee attack on an enemy after swapping to this weapon grants 60% bonus armor for 5 seconds and applies the Sandman debuff for 5 seconds. | |
17 | Sandman | Active | This debuff prevents the enemy from using armor kits and from receiving healing from any source. | |||
18 | Evasive | Holstered | While equipped, dodging reloads 25% of your current weapon's magazine. | |||
19 | MMR | Nemesis | "I watch the watchmen.” - Phaedra "Puck" Lao, Black Tusk sniper | Counter-Sniper | Active | Shots fired deal 0-100% weapon damage based on how long the trigger is held before releasing. The time to reach max weapon damage is reduced whenever a shot does not kill an enemy it hits. |
20 | Nemesis | Active | Aiming at an enemy marks them as your nemesis for 15 seconds, letting you see them through walls.
Your shots gain 5% damage to your nemesis for each second they are marked, to a max of 50%. | |||
21 | Preparation | Holstered | While holstered, gain 15% headshot damage when scoped with your current weapon. | |||
22 | SMG | Chatterbox | “They say I never know when to shut the hell up, but that's just the spice talking.” - Dime, Hyenas Councilmember | Incessant Chatter | Active | Every shot landed grants 1% rate of fire to a max of 60%. This resets on reload. |
23 | Box Magazine | Active | Kills with this weapon refill 75% of its magazine and grants a buff for 10 seconds. While the buff is active, every shot landed increases magazine capacity by 3 to a max of 60. Killing a target consumes the buff to fully refill the increased magazine. | |||
24 | Blabbermouth | Holstered | While holstered, reloading your weapon within 5 seconds after a kill grants 15% rate of fire for 10 seconds. | |||
25 | Rifle | Merciless | "Some people say I lack empathy. They're wrong. What I lack is mercy." - Zodiac, Hyenas Councilmember | Binary Trigger | Active | This weapon is equipped with a binary trigger that fires on trigger pull and release. |
26 | Guerrilla Warfare | Active | Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that detonate all primers on the enemy it hits. Each primer detonated gains 100% damage per primer detonated. Only one enemy can have primers and at most 5 primers can be embedded. | |||
27 | Brutality | Holstered | While holstered, landing a shot has a 5% chance to deal 100% damage as explosive damage. | |||
28 | Ruthless | "Maintaining power requires one to be ruthless. Absolutely ruthless." - Mayhem, Hyena Councilmember' | Binary Trigger | Active | This weapon is equipped with a binary trigger that fires on trigger pull and release. | |
29 | Guerrilla Warfare | Active | Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that detonate all primers on the enemy it hits.
Each primer detonated gains 75% damage per primer detonated. Only one enemy can have primers and at most 5 primers can be embedded. | |||
30 | Brutality | Holstered | While holstered, landing a shot has a 5% chance to deal 20% damage as explosive damage. | |||
31 | Diamondback | "I don't give a damn if it's not an actual Diamondback. I'll call it whatever I want, and I like the name." -Manning National Zoo Reptile Keeper | Agonizing Bite | Active | Diamondback randomly marks an enemy. Hitting that enemy consumes the mark, guaranteeing a critical hit with +20% total damage. A new random enemy is marked afterwards and whenever you reload. | |
32 | Deep Fangs | Active | After hitting 5 marked enemies, gain +50% reload speed, +20% total damage, and all shots fired are guaranteed critical hits for 15s. | |||
33 | Shedding Skin | Holstered | While drawn, each time a round is loaded, gain +20% bonus armor for 3s. While holstered, each time you reload or cycle your current weapon, gain +8% bonus armor for 2s. |
1 | Type | Variant | Weapon | Perfect Talent | Talent Type | Requirements | Description |
---|---|---|---|---|---|---|---|
2 | AR | F2000 | Shield Splinterer – F2000 | Perfect Optimist | Active | 5 or Less Offense | Weapon damage is increased by 5% for every 10% ammo missing from the magazine |
3 | AUG | Invisible Hand – AUG A3-CQC | Perfect Allegro | Handling | N/A | Rate of Fire increased by 15% | |
4 | M4 | Pyromaniac | Perfectly Ignited | Active | N/A | Deal 40% increased damage to enemies affected by Burning. After 2 kills, applies burning to the next enemy you hit. | |
5 | TAR21 | The Railsplitter – CTAR-21 | Perfectly Measured | Active | N/A | The top half of the magazine grants +20% rate of fire and -10% weapon damage The bottom half of the magazine granges -15% rate of fire and +30% Weapon Damage. | |
6 | LMG | HK121 | Sleipner – MG5 | Perfect Frenzy | Active | 4 or Less Defense | For every 10 bullets in magazine capacity, gain +4% rate of fire and +4% weapon damage for 5s when reloading from empty. |
7 | M249 | October Fifth - M249 B | Perfectly Unhinged | Active | N/A | Receive 25% weapon damage at the cost of -25% weapon handling | |
8 | SA80 | Tabula Rasa - Military L86 LSW | Perfectly Steady Handed | Active | 5 or Less Offense | Landing shots increases weapon handling by 4%, stacks up to 10 times. At max stacks, shots have a 10% to consume the stack and refills your magazine. 10s cd | |
9 | Pistol | PF45 | Lightning Rod - Custom PF45 | Perfect Salvage | Active | N/A | Killing a target has a 75% chance to refill the magazine. |
10 | Magnum | Orbit - 586 Magnum | Perfect Finisher | Active | 4 or Less Utility | Swapping from this weapon within 10s of killing an enemy grants 40% critical hit chance and 50% critical hit damage 15s. | |
11 | Shotgun | AA12 | Rock n' Roll - ACS-12 | Perfectly Extra | Handling | N/A | +50% Magazine Size |
12 | SASG-12 | Tsunami - Tactical SASG-12 k | Perfect Pummel | Active | 4 or More Offense | After 2 consecutive kills with body shots, your magazine is refilled and weapon damage is increased by 50% for 10 seconds. This can be extended up to 20 seconds. Buff is lost when swapping weapons. | |
13 | KSG | The Send-Off - KSG | Perfectly Rooted | Holstered | N/A | While in cover skills deployed from cover deploy with 30% damage or 30% healing for 15s. Can only happen once every 60 seconds. | |
14 | M870 | Cuélebre – Military M870 | Perfect Jazz Hands | Handling | N/A | +20% Reload Speed | |
15 | MMR | M700 | Ekim's Long Stick | Perfect Ranger | Active | N/A | Weapon Damage is increased by 3% for every 5m you are from your target. |
16 | SVD | Commando - Paratrooper SVD | Perfectly Naked | Active | Requires a Scope with 8x magnification or higher | Headshot Damage is increased by 50% while you have no armor. | |
17 | SRS | Pinprick - Covert SRS | Perfect First Blood | Active | Requires a Scope with 8x magnification or higher | If scoped, your first 2 shots fired from out of combat or after fully reloading from empty deals headshot damage to any part of the body hit. | |
18 | DSR-1 | Adrestia SR1 | N/A | N/A | N/A | N/A | |
19 | SMG | MP7 | Margaret's Swap Chain - MP7 | Perfect Allegro | Handling | N/A | Rate of Fire increased by 15% |
20 | Thompson | The Sleigher | Hidden Rock | Active | N/A | Headshots apply confuse 20s | |
21 | MPX | Safety Distance - MPX | Perfect Outsider | Active | 5 or Less Offense | After killing an enemy, gain 160% optimal range and 150% accuracy for 10s. | |
22 | The Apartment | Perfectly Measured | Active | N/A | The top half of the magazine grants +20% rate of fire and -10% weapon damage The bottom half of the magazine granges -15% rate of fire and +30% Weapon Damage. | ||
23 | Rifle | SIG | Artist's Tool - SIG 716 CQB | Perfect Rifleman | Active | 4 or Less Defense | Headshots increase weapon damage by 12% for 5 seconds, this buff can stack 5 times. Once at max stacks each Headshot refreshes the duration of the buff. Non-Headshots remove this bonus. |
24 | Winchester | The Austrailian - 1886 | Perfect Boomerang | Active | 5 or More Offense | Critical Hits have a 75% chance to return the bullet to the magazine, if a bullet is returned to the magazine the next shot has 50% increased Damage. Buff lasts for 10 seconds. Buff is lost on reload, weapon swap, or exiting combat. |
1 | Type | Name | Lore | Talent | Description |
---|---|---|---|---|---|
2 | Backpack | Acosta's Go-Bag | "You never know what you're going to need, so it's best to be prepared." - Eva Acosta, urban spelunker | ||
3 | |||||
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5 | Knees | Sawyer's Kneepads | "When I lost my leg, I thought that was it for me. But I found new purpose. I rose, just like the phoenix on my patch. Now it's time for these to find new purpose." -Odessa Sawyer | Bonus | Jammer Skill charge rate is increased by 80% |
6 | First Wave Tech | Disruption effects now destroy hostile skill proxies. After staying in cover for 4 seconds you gain the Lead by Example buff. | |||
7 | Lead by Example | While Cover Swapping all bullets that hit you are deflected towards their origin dealing no damage to you. Completing a cover to cover swap with this buff active consumes the buff giving the player Bonus Armor and releases a disruption effect, the amount of Bonus Armor and radius of the disruption is based off the distance traveled. Specialization weapons are not reflected by this buff. | |||
8 | Gloves | BTSU Datagloves | "Pop always told me, 'Son, you're only as good as the tools you work with.' So I chose to work with the organization with the best tools." - Galveston | Elemental Gadgetry | Skills that apply status effects gain +50% (25% pvp) status effect duration and +50% skill haste. |
9 | Energy Infusion | Whenever you apply a status effect, your gloves become infused with that for 60s (30s pvp). While infused, you gain +10% (5% pvp) skill damage, +10% (5% pvp) skill healing and repair and +10% (5% pvp) skill duration for each Utility (yellow battery) on your gear. Applying the same status effect while infused does not refresh the infusion. | |||
10 | Charged Proxies | Whenever you throw a skill, 1.25s after landing, it creates an explosion applying the infused status effect to all enemies within 6m. Enemies affected by the infused status effect take 50% more damage from your skills. | |||
11 | Holster | Dodge City Gunslinger’s Holster | Named for the famous Kansas city, “Cowboy Capital of the World”, this was a museum piece. One of the DC museums ran an exhibit with Old West memorabilia, and this piece was on loan from the Gunfighter Hall of Fame in Tombstone, AZ. "Fast is fine, but accuracy is everything. In a gun fight... You need to take your time in a hurry." -Wyatt Earp | Sleight of Hand *Requires a Pistol Equipped | +20% Accuracy, +20% Stability, +40% Reload Speed, +400% Optimal Range, +20% Revolver Damage |
12 | Quick Draw | 100% weapon swap speed. Swapping to your pistol reloads all weapons. | |||
13 | Perforator | Shots fired from your pistol penetrate enemies.
