1 | |
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2 | |
3 | The Division Gear Attribute sheet |
4 | Want to download this sheet? Click here (PDF) |
5 | |
6 | Visit us in the Division discord server! |
7 | www.discord.gg/thedivision |
8 | |
9 | |
10 | Have feedback? Message @spydr101#5067 on discord, or /u/spydr101 on reddit for sheet info |
11 | |
12 | |
13 | DISCLAIMER: The data contained in this sheet is based off datamined values, and may not represent the most up-to-date files that reside on the server. |
14 | |
15 | Change Log |
16 | 06/02/2018 - some corrections made to gear stat rolls, weapon talents and formatting. GAM8LE |
17 | Updated for patch 1.8 - Weapon damage sheet updated with latest changes and highlighted weapons that will change + new weapons, weapon talents reflects new talents, player talents reflects adrenaline change, gearset bonuses updated but needs checked,GS256 and classified GS256 has % weapon damage showing, Armor calculator reflects 1:30 stamina. GAM8LE |
18 | |
19 | |
20 | Credits: AlCalzone for the original gear attribute sheet format GAM8LE, Total, deniros, Skeppo, WOBO, DocHoliday324, Sheng, MarcoStyle, Skillup on discord for comments, verification, and research to make this sheet the best one out there. (Who am I kidding, its the only one and everything else has been stolen from here...) To the reddit or discord users who PM or send me comments for minor fixes, thank you very much for the help, rounding values are always difficult to get perfect without playing the game. |
21 | |
22 | Additional Links: |
23 | Skill Calculator - made by me (spydr101)UPDATED FOR 1.7 |
24 | www.divisionfieldguide.com - made by DocHoliday324 |
25 | www.divisiontips.com - made by Skeppo |
26 | |
27 | Want to use the data presented in your own sheet/formulas? |
28 | Click here for an example on how |
1 | Darkzone / Underground Level / UG Level | Underground XP to next level | Darkzone XP to next Level | Last Stand XP to next level |
---|---|---|---|---|
2 | 1 | 620 | 125 | 12,500 |
3 | 2 | 771 | 180 | 15,175 |
4 | 3 | 922 | 265 | 18500 & Vanity Reward |
5 | 4 | 1,074 | 380 | 22,475 |
6 | 5 | 1,226 | 525 | 23251 & Vanity Reward |
7 | 6 | 1,379 | 700 | 23,781 |
8 | 7 | 1,532 | 905 | 24371 & Vanity Reward |
9 | 8 | 1,686 | 1,140 | 25,021 |
10 | 9 | 1,840 | 1,405 | 25,731 |
11 | 10 | 1,995 | 1,700 | 26501 & Vanity Reward |
12 | 11 | 2,150 | 2,025 | 27,331 |
13 | 12 | 2,306 | 2,380 | 28221 & Vanity Reward |
14 | 13 | 2,462 | 2,765 | 29,171 |
15 | 14 | 2,619 | 3,180 | 30,181 |
16 | 15 | 2,776 | 3,625 | 31251 & Vanity Reward |
17 | 16 | 2,934 | 4,100 | 32,381 |
18 | 17 | 3,092 | 4,605 | 33571 & Vanity Reward |
19 | 18 | 3,251 | 5,140 | 34,821 |
20 | 19 | 3,410 | 5,705 | 36,131 |
21 | 20 | 3,570 | 6,300 | 37501 & Vanity Reward |
22 | 21 | 3,730 | 6,925 | 38,931 |
23 | 22 | 3,891 | 7,580 | 40,421 |
24 | 23 | 4,052 | 8,265 | 41,971 |
25 | 24 | 4,214 | 8,980 | 43581 & Vanity Reward |
26 | 25 | 4,376 | 9,725 | 45251 & Vanity Reward |