Pistol headshot kills grant +20% weapon damage and allows your primary and secondary weapons to penetrate enemies for 8s. This duration is increased to 11s when using a revolver. | |||
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1 | Talents | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Slot 1 | Slot 2 | Gear Mods | Fixed Attribute | |||||||||||||
3 | Type | Brand | Gear Name | Common | Active | Common | Active | Offensive | Defensive | Utility | Attribute #1 | Attribute #2 | Attribute #3 | Attribute #4 | Special Talent | Talent Requirements | Talent Description |
4 | Mask | Gila Guard | Nightwatcher | 2 | Perfect Spotter | 5 or more Utility | 20% weapon damage to pulsed enemies. | ||||||||||
5 | Yaahl Gear | The Hollow Man" | 2 | Perfectly Insulated | N/A | 50% hazard protection | |||||||||||
6 | Douglas & Harding | Punch Drunk | 2 | Perfect Concussion | 7 or more Offense | Headshots grant 20% headshot damage for 2s. 5s with marksman rifles. | |||||||||||
7 | Chest | Badger Tuff | Zero F's | 2 | Perfectly Unbreakable | 11 or more Defense | 100% of max armor is repaired when your armor is depleted. Armor kits used within the next 7s are not consumed. Can occur once every 60s. | ||||||||||
8 | Fenris Group AB | Ferocious Calm | 2 | Perfect Berserk | Shotgun/SMG/AR/LMG 7 or more Offense | 10% weapon damage for every 20% of max armor depleted. | |||||||||||
9 | Airaldi Holdings | Pristine Example | 2 | Perfect Vigilance | 7 or more Offense | Gain +30% weapon damage. Taking damage disables this buff for 4s. | |||||||||||
10 | Backpack | Golan Gear LTD | Anarchist's Cookbook | Utility | Perfect Spark | 9 or more Offense | Damaging enemies with skills or explosives grant 20% weapon damage for 15s. | ||||||||||
11 | China Light Industries Corporation | Strategic Alignment | 2 | Perfectly On the Ropes | 7 or more Utility | Weapon damage is increased by 20% while all skills are on cooldown. | |||||||||||
12 | Providence Defense | The Sacrifice | 2 | Perfect Tech Support | 6 or more Utility | Kills by active skills and explosives grant 30% Skill Damage for 10s. | |||||||||||
13 | Backpack | Alps Summit Armament | Percussive Maintenance | 2 | Perfect Clutch | 4 or less Defense | Critical hits restore 25% missing health and repair 2% missing armor. | ||||||||||
14 | 5.11 Tactical | Deathgrips | 2 | Perfect Terminate | 5 or more Utility | Depleting an enemy's armor grants 40% skill damage for 15s. Kills refresh this. | |||||||||||
15 | Petrov Defense Group | Contractor's Gloves | 2 | Perfect Opportunist | MMR/Shotgun | Enemies you hit take 15% more damage from all sources for 3s. | |||||||||||
16 | Alps Summit Armament | Motherly Love | 2 | Perfectly Wicked | 4 or more Offense | When you apply a status effect, gain 20% weapon damage for 20s. | |||||||||||
17 | Gloves | Sokolov Concern | Firm Handshake | 2 | Perfect Blacksmith | 5 or more Defense | Killing an enemy with your sidearm repairs 6% of your armor. Can occur once every 10s. | ||||||||||
18 | Richter & Kaiser GmbH | Forge | 2 | Perfect Bloodlust | N/A | Weapon swapping grants 20% weapon damage for 5s. This buff is lost for 5s if you weapon swap while it is active. | |||||||||||
19 | Holster | Wyvern Wear | Claws Out | 2 | Perfectly Entrenched | Rifle/MMR | Headshots from cover repair 15% of your armor. | ||||||||||
20 | Overlord Armaments | Fox's Prayer | 2 | Perfectly Cloaked | 5 or less Utility | When your armor is depleted, nearby enemy (10m radius) skills are disrupted for 15s. Can occur once every 15s. | |||||||||||
21 | Kneepads | Murakami Industries | Emperors Guard | 2 | |||||||||||||
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1 | DPS/DPM (relative per wep type) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Type | Variant | Weapon | Optimal Range | Long Range | RPM | Mag Size | Reload Speed (ms) | Headshot Multiplier | Weapon Bonus (based on GS500) | Normalized | GS450 | GS500 | Burst DPS (RPM * DMG) | DPM (sustained, Includes reloads) |
3 | AR | None | Base AR | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | ||
4 | ACR | ACR | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 12069 - 14751 | 9656 - 11801 | 12069 - 14751 | 87.52% | 94.72% | |
5 | ACR-E | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 12069 - 14751 | 9656 - 11801 | 12069 - 14751 | 87.52% | 94.72% | ||
6 | F2000 | F2000 | 27 | 105 | 850 | 30 | 1800 | 1.55 | +29% Health Dmg | 9843 - 12030 | 7874 - 9624 | 9843 - 12030 | 93.33% | 86.13% | |
7 | F2000 Replica | 27 | 105 | 850 | 30 | 1800 | 1.55 | +29% Health Dmg | 9843 - 12030 | 7874 - 9624 | 9843 - 12030 | 93.33% | 86.13% | ||
8 | Shield Splinterer – F2000 | 27 | 105 | 850 | 30 | 1800 | 1.55 | +29% Health Dmg | 9843 - 12030 | 7874 - 9624 | 9843 - 12030 | 93.33% | 86.13% | ||
9 | AUG | AUG A3-CQC | 27 | 105 | 680 | 30 | 1800 | 1.55 | +29% Health Dmg | 11483 - 14035 | 9187 - 11228 | 11483 - 14035 | 87.11% | 100.00% | |
10 | Invisible Hand – AUG A3-CQC | 27 | 105 | 680 | 30 | 1800 | 1.55 | +29% Health Dmg | 11483 - 14035 | 9187 - 11228 | 11483 - 14035 | 87.11% | 100.00% | ||
11 | AK-47 | AK-M | 31 | 105 | 600 | 30 | 2200 | 1.55 | +29% Health Dmg | 13358 - 16327 | 10687 - 13062 | 13358 - 16327 | 89.41% | 95.35% | |
12 | Military AK-M | 31 | 105 | 600 | 30 | 2200 | 1.55 | +29% Health Dmg | 13358 - 16327 | 10687 - 13062 | 13358 - 16327 | 89.41% | 95.35% | ||
13 | Black Market AK-M | 31 | 105 | 600 | 30 | 2200 | 1.55 | +29% Health Dmg | 13358 - 16327 | 10687 - 13062 | 13358 - 16327 | 89.41% | 95.35% | ||
14 | Black Market AK-M Replica | 31 | 105 | 600 | 30 | 2200 | 1.55 | +29% Health Dmg | 13358 - 16327 | 10687 - 13062 | 13358 - 16327 | 89.41% | 95.35% | ||
15 | Survivor AK-47 | 31 | 105 | 600 | 30 | 2200 | 1.55 | +29% Health Dmg | 13358 - 16327 | 10687 - 13062 | 13358 - 16327 | 89.41% | 95.35% | ||
16 | FAL | FAL | 32 | 105 | 650 | 20 | 2000 | 1.55 | +29% Health Dmg | 12655 - 15467 | 10124 - 12374 | 12655 - 15467 | 91.76% | 66.72% | |
17 | FAL SA-58 | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 12655 - 15467 | 10124 - 12374 | 12655 - 15467 | 91.76% | 99.32% | ||
18 | Tactical SA-58 | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 12655 - 15467 | 10124 - 12374 | 12655 - 15467 | 91.76% | 99.32% | ||
19 | FAL SA-58 Para Replica | 27 | 105 | 650 | 30 | 2000 | 1.55 | +29% Health Dmg | 12655 - 15467 | 10124 - 12374 | 12655 - 15467 | 91.76% | 99.32% | ||
20 | Famas | FAMAS 2010 | 28 | 105 | 900 | 30 | 1900 | 1.55 | +29% Health Dmg | 9960 - 12173 | 7968 - 9739 | 9960 - 12173 | 100.00% | 82.73% | |
21 | FAMAS 2010 Replica | 28 | 105 | 900 | 30 | 1900 | 1.55 | +29% Health Dmg | 9960 - 12173 | 7968 - 9739 | 9960 - 12173 | 100.00% | 82.73% | ||
22 | G36 | Military G36 | 32 | 105 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | |
23 | G36 C | 32 | 105 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
24 | G36 Enhanced | 32 | 105 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
25 | G36 Enhanced Replica | 32 | 105 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
26 | Honey Badger | Honey Badger | 27 | 105 | 790 | 30 | 2100 | 1.55 | +29% Health Dmg | 10780 - 13176 | 8624 - 10541 | 10780 - 13176 | 95.01% | 80.98% | |
27 | Savage Wolverine | 27 | 105 | 790 | 30 | 2100 | 1.55 | +29% Health Dmg | 10780 - 13176 | 8624 - 10541 | 10780 - 13176 | 95.01% | 80.98% | ||
28 | M4 | Police M4 | 27 | 105 | 850 | 30 | 2100 | 1.55 | +29% Health Dmg | 10312 - 12603 | 8249 - 10083 | 10312 - 12603 | 97.78% | 77.55% | |