27 | 26 | 4,539 | 10,500 | 46,981 |
28 | 27 | 4,702 | 11,305 | 48,771 |
29 | 28 | 4,866 | 12,140 | 50621 & Vanity Reward |
30 | 29 | 5,030 | 13,005 | 52,531 |
31 | 30 | 5,195 | 13,900 | 54501 & Vanity Reward |
32 | 31 | 5,360 | 14,825 | 56,531 |
33 | 32 | 5,526 | 15,780 | 58621 & Vanity Reward |
34 | 33 | 5,692 | 16,765 | 60,771 |
35 | 34 | 5,859 | 17,780 | 62,981 |
36 | 35 | 6,026 | 18,825 | 65251 & Vanity Reward |
37 | 36 | 6,194 | 19,900 | 67,581 |
38 | 37 | 6,362 | 21,005 | 69971 & Vanity Reward |
39 | 38 | 6,531 | 22,140 | 72,421 |
40 | 39 | 6,700 | 23,305 | 74,931 |
41 | 40 | 6870 (Level Cap) | 24,500 | 77501 & Vanity Reward for Level Cap |
42 | 41 | 7000 exp for cache reward | 25,725 | 77,500 |
43 | 42 | 26,980 | 77,500 | |
44 | 43 | 28,265 | 77,500 | |
45 | 44 | 29,580 | 77,500 | |
46 | 45 | 30,925 | 77500 & PVP Classified Reward | |
47 | 46 | 32,300 | 77,500 | |
48 | 47 | 33,705 | 77,500 | |
49 | 48 | 35,140 | 77,500 | |
50 | 49 | 36,605 | 77,500 | |
51 | 50 | 38,100 | 77500 & PVP Classified Reward | |
52 | 51 | 39,625 | 77,500 | |
53 | 52 | 41,180 | 77,500 | |
54 | 53 | 42,765 | 77,500 | |
55 | 54 | 44,380 | 77,500 | |
56 | 55 | 46,025 | 77500 & PVP Classified Reward | |
57 | 56 | 47,700 | 77,500 | |
58 | 57 | 49,405 | 77,500 | |
59 | 58 | 51,140 | 77,500 | |
60 | 59 | 52,905 | 77,500 | |
61 | 60 | 54,700 | 77500 & PVP Classified Reward | |
62 | 61 | 56,525 | 77,500 | |
63 | 62 | 58,380 | 77,500 | |
64 | 63 | 60,265 | 77,500 | |
65 | 64 | 62,180 | 77,500 | |
66 | 65 | 64,125 | 77500 & PVP Classified Reward | |
67 | 66 | 66,100 | 77,500 | |
68 | 67 | 68,105 | 77,500 | |
69 | 68 | 70,140 | 77,500 | |
70 | 69 | 72,205 | 77,500 | |
71 | 70 | 74,300 | 77500 & PVP Classified Reward | |
72 | 71 | 76,425 | 77,500 | |
73 | 72 | 78,580 | 77,500 | |
74 | 73 | 80,765 | 77,500 | |
75 | 74 | 82,980 | 77,500 | |
76 | 75 | 85,225 | 77500 & PVP Classified Reward | |
77 | 76 | 87,500 | 77,500 | |
78 | 77 | 89,805 | 77,500 | |
79 | 78 | 92,140 | 77,500 | |
80 | 79 | 94,505 | 77,500 | |
81 | 80 | 96,900 | 77500 & PVP Classified Reward | |
82 | 81 | 99,325 | 77,500 | |
83 | 82 | 101,780 | 77,500 | |
84 | 83 | 104,265 | 77,500 | |
85 | 84 | 106,780 | 77,500 | |
86 | 85 | 109,325 | 77500 & PVP Classified Reward | |
87 | 86 | 111,900 | 77,500 | |
88 | 87 | 114,505 | 77,500 | |
89 | 88 | 117,140 | 77,500 | |
90 | 89 | 119,805 | 77,500 | |
91 | 90 | 122,500 | 77500 & PVP Classified Reward | |
92 | 91 | 125,225 | 77,500 | |
93 | 92 | 127,980 | 77,500 | |
94 | 93 | 130,765 | 77,500 | |
95 | 94 | 133,580 | 77,500 | |
96 | 95 | 136,425 | 77500 & PVP Classified Reward | |
97 | 96 | 139,300 | 77,500 | |
98 | 97 | 142,205 | 77,500 | |
99 | 98 | 145,140 | 77,500 | |
100 | 99 | 148,105 | 77,500 |
1 | Formula | Armor Needed to Cap (70% maximum) | Armor Needed to Cap with Robust Talent | Armor Needed to Cap with SturdyTalent | Armor Needed to Cap with Sturdy & Robust Talent | |
---|---|---|---|---|---|---|
2 | World Tier 1: | Damage Reduction = Armor / 8200 | 5,740 | 5,219 | 4,992 | 4,592 |
3 | World Tier 2: | Damage Reduction = Armor / 12764 | 8,935 | 8,123 | 7,770 | 7,148 |
4 | World Tier 3: | Damage Reduction = Armor / 15543 | 10,881 | 9,892 | 9,462 | 8,705 |
5 | World Tier 4: | Damage Reduction = Armor / 19276 | 13,494 | 12,268 | 11,734 | 10,796 |
6 | World Tier 5: | Damage Reduction = Armor / 23906 | 16,735 | 15,214 | 14,553 | 13,388 |
7 | ||||||
8 | Health Formula | Bonus Health | ||||
9 | World Tier 1: | Health = Stamina * 30 + Bonus Health | 0 | |||
10 | World Tier 2: | Health = Stamina * 30 + Bonus Health | 63,023 | |||
11 | World Tier 3: | Health = Stamina * 30 + Bonus Health | 75,042 | |||
12 | World Tier 4: | Health = Stamina * 30 + Bonus Health | 92,939 | |||
13 | World Tier 5: | Health = Stamina * 30 + Bonus Health | 110,191 |
1 | GS256 - GS293 | Minimum Combined | Mask | Body Armor | Backpack | Gloves | Knee Pads | Holster | Maximum Combined | Max with Gear Mods | |
---|---|---|---|---|---|---|---|---|---|---|---|
2 | Main Stat Qty | 1 | 1 | 1 | 1 | 1 | 3 | ||||
3 | Major Attributes | 9 | 1 | 2 | 1 | 3 | 1 | 1 | 9 | ||
4 | Minor Attributes | 6 | 1 | 1 | 1 | × | 3 | × | 6 | ||
5 | Gear Mod Slots | 5 | 1 | 2 | 1 | × | 1 | × | 5 | ||
6 | Performance Mod Slots | 4 | × | × | 2 | × | 1 | 1 | 4 | ||
7 | Stats (does not include base of 535) | Main Stat | 6684 | 1114 - 1272 | 1114 - 1272 | 1114 - 1272 | 1114 - 1272 | 1114 - 1272 | 1114 - 1272 | 7632 | 8967 |
8 | Secondary Stats | 2139 | 205 | 205 | 205 | 205 | 205 | x | 2297 | 2297 | |
9 | Armor (native) | 6814 | 852 - 1001 | 1704 - 2003 | 1135 - 1334 | 852 - 1001 | 1419 - 1668 | 852 - 1001 | 8008 | 8008 | |
10 | Major (offensive) | Crit Chance | 11% | 3% - 4% | x | x | 5% - 6% | x | 3% - 4% | 14% | 19% |
11 | Crit Damage | 28% | x | x | 7% - 9% | 14% - 17% | 7% - 9% | x | 35% | 35% | |
12 | SMG Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
13 | Assault Rifle Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
14 | Shotgun Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
15 | LMG Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
16 | Pistol Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
17 | Sniper Rifle Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
18 | Enemy Armor Damage | 21% | 6.5% - 8% | 5% - 6% | x | 6.5% - 8% | 3% - 4% | x | 26% | 26% | |
19 | Major (defensive) | All Status Res | 11% | 4% - 4% | 4% - 4% | x | x | 3% - 3% | x | 11% | 26% |
20 | Health | 46807 | x | 14184 - 16674 | 11347 - 13339 | x | 14184 - 16674 | 7092 - 8337 | 55024 | 71699 | |
21 | HP on Kill | 12% | 4% - 5% | 4% - 5% | x | 4% - 5% | x | x | 15% | 15% | |
22 | Exotic Damage Resilience | 24.5% | 9% - 11% | 9% - 11% | x | x | 6.5% - 8% | x | 30% | 42.5% | |
23 | Major (Utility) | Skill Haste | 20% | x | 7% - 9% | x | 7% - 9% | x | 6% - 7% | 25% | 40% |
24 | Skill Power | 31226 | 8532 - 10030 | x | 11347 - 13339 | x | 11347 - 13339 | x | 36708 | 53383 | |