29 | Police M4 Replica | 27 | 105 | 850 | 30 | 2100 | 1.55 | +29% Health Dmg | 10312 - 12603 | 8249 - 10083 | 10312 - 12603 | 97.78% | 77.55% | ||
30 | Carbine 7 | 27 | 105 | 790 | 30 | 2100 | 1.55 | +29% Health Dmg | 10780 - 13176 | 8624 - 10541 | 10780 - 13176 | 95.01% | 80.98% | ||
31 | Pyromaniac | 27 | 105 | 850 | 30 | 2100 | 1.55 | +29% Health Dmg | 10312 - 12603 | 8249 - 10083 | 10312 - 12603 | 97.78% | 77.55% | ||
32 | Eagle Bearer | 35 | 70 | 750 | 30 | 2200 | 1.55 | +29% Health Dmg | 11952 - 14608 | 9562 - 11687 | 11952 - 14608 | 100.00% | 85.69% | ||
33 | POF416 | EMT P416 | 26 | 60 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | |
34 | Hazmat P416 | 26 | 60 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
35 | JTF P416 | 26 | 60 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
36 | Military P416 | 26 | 60 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
37 | Custom P416 G3 | 26 | 60 | 750 | 30 | 2000 | 1.55 | +29% Health Dmg | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 93.13% | 87.63% | ||
38 | MK16 | Mk16 | 27 | 105 | 625 | 30 | 2000 | 1.55 | +29% Health Dmg | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 85.79% | 96.48% | |
39 | SOCOM Mk16 | 27 | 105 | 625 | 30 | 2000 | 1.55 | +29% Health Dmg | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 85.79% | 96.48% | ||
40 | Tactical Mk 16 | 27 | 105 | 625 | 30 | 2000 | 1.55 | +29% Health Dmg | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 85.79% | 96.48% | ||
41 | Tactical Mk 16 Replica | 27 | 105 | 625 | 30 | 2000 | 1.55 | +29% Health Dmg | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 85.79% | 96.48% | ||
42 | TAR21 | CTAR-21 | 27 | 105 | 900 | 30 | 2100 | 1.55 | +29% Health Dmg | 9491 - 11600 | 7593 - 9281 | 9491 - 11600 | 95.29% | 71.45% | |
43 | The Railsplitter – CTAR-21 | 27 | 105 | 900 | 30 | 2100 | 1.55 | +29% Health Dmg | 9491 - 11600 | 7593 - 9281 | 9491 - 11600 | 95.29% | 71.45% | ||
44 | Vector | Chameleon | 15 | 42 | 900 | 30 | 2060 | 1.5 | +29% Health Dmg | 9374 - 11457 | 7500 - 9166 | 9374 - 11457 | 94.12% | 71.91% | |
45 | LMG | None | Base LMG | 40 | 80 | 580 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | ||
46 | HK121 | MG5 | 30 | 105 | 800 | 50 | 5600 | 1.85 | +15% Out of cover Damage | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 100.00% | 21.03% | |
47 | Infantry MG5 | 30 | 105 | 800 | 50 | 5600 | 1.85 | +15% Out of cover Damage | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 100.00% | 21.03% | ||
48 | Infantry MG5 Replica | 30 | 105 | 800 | 50 | 5600 | 1.85 | +15% Out of cover Damage | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 100.00% | 21.03% | ||
49 | Sleipner – MG5 | 30 | 105 | 800 | 50 | 5600 | 1.85 | +15% Out of cover Damage | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 100.00% | 21.03% | ||
50 | KAC | Stoner LAMG | 30 | 105 | 580 | 200 | 4670 | 1.85 | +15% Out of cover Damage | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 76.32% | 100.00% | |
51 | M249 | M249 B | 35 | 100 | 550 | 100 | 5600 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.04% | |
52 | Tactical M249 Para | 35 | 100 | 550 | 100 | 5600 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.04% | ||
53 | Military MK46 | 35 | 100 | 550 | 100 | 5600 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.04% | ||
54 | Military MK46 Replica | 35 | 100 | 550 | 100 | 5600 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.04% | ||
55 | October Fifth - M249 B | 35 | 100 | 550 | 100 | 5600 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.04% | ||
56 | Pestilence | 40 | 80 | 550 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 86.85% | 52.96% | ||
57 | M60 | Classic M60 | 40 | 80 | 500 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 78.95% | 52.79% | |
58 | Military M60 E4 | 40 | 80 | 500 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 78.95% | 52.79% | ||
59 | Black Market M60 E6 | 40 | 80 | 500 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 78.95% | 52.79% | ||
60 | Classic M60 Replica | 40 | 80 | 500 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 78.95% | 52.79% | ||
61 | Black Market M60 E6 Replica | 40 | 80 | 500 | 100 | 5500 | 1.65 | +15% Out of cover Damage | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | 78.95% | 52.79% | ||
62 | RPK | Classic RPK-74 | 28 | 105 | 650 | 45 | 2500 | 1.65 | +15% Out of cover Damage | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 89.81% | 46.11% | |
63 | Military RPK-74 | 28 | 105 | 650 | 45 | 2500 | 1.65 | +15% Out of cover Damage | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 89.81% | 46.11% | ||
64 | Black Market RPK-74 | 28 | 105 | 650 | 45 | 2500 | 1.65 | +15% Out of cover Damage | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 89.81% | 46.11% | ||
65 | Black Market RPK-74 Replica | 28 | 105 | 650 | 45 | 2500 | 1.65 | +15% Out of cover Damage | 12304 - 15038 | 9843 - 12030 | 12304 - 15038 | 89.81% | 46.11% | ||
66 | SA80 | Military L86 LSW | 32 | 105 | 610 | 30 | 2500 | 1.65 | +15% Out of cover Damage | 13710 - 16756 | 10968 - 13405 | 13710 - 16756 | 93.91% | 34.52% | |
67 | Custom L86 A2 | 32 | 105 | 610 | 30 | 2500 | 1.65 | +15% Out of cover Damage | 13710 - 16756 | 10968 - 13405 | 13710 - 16756 | 93.91% | 34.52% | ||
68 | Custom L86 A2 Replica | 32 | 105 | 610 | 30 | 2500 | 1.65 | +15% Out of cover Damage | 13710 - 16756 | 10968 - 13405 | 13710 - 16756 | 93.91% | 34.52% | ||
69 | Tabula Rasa - Military L86 LSW | 32 | 105 | 610 | 30 | 2500 | 1.65 | +15% Out of cover Damage | 13710 - 16756 | 10968 - 13405 | 13710 - 16756 | 93.91% | 34.52% | ||
70 | Pistol | None | Base Pistol | 16 | 50 | 250 | 9 | 1600 | 2 | None | 14061 - 17186 | 11249 - 13749 | 14061 - 17186 | ||
71 | Px4 | Px4 Storm Type F | 16 | 50 | 380 | 17 | 1700 | 2 | None | 19920 - 24347 | 15936 - 19478 | 19920 - 24347 | 89.82% | 90.89% | |
72 | Px4 Storm Type T | 16 | 50 | 380 | 17 | 1700 | 2 | None | 19920 - 24347 | 15936 - 19478 | 19920 - 24347 | 89.82% | 90.89% | ||
73 | Px4 Storm Type T Replica | 16 | 50 | 380 | 17 | 1700 | 2 | None | 19920 - 24347 | 15936 - 19478 | 19920 - 24347 | 89.82% | 90.89% | ||
74 | FNX45 | X-45 | 16 | 100 | 400 | 10 | 1700 | 2 | None | 19100 - 23344 | 15280 - 18676 | 19100 - 23344 | 90.66% | 51.85% | |
75 | X-45 Tactical | 16 | 100 | 400 | 15 | 1700 | 2 | None | 19100 - 23344 | 15280 - 18676 | 19100 - 23344 | 90.66% | 77.21% | ||
76 | X-45 Tactical Replica | 16 | 100 | 400 | 15 | 1700 | 2 | None | 19100 - 23344 | 15280 - 18676 | 19100 - 23344 | 90.66% | 77.21% | ||
77 | M9 | Military M9 | 16 | 50 | 350 | 15 | 1900 | 2 | None | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 77.86% | 67.78% | |
78 | Military M9 | 16 | 50 | 350 | 15 | 1900 | 2 | None | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 77.86% | 67.78% | ||
79 | Military M9 Replica | 16 | 50 | 350 | 15 | 1900 | 2 | None | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 77.86% | 67.78% | ||
80 | Officer's M9 A1 | 16 | 50 | 350 | 20 | 1900 | 2 | None | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 77.86% | 89.71% | ||
81 | Desert Eagle | Desert Eagle | 16 | 50 | 150 | 8 | 1900 | 2 | None | 46871 - 57286 | 37498 - 45830 | 46871 - 57286 | 83.43% | 89.89% | |
82 | Survivalist D50 | 16 | 50 | 150 | 8 | 1900 | 2 | None | 46871 - 57286 | 37498 - 45830 | 46871 - 57286 | 83.43% | 89.89% | ||
83 | Liberty | 16 | 50 | 150 | 8 | 1900 | 2 | None | 52144 - 63731 | 41716 - 50986 | 52144 - 63731 | 92.81% | 100.00% | ||
84 | M1911 | M1911 | 12 | 38 | 310 | 7 | 1700 | 2 | None | 27185 - 33226 | 21749 - 26582 | 27185 - 33226 | 100.00% | 51.73% | |
85 | M45A1 | 12 | 38 | 310 | 7 | 1700 | 2 | None | 27185 - 33226 | 21749 - 26582 | 27185 - 33226 | 100.00% | 51.73% | ||
86 | Tactical M1911 | 12 | 38 | 310 | 7 | 1700 | 2 | None | 27185 - 33226 | 21749 - 26582 | 27185 - 33226 | 100.00% | 51.73% | ||
87 | Tactical M19 Replica | 12 | 38 | 310 | 7 | 1700 | 2 | None | 27185 - 33226 | 21749 - 26582 | 27185 - 33226 | 100.00% | 51.73% | ||
88 | Maxim 9 | 16 | 50 | 280 | 17 | 1900 | 2 | None | 19920 - 24347 | 15936 - 19478 | 19920 - 24347 | 66.19% | 80.88% | ||
89 | PF45 | First Wave PF45 | 14 | 40 | 370 | 12 | 1700 | 2 | None | 18162 - 22198 | 14530 - 17759 | 18162 - 22198 | 79.74% | 58.91% | |
90 | Custom PF45 | 14 | 40 | 370 | 15 | 1700 | 2 | None | 18162 - 22198 | 14530 - 17759 | 18162 - 22198 | 79.74% | 73.29% | ||
91 | Lightning Rod - Custom PF45 | 14 | 40 | 370 | 15 | 1700 | 2 | None | 18162 - 22198 | 14530 - 17759 | 18162 - 22198 | 79.74% | 73.29% | ||
92 | 93R | 93R | 16 | 50 | 1100 | 20 | 1700 | 2 | None | 7617 - 9309 | 6093 - 7447 | 7617 - 9309 | 99.42% | 41.51% | |
93 | Sharpshooters 93R | 16 | 50 | 1100 | 20 | 1700 | 2 | None | 7617 - 9309 | 6093 - 7447 | 7617 - 9309 | 99.42% | 41.51% | ||
94 | Rhino | Snubnosed Diceros | 18 | 36 | 180 | 6 | 1800 | 2 | None | 39840 - 48693 | 31873 - 38956 | 39840 - 48693 | 85.09% | 61.05% | |
95 | Diceros | 18 | 36 | 180 | 6 | 1800 | 2 | None | 39840 - 48693 | 31873 - 38956 | 39840 - 48693 | 85.09% | 61.05% | ||
96 | Diceros Replica | 18 | 36 | 180 | 6 | 1800 | 2 | None | 39840 - 48693 | 31873 - 38956 | 39840 - 48693 | 85.09% | 61.05% | ||
97 | Diceros Special | 18 | 36 | 180 | 6 | 1800 | 2 | None | 39840 - 48693 | 31873 - 38956 | 39840 - 48693 | 85.09% | 61.05% | ||
98 | Magnum | 586 Magnum | 18 | 36 | 160 | 6 | 1800 | 2 | None | 28122 - 34372 | 22499 - 27498 | 28122 - 34372 | 53.39% | 43.00% | |
99 | Orbit - 586 Magnum | 18 | 36 | 160 | 6 | 1800 | 2 | None | 28122 - 34372 | 22499 - 27498 | 28122 - 34372 | 53.39% | 43.00% | ||
100 | Police 686 Magnum | 18 | 36 | 160 | 6 | 1800 | 2 | None | 28122 - 34372 | 22499 - 27498 | 28122 - 34372 | 53.39% | 43.00% | ||
101 | Police 686 Magnum Replica | 18 | 36 | 160 | 6 | 1800 | 2 | None | 28122 - 34372 | 22499 - 27498 | 28122 - 34372 | 53.39% | 43.00% | ||
102 | Shotgun | None | Base | 16 | 45 | 110 | 8 | 650 | 1.45 | +144% Melee Damage | 93742 - 114572 | 74992 - 91664 | 93742 - 114572 | ||
103 | AA12 | ACS-12 | 14 | 40 | 300 | 20 | 2000 | 1.45 | +144% Melee Damage | 42184 - 51558 | 33744 - 41248 | 42184 - 51558 | 40.91% | 100.00% | |
104 | Rock n' Roll - ACS-12 | 14 | 40 | 300 | 20 | 2000 | 1.45 | +144% Melee Damage | 42184 - 51558 | 33744 - 41248 | 42184 - 51558 | 40.91% | 100.00% | ||
105 | SASG-12 | Black Market SASG-12 S | 14 | 30 | 180 | 7 | 2100 | 1.45 | +144% Melee Damage | 74993 - 91658 | 60000 - 73328 | 74993 - 91658 | 43.64% | 60.12% | |
106 | Black Market SASG-12 S Replica | 14 | 30 | 180 | 7 | 2100 | 1.45 | +144% Melee Damage | 74993 - 91658 | 60000 - 73328 | 74993 - 91658 | 43.64% | 60.12% | ||
107 | SASG-12 | 14 | 30 | 180 | 7 | 2100 | 1.45 | +144% Melee Damage | 74993 - 91658 | 60000 - 73328 | 74993 - 91658 | 43.64% | 60.12% | ||
108 | Tactical SASG-12 K | 14 | 30 | 180 | 7 | 2100 | 1.45 | +144% Melee Damage | 74993 - 91658 | 60000 - 73328 | 74993 - 91658 | 43.64% | 60.12% | ||
109 | Tsunami - Tactical SASG-12 k | 14 | 30 | 180 | 7 | 2100 | 1.45 | +144% Melee Damage | 74993 - 91658 | 60000 - 73328 | 74993 - 91658 | 43.64% | 60.12% | ||
110 | Super 90 | Firemans Super 90 | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | |
111 | Marine Super 90 | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | ||
112 | Super 90 | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | ||
113 | Super 90 Replica | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | ||
114 | Tactical Super 90 SBS | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | ||
115 | Tactical Super 90 SBS Replica | 16 | 45 | 160 | 8 | 600 | 1.45 | +144% Melee Damage | 89054 - 108844 | 71248 - 87080 | 89054 - 108844 | 46.06% | 35.98% | ||
116 | Double Barrel | Engraved Double Barrel Sawed Off | 11 | 18 | 200 | 2 | 900 | 1.45 | +144% Melee Damage | 154674 - 189044 | 123744 - 151240 | 154674 - 189044 | 100.00% | 41.87% | |
117 | Double Barrel Sawed Off Shotgun | 11 | 18 | 200 | 2 | 900 | 1.45 | +144% Melee Damage | 154674 - 189044 | 123744 - 151240 | 154674 - 189044 | 100.00% | 41.87% | ||
118 | Double Barrel Shotgun | 11 | 18 | 200 | 2 | 900 | 1.45 | +144% Melee Damage | 154674 - 189044 | 123744 - 151240 | 154674 - 189044 | 100.00% | 41.87% | ||
119 | Double Barrel Shotgun Replica | 11 | 18 | 200 | 2 | 900 | 1.45 | +144% Melee Damage | 154674 - 189044 | 123744 - 151240 | 154674 - 189044 | 100.00% | 41.87% | ||
120 | KSG | KSG Shotgun | 16 | 45 | 70 | 7 | 650 | 1.45 | +144% Melee Damage | 112490 - 137487 | 89992 - 109992 | 112490 - 137487 | 25.45% | 41.48% | |
121 | The Send-Off - KSG | 16 | 45 | 70 | 12 | 650 | 1.45 | +144% Melee Damage | 135925 - 166130 | 108744 - 132912 | 135925 - 166130 | 30.76% | 50.12% | ||
122 | M870 | Custom M870 MCS | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | |
123 | Custom M870 MCS Replica | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
124 | Hunter M870 | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
125 | M870 Express | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
126 | M870 Express Replica | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
127 | Military M870 | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
128 | Police M870 | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
129 | Cuélebre – Military M870 | 14 | 40 | 75 | 5 | 700 | 1.45 | +144% Melee Damage | 140612 - 171858 | 112496 - 137488 | 140612 - 171858 | 34.09% | 48.29% | ||
130 | Spas-12 | SPAS-12 | 16 | 45 | 70 | 8 | 650 | 1.45 | +144% Melee Damage | 135925 - 166130 | 108744 - 132912 | 135925 - 166130 | 30.76% | 50.12% | |
131 | SPAS-12 Replica | 16 | 45 | 70 | 8 | 650 | 1.45 | +144% Melee Damage | 135925 - 166130 | 108744 - 132912 | 135925 - 166130 | 30.76% | 50.12% | ||
132 | Lullaby | 10 | 35 | 70 | 8 | 650 | 1.25 | +144% Melee Damage | 163110 - 199356 | 130488 - 159488 | 163110 - 199356 | 36.91% | 60.15% | ||
133 | Sweet Dreams | 10 | 35 | 70 | 8 | 650 | 1.25 | +144% Melee Damage | 163110 - 199356 | 130488 - 159488 | 163110 - 199356 | 36.91% | 60.15% | ||
134 | MMR | None | Base | 60 | 80 | 98 | 11 | 2400 | 1+bonus | +138% Headshot Damage | 70306 - 85929 | 56246 - 68746 | 70306 - 85929 | ||
135 | SCAR | SOCOM Mk20 SSR | 60 | 80 | 275 | 20 | 1900 | 1+bonus | +138% Headshot Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 70.00% | 64.52% | |
136 | SOCOM MK20 SSR Replica | 60 | 80 | 275 | 20 | 1900 | 1+bonus | +138% Headshot Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 70.00% | 64.52% | ||
137 | G28 | G28 | 60 | 80 | 275 | 20 | 2000 | 1+bonus | +138% Headshot Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 70.00% | 61.40% | |
138 | M700 | M700 Carbon | 42 | 100 | 54 | 7 | 1800 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 61.01% | |
139 | M700 Carbon Replica | 42 | 100 | 54 | 7 | 1800 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 61.01% | ||
140 | M700 Tactical | 42 | 100 | 54 | 7 | 1800 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 61.01% | ||
141 | Model 700 | 60 | 80 | 54 | 7 | 900 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 18.31% | ||