25 | Weapon Stability | 14.5% | x | x | 14.5% - 17.5% | x | x | x | 17.5% | 17.5% | |
26 | Weapon Reload Speed | 18.5% | x | x | x | x | x | 18.5% - 22% | 22% | 22% | |
27 | Signature Resource Gain | 0% | x | x | x | x | x | x | 0% | 20% | |
28 | Minor | Damage vs Elites | 21% | 9% - 12% | x | x | x | 12% - 16% | x | 28% | 48% |
29 | Shock Resistance | 27% | x | x | x | x | 27% - 33% | x | 33% | 58% | |
30 | Burn Resistance | 55% | 14% - 17% | x | 14% - 17% | x | 27% - 33% | x | 67% | 92% | |
31 | Disorient Resistance | 41% | 14% - 17% | x | x | x | 27% - 33% | x | 50% | 75% | |
32 | Blind/Deaf Resitance | 41% | 14% - 17% | x | x | x | 27% - 33% | x | 50% | 75% | |
33 | Disrupt Resistance | 41% | x | x | 14% - 17% | x | 27% - 33% | x | 50% | 75% | |
34 | Bleed Resistance | 41% | x | x | 14% - 17% | x | 27% - 33% | x | 50% | 75% | |
35 | Kill XP | 81% | 12% - 14% | 23% - 28% | x | x | 46% - 56% | x | 98% | 133% | |
36 | Ammo Capacity | 92% | x | 46% - 56% | 46% - 56% | x | x | x | 112% | 182% |
1 | GS256 - GS293 | Classified | Minimum Combined | Mask | Body Armor | Backpack | Gloves | Knee Pads | Holster | Maximum Combined | Max with Gear Mods |
---|---|---|---|---|---|---|---|---|---|---|---|
2 | Main Stat Qty | 1 | 1 | 1 | 1 | 1 | 3 | ||||
3 | Major Attributes | 9 | 1 | 2 | 1 | 3 | 1 | 1 | 9 | ||
4 | Minor Attributes | 6 | 1 | 1 | 1 | × | 3 | × | 6 | ||
5 | Gear Mod Slots | 5 | 1 | 2 | 1 | × | 1 | × | 5 | ||
6 | Performance Mod Slots | 4 | × | × | 2 | × | 1 | 1 | 4 | ||
7 | Stats (does not include base of 535) | Main Stat | 7644 | 1274 - 1401 | 1274 - 1401 | 1274 - 1401 | 1274 - 1401 | 1274 - 1401 | 1274 - 1401 | 8406 | 9741 |
8 | Secondary Stats | 2299 | 205 | 205 | 205 | 205 | 205 | x | 2426 | 2426 | |
9 | Armor (native) | 6814 | 852 - 1001 | 1704 - 2003 | 1135 - 1334 | 852 - 1001 | 1419 - 1668 | 852 - 1001 | 8008 | 8008 | |
10 | Major (offensive) | Crit Chance | 11% | 3% - 4% | x | x | 5% - 6% | x | 3% - 4% | 14% | 19% |
11 | Crit Damage | 28% | x | x | 7% - 9% | 14% - 17% | 7% - 9% | x | 35% | 35% | |
12 | SMG Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
13 | Assault Rifle Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
14 | Shotgun Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
15 | LMG Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
16 | Pistol Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
17 | Sniper Rifle Damage | 10% | x | x | x | 10% - 12% | x | x | 12% | 12% | |
18 | Enemy Armor Damage | 21% | 6.5% - 8% | 5% - 6% | x | 6.5% - 8% | 3% - 4% | x | 26% | 26% | |
19 | Major (defensive) | All Status Resilience | 11% | 4% - 4% | 4% - 4% | x | x | 3% - 3% | x | 11% | 26% |
20 | Health | 46807 | x | 14184 - 16674 | 11347 - 13339 | x | 14184 - 16674 | 7092 - 8337 | 55024 | 71699 | |
21 | HP on Kill | 12% | 4% - 5% | 4% - 5% | x | 4% - 5% | x | x | 15% | 15% | |
22 | Exotic Damage Resilience | 24.5% | 9% - 11% | 9% - 11% | x | x | 6.5% - 8% | x | 30% | 42.5% | |
23 | Major (Utility) | Skill Haste | 20% | x | 7% - 9% | x | 7% - 9% | x | 6% - 7% | 25% | 40% |