142 | Ekim's Long Stick | 60 | 80 | 54 | 7 | 900 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 18.31% | ||
143 | Model 700 Replica | 60 | 80 | 54 | 7 | 900 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 36.33% | 18.31% | ||
144 | SVD | Paratrooper SVD | 34 | 100 | 260 | 10 | 2200 | 1+bonus | +138% Headshot Damage | 41012 - 50125 | 32810 - 40102 | 41012 - 50125 | 82.73% | 35.54% | |
145 | Surplus SVD | 34 | 100 | 260 | 10 | 2200 | 1+bonus | +138% Headshot Damage | 41012 - 50125 | 32810 - 40102 | 41012 - 50125 | 82.73% | 35.54% | ||
146 | Commando - Paratrooper SVD | 34 | 100 | 260 | 10 | 2200 | 1+bonus | +138% Headshot Damage | 41012 - 50125 | 32810 - 40102 | 41012 - 50125 | 82.73% | 35.54% | ||
147 | SRS | Covert SRS | 42 | 100 | 60 | 7 | 2200 | 1+bonus | +138% Headshot Damage | 72064 - 88077 | 57653 - 70464 | 72064 - 88077 | 33.55% | 42.23% | |
148 | SRS A1 | 42 | 100 | 60 | 7 | 2200 | 1+bonus | +138% Headshot Damage | 72064 - 88077 | 57653 - 70464 | 72064 - 88077 | 33.55% | 42.23% | ||
149 | SRS A1 Replica | 42 | 100 | 60 | 7 | 2200 | 1+bonus | +138% Headshot Damage | 72064 - 88077 | 57653 - 70464 | 72064 - 88077 | 33.55% | 42.23% | ||
150 | Pinprick - Covert SRS | 42 | 100 | 60 | 7 | 2200 | 1+bonus | +138% Headshot Damage | 72064 - 88077 | 57653 - 70464 | 72064 - 88077 | 33.55% | 42.23% | ||
151 | M44 | Classic M44 Carbine | 60 | 100 | 55 | 5 | 600 | 1+bonus | +138% Headshot Damage | 93742 - 114572 | 74995 - 91661 | 93742 - 114572 | 40.00% | 29.41% | |
152 | Classic M44 Carbine Replica | 60 | 100 | 55 | 5 | 600 | 1+bonus | +138% Headshot Damage | 93742 - 114572 | 74995 - 91661 | 93742 - 114572 | 40.00% | 29.41% | ||
153 | Hunting M44 | 60 | 100 | 55 | 5 | 600 | 1+bonus | +138% Headshot Damage | 91398 - 111708 | 73120 - 89369 | 91398 - 111708 | 39.00% | 28.68% | ||
154 | Custom M44 | 60 | 100 | 55 | 5 | 1900 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 37.00% | 42.24% | ||
155 | Custom M44 Replica | 60 | 100 | 55 | 5 | 1900 | 1+bonus | +138% Headshot Damage | 86711 - 105979 | 69371 - 84786 | 86711 - 105979 | 37.00% | 42.24% | ||
156 | DSR-1 | SR-1 | 60 | 80 | 60 | 5 | 1900 | 1+bonus | +138% Headshot Damage | 82024 - 100251 | 65621 - 80203 | 82024 - 100251 | 38.18% | 40.11% | |
157 | SR-1 Replica | 60 | 80 | 60 | 5 | 1900 | 1+bonus | +138% Headshot Damage | 82024 - 100251 | 65621 - 80203 | 82024 - 100251 | 38.18% | 40.11% | ||
158 | Adrestia SR1 | 60 | 80 | 60 | 5 | 1900 | 1+bonus | +138% Headshot Damage | 82024 - 100251 | 65621 - 80203 | 82024 - 100251 | 38.18% | 40.11% | ||
159 | AWM | Nemesis | 60 | 80 | 50 | 5 | 2400 | 1+bonus | +138% Headshot Damage | 257789 - 315074 | 206237 - 252067 | 257789 - 315074 | 100.00% | 100.00% | |
160 | SMG | None | Base | 22 | 42 | 900 | 50 | 2300 | 1.5 | +14.5% Critical Hit Chance | 12889 - 15754 | 10312 - 12603 | 12889 - 15754 | ||
161 | SMG-9 | Converted SMG-9 | 20 | 40 | 825 | 32 | 1700 | 1.5 | +14.5% Critical Hit Chance | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 76.84% | 42.74% | |
162 | Converted SMG-9 Replica | 20 | 40 | 825 | 32 | 1700 | 1.5 | +14.5% Critical Hit Chance | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 76.84% | 42.74% | ||
163 | Converted SMG-9 A2 | 20 | 40 | 825 | 32 | 1700 | 1.5 | +14.5% Critical Hit Chance | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 76.84% | 42.74% | ||
164 | MP5 | MP5A2 | 16 | 42 | 800 | 32 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 78.44% | 42.51% | |
165 | MP5-N | 16 | 42 | 800 | 32 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 78.44% | 42.51% | ||
166 | MP5 ST | 16 | 42 | 800 | 32 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 78.44% | 42.51% | ||
167 | MP5 ST Replica | 16 | 42 | 800 | 32 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 78.44% | 42.51% | ||
168 | PP-19 | PP-19 | 16 | 42 | 700 | 53 | 2200 | 1.5 | +14.5% Critical Hit Chance | 11483 - 14035 | 9187 - 11228 | 11483 - 14035 | 67.26% | 55.79% | |
169 | Enhanced PP-19 | 16 | 42 | 700 | 53 | 2200 | 1.5 | +14.5% Critical Hit Chance | 11483 - 14035 | 9187 - 11228 | 11483 - 14035 | 67.26% | 55.79% | ||
170 | AUG | AUG A3 Para XS | 18 | 34 | 725 | 25 | 1800 | 1.5 | +14.5% Critical Hit Chance | 12889 - 15754 | 10312 - 12603 | 12889 - 15754 | 78.19% | 36.64% | |
171 | Enhanced AUG A3P | 18 | 34 | 725 | 25 | 1800 | 1.5 | +14.5% Critical Hit Chance | 12889 - 15754 | 10312 - 12603 | 12889 - 15754 | 78.19% | 36.64% | ||
172 | Tactical AUG A3P | 18 | 34 | 725 | 25 | 1800 | 1.5 | +14.5% Critical Hit Chance | 12889 - 15754 | 10312 - 12603 | 12889 - 15754 | 78.19% | 36.64% | ||
173 | Tactical AUG A3P Replica | 18 | 34 | 725 | 25 | 1800 | 1.5 | +14.5% Critical Hit Chance | 12889 - 15754 | 10312 - 12603 | 12889 - 15754 | 78.19% | 36.64% | ||
174 | Vector | Tactical Vector SBR 9mm | 15 | 42 | 1200 | 19 | 1600 | 1.5 | +14.5% Critical Hit Chance | 9960 - 12173 | 7968 - 9739 | 9960 - 12173 | 100.00% | 24.43% | |
175 | Vector SBR 9mm | 15 | 42 | 1200 | 33 | 1600 | 1.5 | +14.5% Critical Hit Chance | 8202 - 10025 | 6562 - 8020 | 8202 - 10025 | 82.35% | 34.69% | ||
176 | Vector SBR .45 ACP | 15 | 42 | 1200 | 25 | 1600 | 1.5 | +14.5% Critical Hit Chance | 8788 - 10741 | 7031 - 8593 | 8788 - 10741 | 88.24% | 28.28% | ||
177 | Vector SBR .45 ACP Replica | 15 | 42 | 1200 | 25 | 1600 | 1.5 | +14.5% Critical Hit Chance | 8788 - 10741 | 7031 - 8593 | 8788 - 10741 | 88.24% | 28.28% | ||
178 | MP7 | MP7 | 19 | 31 | 950 | 40 | 1700 | 1.5 | +14.5% Critical Hit Chance | 9374 - 11457 | 7500 - 9166 | 9374 - 11457 | 74.51% | 44.90% | |
179 | Margaret's Swap Chain - MP7 | 19 | 31 | 950 | 40 | 1700 | 1.5 | +14.5% Critical Hit Chance | 9374 - 11457 | 7500 - 9166 | 9374 - 11457 | 74.51% | 44.90% | ||
180 | T821 | Black Market T821 | 17 | 36 | 550 | 32 | 1600 | 1.5 | +14.5% Critical Hit Chance | 14413 - 17615 | 11531 - 14093 | 14413 - 17615 | 66.32% | 58.02% | |
181 | Black Market T821 Replica | 17 | 36 | 550 | 32 | 1600 | 1.5 | +14.5% Critical Hit Chance | 14413 - 17615 | 11531 - 14093 | 14413 - 17615 | 66.32% | 58.02% | ||
182 | Police T821 | 17 | 36 | 550 | 32 | 1600 | 1.5 | +14.5% Critical Hit Chance | 14413 - 17615 | 11531 - 14093 | 14413 - 17615 | 66.32% | 58.02% | ||
183 | UMP-45 | Police UMP-45 | 14 | 30 | 600 | 30 | 2000 | 1.5 | +14.5% Critical Hit Chance | 14647 - 17902 | 11718 - 14322 | 14647 - 17902 | 73.53% | 44.72% | |
184 | Tactical UMP-45 | 14 | 30 | 600 | 30 | 2000 | 1.5 | +14.5% Critical Hit Chance | 14647 - 17902 | 11718 - 14322 | 14647 - 17902 | 73.53% | 44.72% | ||
185 | Tactical UMP-45 Replica | 14 | 30 | 600 | 30 | 2000 | 1.5 | +14.5% Critical Hit Chance | 14647 - 17902 | 11718 - 14322 | 14647 - 17902 | 73.53% | 44.72% | ||
186 | Thompson | M1928 | 16 | 42 | 600 | 30 | 2000 | 1.5 | +14.5% Critical Hit Chance | 14647 - 17902 | 11718 - 14322 | 14647 - 17902 | 73.53% | 44.72% | |
187 | Tommy Gun | 16 | 42 | 800 | 50 | 2000 | 1.5 | +14.5% Critical Hit Chance | 9960 - 12173 | 7968 - 9739 | 9960 - 12173 | 66.67% | 50.37% | ||
188 | The Sleigher | 16 | 42 | 250 | 50 | 2000 | 1.5 | +14.5% Critical Hit Chance | 21092 - 25779 | 16874 - 20624 | 21092 - 25779 | 44.12% | 100.00% | ||
189 | P90 | P90 | 15 | 42 | 900 | 50 | 2500 | 1.5 | +14.5% Critical Hit Chance | 10546 - 12889 | 8437 - 10312 | 10546 - 12889 | 79.41% | 43.04% | |
190 | P90 Replica | 15 | 42 | 900 | 50 | 2500 | 1.5 | +14.5% Critical Hit Chance | 10546 - 12889 | 8437 - 10312 | 10546 - 12889 | 79.41% | 43.04% | ||
191 | The Chatterbox | 15 | 42 | 700 | 60 | 2000 | 1.5 | +14.5% Critical Hit Chance | 11132 - 13605 | 8906 - 10885 | 11132 - 13605 | 65.20% | 66.80% | ||
192 | MPX | MPX | 16 | 42 | 850 | 30 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11249 - 13749 | 8999 - 10999 | 11249 - 13749 | 80.00% | 38.36% | |
193 | Safety Distance - MPX | 16 | 42 | 850 | 30 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11249 - 13749 | 8999 - 10999 | 11249 - 13749 | 80.00% | 38.36% | ||
194 | The Apartment | 16 | 42 | 850 | 30 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11249 - 13749 | 8999 - 10999 | 11249 - 13749 | 80.00% | 38.36% | ||
195 | MPX (UPLAY) | 16 | 42 | 850 | 30 | 1800 | 1.5 | +14.5% Critical Hit Chance | 11249 - 13749 | 8999 - 10999 | 11249 - 13749 | 80.00% | 38.36% | ||
196 | Rifle | None | Base | 50 | 80 | 240 | 10 | 1900 | 1.6 | +15% Critical Hit Damage | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | ||
197 | ACR | ACR SS | 50 | 80 | 420 | 30 | 2000 | 1.6 | +15% Critical Hit Damage | 22264 - 27211 | 17811 - 21769 | 22264 - 27211 | 83.12% | 96.94% | |
198 | AKM | Ruthless | 50 | 80 | 400 | 30 | 2200 | 1.6 | +15% Critical Hit Damage | 21092 - 25779 | 16874 - 20624 | 21092 - 25779 | 75.00% | 83.62% | |
199 | Merciless | 50 | 80 | 400 | 30 | 2200 | 1.6 | +15% Critical Hit Damage | 21092 - 25779 | 16874 - 20624 | 21092 - 25779 | 75.00% | 83.62% | ||
200 | AR15 | UIC15 MOD2 | 50 | 80 | 240 | 30 | 1900 | 1.6 | +15% Critical Hit Damage | 11718 - 14322 | 9374 - 11458 | 11718 - 14322 | 25.00% | 52.19% | |
201 | M16 | M16A2 | 32 | 105 | 400 | 30 | 2100 | 1.6 | +15% Critical Hit Damage | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 66.66% | 77.74% | |
202 | M16A2 Replica | 32 | 105 | 400 | 30 | 2100 | 1.6 | +15% Critical Hit Damage | 18748 - 22914 | 14999 - 18332 | 18748 - 22914 | 66.66% | 77.74% | ||
203 | M1A | Classic M1A | 60 | 80 | 180 | 10 | 2500 | 1.6 | +15% Critical Hit Damage | 58588 - 71608 | 46872 - 57288 | 58588 - 71608 | 93.75% | 68.92% | |
204 | Socom M1A | 60 | 80 | 320 | 10 | 2500 | 1.6 | +15% Critical Hit Damage | 35153 - 42965 | 28123 - 34373 | 35153 - 42965 | 100.00% | 41.75% | ||
205 | M1A CQB | 60 | 80 | 320 | 10 | 2500 | 1.6 | +15% Critical Hit Damage | 35153 - 42965 | 28123 - 34373 | 35153 - 42965 | 100.00% | 41.75% | ||
206 | M1A CQB Replica | 60 | 80 | 320 | 10 | 2500 | 1.6 | +15% Critical Hit Damage | 35153 - 42965 | 28123 - 34373 | 35153 - 42965 | 100.00% | 41.75% | ||
207 | M4 | M4 | 50 | 80 | 360 | 30 | 2100 | 1.6 | +15% Critical Hit Damage | 23435 - 28643 | 18749 - 22915 | 23435 - 28643 | 75.00% | 96.81% | |
208 | LVOA-C | 50 | 80 | 380 | 30 | 2100 | 1.6 | +15% Critical Hit Damage | 22264 - 27211 | 17811 - 21769 | 22264 - 27211 | 75.21% | 92.15% | ||
209 | LVOA-C Replica | 50 | 80 | 380 | 30 | 2100 | 1.6 | +15% Critical Hit Damage | 22264 - 27211 | 17811 - 21769 | 22264 - 27211 | 75.21% | 92.15% | ||
210 | MDR | MDR Battle Rifle | 28 | 80 | 360 | 20 | 2200 | 1.95 | +15% Critical Hit Damage | 25779 - 31507 | 20624 - 25207 | 25779 - 31507 | 82.50% | 68.72% | |
211 | MDR Battle Rifle Replica | 28 | 80 | 360 | 20 | 2200 | 1.95 | +15% Critical Hit Damage | 25779 - 31507 | 20624 - 25207 | 25779 - 31507 | 82.50% | 68.72% | ||
212 | Scar | Military MK17 | 50 | 80 | 275 | 20 | 1900 | 1.6 | +15% Critical Hit Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 80.21% | 100.00% | |
213 | Police MK17 | 50 | 80 | 275 | 20 | 1900 | 1.6 | +15% Critical Hit Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 80.21% | 100.00% | ||
214 | Police MK17 Replica | 50 | 80 | 275 | 20 | 1900 | 1.6 | +15% Critical Hit Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 80.21% | 100.00% | ||
215 | Alexandrian | 50 | 80 | 275 | 20 | 1900 | 1.6 | +15% Critical Hit Damage | 32810 - 40100 | 26248 - 32081 | 32810 - 40100 | 80.21% | 100.00% | ||
216 | SIG | SIG 716 | 60 | 80 | 320 | 20 | 2100 | 1.6 | +15% Critical Hit Damage | 22850 - 27927 | 18280 - 22342 | 22850 - 27927 | 65.00% | 63.53% | |
217 | SIG 716 Replica | 60 | 80 | 320 | 20 | 2100 | 1.6 | +15% Critical Hit Damage | 22850 - 27927 | 18280 - 22342 | 22850 - 27927 | 65.00% | 63.53% | ||
218 | SIG 716 CQB | 60 | 80 | 320 | 20 | 2100 | 1.6 | +15% Critical Hit Damage | 22850 - 27927 | 18280 - 22342 | 22850 - 27927 | 65.00% | 63.53% | ||
219 | Artist's Tool - SIG 716 CQB | 60 | 80 | 320 | 20 | 2100 | 1.6 | +15% Critical Hit Damage | 22850 - 27927 | 18280 - 22342 | 22850 - 27927 | 65.00% | 63.53% | ||
220 | UMP | USC .45 ACP | 50 | 80 | 420 | 20 | 2000 | 1.6 | +15% Critical Hit Damage | 25193 - 30791 | 20155 - 24634 | 25193 - 30791 | 94.06% | 73.98% | |
221 | USC .45 ACP Replica | 50 | 80 | 420 | 20 | 2000 | 1.6 | +15% Critical Hit Damage | 25193 - 30791 | 20155 - 24634 | 25193 - 30791 | 94.06% | 73.98% | ||
222 | Winchester | 1886 | 28 | 80 | 100 | 5 | 650 | 1.6 | +15% Critical Hit Damage | 70306 - 85929 | 56246 - 68746 | 70306 - 85929 | 62.50% | 32.02% | |
223 | The Austrailian - 1886 | 28 | 80 | 100 | 5 | 650 | 1.6 | +15% Critical Hit Damage | 70306 - 85929 | 56246 - 68746 | 70306 - 85929 | 62.50% | 32.02% | ||
224 | Diamondback | 28 | 80 | 100 | 5 | 650 | 1.6 | +15% Critical Hit Damage | 76165 - 93090 | 60934 - 74474 | 76165 - 93090 | 67.71% | 34.69% |
1 | Available on | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
2 | Talent Name | AR | LMG | SMG | MMR | Shotgun | Pistol | Rifle | Requirements | Description | |
3 | Active Talent | Boomerang | - | - | - | - | - | - | x | 5 or More Offense | Critical Hits have a 50% chance to return the bullet to the magazine, if a bullet is returned to the magazine the next shot has 50% increased Damage. Buff lasts for 10 seconds. Buff is lost on reload, weapon swap, or exiting combat. |
4 | Breadbasket | x | x | x | x | x | x | x | 5 or More Offense | Body shots increase the next Headshot's Damage by 50% for 10 seconds, stacks up to 3 times. Buff is lost on miss, reload, weapon swap, or when the player exits combat. | |
5 | Close & Personal | x | x | x | x | x | x | x | 5 or More Offense | Kills within 7m increase weapon damage by 50% for the next 10 seconds. Kills refresh the buffs duration. | |
6 | Eyeless | x | x | x | x | x | x | x | N/A | Deal 30% increased damage enemies affected by Blind. | |
7 | Fast Hands | x | x | x | x | x | x | x | N/A | Each Critical Hit increases the Reload Speed for this weapon by 5%. Stacks up to 30 times. Buff is lost on weapon swap or when player is out of combat. | |
8 | Finisher | - | - | - | - | - | x | - | 4 or Less Utility | Killing a target that is downed with this weapon increases the Critical Hit Chance and Critical Hit Damage of the next weapon you swap to within 10 seconds by 30% for 15 seconds. | |
9 | First Blood | - | - | - | x | - | - | - | Requires a Scope with 8x magnification or higher | The first shot from a full magazine has 100% increased body damage. Reloading from an empty magazine resets this buff. | |
10 | Frenzy | - | x | - | - | - | - | - | 4 or Less Defense | For every 10 bullets in magazine capacity, gain +3% rate of fire and +3% weapon damage for 5s when reloading from empty. | |
11 | Ignited | x | x | x | x | x | x | x | N/A | Deal 30% increased damage to enemies affected by Burning. | |
12 | Killer | x | x | x | x | x | x | x | 5 or More Offense | Killing an enemy with a critical hit grants 50% critical hit damage for 15s | |
14 | Lucky Shot | - | - | - | x | - | x | x | N/A | Missed shots while in cover have a 100% chance to return the bullet to the magazine. Magazine capacity is increased by 20% of the base magazine size, this stacks with Extended Magazine. | |