24 | Skill Power | 31226 | 8532 - 10030 | x | 11347 - 13339 | x | 11347 - 13339 | x | 36708 | 53383 | |
25 | Weapon Stability | 14.5% | x | x | 14.5% - 17.5% | x | x | x | 17.5% | 17.5% | |
26 | Weapon Reload Speed | 18.5% | x | x | x | x | x | 18.5% - 22% | 22% | 22% | |
27 | Signature Resource Gain | 0% | x | x | x | x | x | x | 0% | 20% | |
28 | Minor | Damage vs Elites | 21% | 9% - 12% | x | x | x | 12% - 16% | x | 28% | 48% |
29 | Shock Resistance | 27% | x | x | x | x | 27% - 33% | x | 33% | 58% | |
30 | Burn Resistance | 55% | 14% - 17% | x | 14% - 17% | x | 27% - 33% | x | 67% | 92% | |
31 | Disorient Resistance | 41% | 14% - 17% | x | x | x | 27% - 33% | x | 50% | 75% | |
32 | Blind/Deaf Resitance | 41% | 14% - 17% | x | x | x | 27% - 33% | x | 50% | 75% | |
33 | Disrupt Resistance | 41% | x | x | 14% - 17% | x | 27% - 33% | x | 50% | 75% | |
34 | Bleed Resistance | 41% | x | x | 14% - 17% | x | 27% - 33% | x | 50% | 75% | |
35 | Kill XP | 81% | 12% - 14% | 23% - 28% | x | x | 46% - 56% | x | 98% | 133% | |
36 | Ammo Capacity | 92% | x | 46% - 56% | 46% - 56% | x | x | x | 112% | 182% |
1 | Highend | ||||||
---|---|---|---|---|---|---|---|
2 | Item Level | 30 | 31 | 32 | 33 | 34 | |
3 | Main Stat | 118 - 144 | 128 - 148 | 149 - 174 | 184 - 215 | 228 - 267 | |
4 | Offensive | Crit Chance | 1% - 1% | 1% - 1% | 1% - 1% | 1% - 1% | 1% - 1% |
5 | Defensive | Armor | x | x | x | x | x |
6 | Health | 1172 - 1436 | 1490 - 1748 | 1846 - 2168 | 2290 - 2686 | 2837 - 3335 | |
7 | Exotic Damage Resilience | 2% - 2.5% | 2% - 2.5% | 2% - 2.5% | 2% - 2.5% | 2% - 2.5% | |
8 | All Resistance | 1% - 2% | 1% - 2% | 1% - 2% | 1% - 2% | 1% - 2% | |
9 | Utility | Skill Haste | 2% - 3% | 2% - 3% | 2% - 3% | 2% - 3% | 2% - 3% |
10 | Skill Power | 1172 - 1436 | 1490 - 1748 | 1846 - 2168 | 2290 - 2686 | 2837 - 3335 | |
11 | Signature Resource Gain | 3% - 3% | 3% - 3.5% | 3% - 3.5% | 3% - 3.5% | 3% - 4% | |
12 | Skills (Performance Mods only) | Mobile Cover Blast Resilience | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% |
13 | Mobile Cover Health | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
14 | First Aid Ally Heal | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
15 | First Aid Self Heal | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
16 | Smart Cover Damage Resist | 2% - 2.5% | 2% - 3% | 2% - 3% | 2% - 3% | 2% - 3% | |
17 | Smart Cover Lifetime | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | |
18 | Pulse Critical Hit Chance | 2% - 2% | 2% - 2% | 2% - 2% | 2% - 2% | 2% - 2% | |
19 | Pulse Critical Hit Damage | 2% - 2% | 2% - 2% | 2% - 2% | 2% - 2% | 2% - 2% | |
20 | Pulse Lifetime | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | |
21 | Riotshield Damage | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
22 | Riotshield Damage Resist | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | |
23 | Riotshield Health | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