15 | Measured | x | x | x | - | - | - | - | N/A | The top half of the magazine grants +20% rate of fire and -15% weapon damage The bottom half of the magazine granges -20% rate of fire and +30% Weapon Damage. | |
16 | Naked | - | - | - | x | - | - | - | Requires a Scope with 8x magnification or higher | Headshot Damage is increased by 40% while you have no armor. | |
17 | Near Sighted | x | - | - | - | - | - | - | 4 or Less Utility | Recieve 80% Stability at the cost of -35% optimal range | |
18 | On Empty | x | - | - | - | - | - | - | 4 or More Defense | After fully reloading, this weapon has increased handling for 10 seconds. Buff persists through reload. The buff is lost when swapping weapons or exiting combat. | |
19 | Optimist | x | x | x | x | x | x | x | 5 or Less Offense | Weapon damage is increased by 3% for every 10% ammo missing from the magazine | |
20 | Outsider | - | - | x | - | - | - | - | N/A | After killing an enemy, gain 100% optimal range and 100% accuracy for 10s. | |
21 | Overflowing | x | - | - | - | - | - | - | Carbine 7 AR | Every 3 reloads from empty increases your magazine capacity by 100%. | |
22 | Overwhelm | - | x | - | - | - | - | - | Stoner LAMG | Suppressing an enemy grants +10% weapon damage for 12 seconds. Max stack is 4. | |
23 | Perpetuation | x | x | x | x | x | x | x | 5 or More Utility | Headshot kills grant +5% Skill Duration for 10s. | |
24 | Premeditated | - | - | - | - | x | - | - | 4 or Less Utility | Weapon Damage is increased for every shell loaded up to a total of 25%, if all shells are reloaded then weapon damage is increased by an additional 10%. Buff lasts for 10 seconds. Damage increase is greater when the magazine capacity is lower. Swapping the weapon or reloading again resets the buff. | |
25 | Preservation | x | x | x | x | x | x | x | 7 or More Defense | Killing a Target repairs your armor by 10% of your maximum armor over 5 seconds. If the kill was from a headshot, the repair is 20% of your maximum armor over 5 seconds. | |
26 | Pummel | - | - | - | - | x | - | - | 4 or More Offense | After 3 consecutive kills with body shots, your magazine is refilled and weapon damage is increased by 40% for 10 seconds. This can be extended up to 20 seconds. Buff is lost when swapping weapons. | |
27 | Ranger | x | x | x | x | x | x | x | N/A | Weapon Damage is increased by 2% for every 5m you are from your target. | |
28 | Reformation | x | x | x | x | x | x | x | 9 or More Utility | Headshot kills increase Skill Repair and Healing by 150% for 25s | |
29 | Rifleman | - | - | - | - | - | - | x | 4 or Less Defense | Headshots increase weapon damage by 10% for 5 seconds, this buff can stack 5 times. Once at max stacks each Headshot refreshes the duration of the buff. Non-Headshots remove this bonus. | |
30 | Sadist | x | x | x | x | x | x | x | N/A | Deal 30% increased damage to Status Effected enemies. | |
31 | Salvage | - | - | - | - | - | x | - | N/A | Killing a target has a 50% chance to refill the magazine. | |
32 | Spike | x | x | x | x | x | x | x | 5 or More Utility | Headshot kills grant +35% Skill Damage for 20s | |
33 | Steady Handed | x | x | x | x | x | x | x | 5 or Less Offense | Landing shots increases weapon handling by 3%, stacks up to 10 times. Shots have a 5% to consume the stack and refills your magazine. 15s cd | |
34 | Strained | x | x | x | x | x | x | x | N/A | Critical Hit Damage is increased by 5% for every 10% of your base maxmimum armor that is missing. | |
35 | Unhinged | - | x | - | - | - | - | - | N/A | Receive 20% weapon damage at the cost of -25% weapon handling | |
36 | Unwavering | - | - | x | - | - | - | - | 4 or Less Defense | Swapping to this weapon increases Weapon Stability by 300% for 5 seconds. Kills while this buff is active refreshes the duration of the buff. Swapping weapons disables this buff for 5 seconds. | |
37 | Vindictive | x | x | x | x | x | x | x | 4 or Less Offense | Killing an enemy with a status affect applied grants all group members within 15m 20% critical strike chance and critical damage for 20s | |
38 | Handling Talent | Accurate | x | x | x | x | x | x | x | N/A | Accuracy increased by 15% |
39 | Allegro | x | x | x | x | x | x | x | N/A | Rate of Fire increased by 10% | |
40 | Distance | x | x | x | x | x | x | x | N/A | Optimal Range increased by 15% | |
41 | Extra | x | x | x | x | - | x | x | N/A | Magazine Capacity increased by 20% | |
42 | Jazz Hands | x | x | x | x | x | x | x | N/A | Reload Speed increased by 10% | |
43 | Optimized | x | x | x | x | x | x | x | N/A | Weapon Handling increased by 15% | |
44 | Stable | x | x | x | x | x | x | x | N/A | Stability increased by 15% | |
45 | Equipped / Holstered Talent | Cannon | x | x | x | x | x | x | x | Equipped | While this weapon is equipped the players throwing distance is increased by 10% |
46 | Double Duty | x | x | x | x | x | - | x | Holstered | While holstered, reloading from empty gives you 20% of your magazine back as free ammo. Can occur once every 30s | |
47 | Everlasting | x | x | x | x | x | - | x | Holstered | While holstered, this weapon regenerates ammo while in cover. | |
48 | Greased | x | x | x | x | x | x | x | Holstered | While holstered, this weapon tucks away and increases weapon swap speed. | |
49 | In Rhythm | x | x | x | x | x | x | x | Equipped | While equipped, enemy kills have a 5% chance to refresh active skill cooldowns. This can only happen once every 60 seconds. | |
50 | Overlap | x | x | x | x | x | x | x | Holstered | While holstered, this weapons handling talent is applied to the currently active weapon. If the active weapon is an LMG, that weapon gets +5% reload speed. If the active weapon is an SMG, that weapon gets +5% accuracy. If the active weapon is an AR, that weapon gets +5% stability. If the active weapon is a Shotgun, that weapon gets +5% rate of fire. If the active weapon is a Rifle, that weapon gets +5% optimal range. If the active weapon is an MMR, that weapon gets +5% magazine size. If the active weapon is a Pistol, that weapon gets +5% handling. | |
51 | Protected Deploy | x | x | x | x | x | x | x | Equipped | While equipped, this weapon grants 10% bonus armor while deploying a skill | |
52 | Protected Reload | x | x | x | x | x | x | x | Equipped | Players receive 10% bonus armor while reloading | |
53 | ReCharged | x | x | x | x | x | x | x | Equipped | While at full armour skills have 25% increased duration and ammo | |
54 | Rooted | x | x | x | x | x | x | x | Equipped | While equipped and in cover, all skill damage and healing is increased by 25% for 10s. Buff is lost when exiting cover. Can occur once per 60s | |
55 | Stop, Drop, and Roll | x | x | x | x | x | x | x | Equipped | While equipped rolling removes on fire, bleed, and toxic status effects. Can only happen once every 60 seconds. | |
56 | Transmission | x | x | x | x | x | x | x | Holstered | While holstered, shock status effects have a chance to transfer to nearby enemies. | |
57 | Waskly | x | x | x | x | x | x | x | Holstered | While holstered, you are able to resist multiple ensnare attempts. | |
58 | Zen | x | x | x | x | x | x | x | Equipped | Sitting in cover for 3 seconds removes any active blind or disorient status effects. |
1 | Type | Positive Attribute | Negative Attribute | ||
---|---|---|---|---|---|
2 | Optic | Streamlined Iron Sights | +10% Reload Speed | ||
3 | Weighted Iron Sights | +10% Stability | |||
4 | Open Iron Sights | +10% Accuracy | |||
5 | 552 Holo Sight | +10% Accuracy | |||
6 | Acog Scope (4x) | +20% Optimal Range | |||
7 | C79 Scope (3.4x) | +5% Damage to Elites | |||
8 | CQBSS Scope (8x) | +30% Headshot Damage | |||
9 | Digital Scope | +45% Headshot Damage | -5% Crit Damage | ||
10 | MK5 Scope (15x) | +40% Headshot Damage | -20% Reload Speed | ||
11 | VX1 Scope (12x) | +35% Headshot Damage | -10% Reload Speed | ||
12 | EXPS3 Holo sight | +8% Damage to Elites | |||
13 | Low Reflex Sight | +10% Damage to Elites | -10% Optimal Range | ||
14 | PRO Red Dot Sight | +5% Stability | |||
15 | Reflex Sight | +20% Critical Range | |||
16 | Rugged Mini Reflex Sight | +5% Critical Strike Chance | |||
17 | Russian Red Dot Sight | +5% Crit Damage | |||
18 | Small RDS Scope | +15% Stability | -5% Accuracy | ||
19 | T2 Micro Red Dot Sight | +10% Accuracy | |||
20 | Magazines | 9mm | Oversized 9mm Mag | +10 Extra Rounds | |
21 | Extended 9mm Mag | +20 Extra Rounds | -10% Reload Speed | ||
22 | Segmented 9mm Mag | +20% Reload Speed | |||
23 | Heavy Spring 9mm Mag | +10% Crit Damage | |||
24 | Special Forces 9mm Mag | +10% Damage to Elites | |||
25 | 45 ACP | Extended .45 ACP Mag | +10 Extra Rounds | ||
26 | Oversized .45 ACP Mag | +20 Extra Rounds | -10% Reload Speed | ||
27 | Short Spring .45 ACP Mag | +20% Reload Speed | |||
28 | Force Feed .45 ACP Mag | +10% Damage to Elites | |||
29 | Precision Feeding .45 ACP Mag | +20% Stability | |||
30 | 5.56 | Light Extended 5.56 Mag | +10 Extra Rounds | ||
31 | Sturdy Extended 5.56 Mag | +20 Extra Rounds | -10% Reload Speed | ||
32 | Tactical 5.56 Mag | +10% Crit Damage | |||
33 | Infantry 5.56 Mag | +30% Optimal Range | |||
34 | Balanced Spring 5.56 Mag | +20% Stability | |||
35 | 7.62 | Light Extended 7.62 Mag | +10 Extra Rounds | ||
36 | Sturdy Extended 7.62 Mag | +20 Extra Rounds | -10% Reload Speed | ||
37 | Weighted 7.62 Mag | +20% Stability | |||
38 | Precision 7.62 Mag | +7% Headshot Damage | |||
39 | Thin 7.62 Mag | +20% Reload Speed | |||
40 | LMG | Large Pouch | +35 Extra Rounds | ||
41 | Large Pouch (Gunner Spec) | +50 Extra Rounds | |||
42 | Tactical Small Pouch | +20% Reload Speed | |||
43 | Nimble Link Belt | +5% Rate of Fire | |||
44 | Non-disruptive Link | +10% Crit Damage | |||
45 | Calibrated Link | +15% Stability | |||
46 | Bolt Action | Compensated Integrated Spring | +20% Reload Speed | ||
47 | Overbalanced Integrated Spring | +20% Stability | |||
48 | Stiff Integrated Spring | +5% Damage | |||
49 | Underbalanced Integrated Spring | +10% Damage to Elites | |||
50 | MMR | Tightly Packed Marksman Mag | +5 Extra Rounds | ||
51 | Lightweight Marksman Mag | +20% Reload Speed | |||
52 | Compact Marksman Mag | +10% Damage to Elites | |||
53 | Sturdy Marksman Mag | +20% Stability | |||
54 | Mended Marksman Mag | +20% Optimal Range | |||
55 | Pistol | Extended Pistol Mag | +11 Extra Rounds | ||
56 | Field Pistol Mag | +30% Optimal Range | |||
57 | Police Pistol Mag | +20% Reload Speed | |||
58 | Magnum | Speed Loading Revolver Drum | +20% Reload Speed | ||
59 | Hard Tubular Spring | +5% Rate of Fire | |||
60 | Counter-Clockwise Tubular Spring | +10% Damage to Elites | |||
61 | Flexible Tubular Spring | +20% Reload Speed | |||
62 | Muzzle | 9mm | Compensator 9mm | +10% Stability | |
63 | Flash Hider 9mm | +5% Crit Damage | |||
64 | Loud Vent Brake 9mm | +10% Optimal Range | |||
65 | Muzzle Brake 9mm | +5% Damage to Elites | |||
66 | Osprey 9mm Suppressor | +5% Critical Strike Chance | |||
67 | Small Suppressor 9mm | +10% Accuracy | |||
68 | 45 ACP | Compensator .45 | +10% Stability | ||
69 | Flash Hider .45 | +5% Crit Damage | |||
70 | Loud Vent Brake .45 | +10% Optimal Range | |||
71 | Muzzle Brake .45 | +5% Damage to Elites | |||
72 | Osprey .45 Suppressor | +5% Critical Strike Chance | |||
73 | Small Suppressor .45 | +10% Accuracy | |||
74 | 5.56 | Compensator 5.56 | +10% Stability | ||
75 | Flash Hider 5.56 | +5% Crit Damage | |||
76 | Large Suppressor 5.56 | +10% Accuracy | |||
77 | Loud Vent Brake 5.56 | +10% Optimal Range | |||
78 | Muzzle Brake 5.56 | +5% Damage to Elites | |||
79 | Omega 5.56 Rifle Suppressor | +20% Stability | -10% Optimal Range | ||
80 | 7.62 | Compensator 7.62 | +10% Stability | ||
81 | Flash Hider 7.62 | +5% Crit Damage | |||
82 | Large Suppressor 7.62 | +10% Accuracy | |||
83 | Loud Vent Brake 7.62 | +10% Optimal Range | |||
84 | Muzzle Brake 7.62 | +5% Damage to Elites | |||
85 | Omega 7.62 Rifle Suppressor | +20% Stability | -10% Optimal Range | ||
86 | Underbarrel | Compact Coupled Laser Pointer | +10% Headshot Damage | ||
87 | Compact Coupled Small Laser Pointer | +10% Critical Strike Chance | |||
88 | Handstop | +10% Reload Speed | |||
89 | Short Grip | +5% Crit Damage | |||
90 | Angled Grip | +10% Stability | |||
91 | Laser Pointer | +5% Critical Strike Chance | |||
92 | Small Laser Pointer | +7% Critical Strike Chance | |||
93 | Vertical Grip | +10% Accuracy |
1 | Weapon Type | Weapon | Mod Type | Mod Name | Attributes |
---|---|---|---|---|---|
2 | AR | Eagle Bearer | Optics | Eagle Eye Sight | +10% Critical Strike Chance |
3 | Magazine | Bullet Eyrie | +30 Extra Rounds | ||
4 | Underbarrel | Talon Grip | +10% Stability | ||
5 | Muzzle | Jagged Beak | +15% Crit Damage | ||
6 | Chameleon | Optics | Chameleon Optics | +15% Accuracy | |
7 | Magazine | Chameleon ActivCamo Processor | +20 Extra Rounds | ||
8 | Underbarrel | Chameleon Dampener | +5% Critical Strike Chance | ||
9 | Muzzle | Chameleon Grip | +10% Critical Strike Chance | ||
10 | LMG | Pestilence | Optics | ||
11 | Magazine | Plagued Magazine | +10% Rate of Fire | ||
12 | Underbarrel | Caution Tape | +20% Weapon Handling | ||
13 | Muzzle | Plagued Muzzle | +25% Stability | ||
14 | Pistol | Liberty | Optics | Liberty Sight | +10% Critical Strike Chance |
15 | Magazine | Liberty Grip | +15% Damage to Elites | ||
16 | Underbarrel | Trigger Mechanism | +15% Rate of Fire | ||
17 | Muzzle | Liberty Customs | +15% Stability | ||
18 | Shotgun | Sweet Dreams | Optics | Damaged Optics | +15% Accuracy |
19 | Magazine | Quick-loader | +15% Reload Speed | ||
20 | Underbarrel | Hardened Grip | +25% Optimal Range | ||
21 | Muzzle | ||||
22 | Lullaby | Optics | Outcast Optics | +15% Accuracy | |
23 | Magazine | Quick Access Magazine | +15% Reload Speed | ||
24 | Underbarrel | Stunner | +25% Optimal Range | ||
25 | Muzzle | ||||
26 | MMR | Nemesis | Optics | Nemesis digital scope | +35% Headshot Damage |
27 | Magazine | Nemesis Bolt | +10% Reload Speed | ||
28 | Underbarrel | Nemesis Bipod | +15% Damage to Elites | ||
29 | Muzzle | Nemesis Barrel | +15% Crit Damage | ||
30 | SMG | Chatterbox | Optics | Modified Optics | +5% Critical Strike Chance |
31 | Magazine | Chatterbox Magazine | +10% Reload Speed | ||
32 | Underbarrel | Chatterbox Cannister | +15% Weapon Handling | ||
33 | Muzzle | Chatterbox Muzzle | +10% Critical Strike Chance | ||
34 | Rifle | Merciless | Optics | Merciless Optics | +10% Accuracy |
35 | Magazine | Merciless Magazine | +15% Reload Speed | ||
36 | Underbarrel | Merciless Grip | +20% Weapon Handling | ||
37 | Muzzle | Merciless Muzzle | +20% Stability | ||
38 | Ruthless | Optics | Unidentified Custom Russian Sight | +10% Accuracy | |
39 | Magazine | Ruthless Magazine | +15% Reload Speed | ||
40 | Underbarrel | Ruthless Grip | +20% Weapon Handling | ||
41 | Muzzle | Mayhem’s Muzzle | +20% Stability | ||
42 | Diamondback | Optics | Forked Tongue | +10% Accuracy | |
43 | Magazine | Tube Winder | +10% Damage to Elites | ||
44 | Underbarrel | Pretty Good Grip | +10% Stability | ||
45 | Muzzle | A Snake | +15% Crit Damage |