24 | Seeker Mine Explosion Damage | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
25 | Seeker Mine Explosion Range | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
26 | Sticky Bomb Explosion Damage | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
27 | Sticky Bomb Explosion Range | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
28 | Support Station Healing Rate | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | 4% - 5% | |
29 | Support Station Lifetime | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
30 | Support Station Range | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
31 | Turret Damage | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
32 | Turret Health | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% | |
33 | Turret Duration | 6% - 7% | 6% - 7% | 6% - 7.5% | 6% - 7.5% | 6% - 7.5% |
1 | Superior | ||||||
---|---|---|---|---|---|---|---|
2 | Item Level | 30 | 31 | 32 | 33 | 34 | |
3 | Main Stat | 94 - 115 | 103 - 119 | 119 - 139 | 147 - 172 | 182 - 214 | |
4 | Utility | Damage to Elites | 3% - 3% | 3% - 3% | 3% - 3% | 3% - 3% | 3% - 4% |
5 | Shock Resistance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
6 | Burn Resistance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
7 | Disorient Resistance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
8 | Blind/Deaf Resitance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
9 | Disrupt Resistance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
10 | Bleed Resistance | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
11 | Kill XP | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
12 | Ammo Capacity | 9% - 11% | 9% - 11% | 9% - 11% | 9% - 11% | 10% - 12% | |
13 | Skills (Performance Mods only) | Mobile Cover Blast Resilience | 2% - 3% | 2% - 3% | 3% - 3% | 3% - 3% | 3% - 3% |
14 | Mobile Cover Health | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
15 | First Aid Ally Heal | 4% - 4.5% | 4% - 4.5% | 4% - 4.5% | 4% - 5% | 4% - 5% | |
16 | First Aid Self Heal | 4% - 4.5% | 4% - 4.5% | 4% - 4.5% | 4% - 5% | 4% - 5% | |
17 | Smart Cover Damage Resist | 2% - 2% | 2% - 2% | 2% - 2.5% | 2% - 2.5% | 2% - 2.5% | |
18 | Smart Cover Lifetime | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
19 | Pulse Critical Hit Chance | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | |
20 | Pulse Critical Hit Damage | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | 1% - 1.5% | |
21 | Pulse Lifetime | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
22 | Riotshield Damage | 2% - 3% | 2% - 3% | 3% - 3% | 3% - 3% | 3% - 3% | |
23 | Riotshield Damage Resist | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
24 | Riotshield Health | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
25 | Seeker Mine Explosion Damage | 2% - 3% | 2% - 3% | 3% - 3% | 3% - 3% | 3% - 3% | |
26 | Seeker Mine Explosion Range | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
27 | Sticky Bomb Explosion Damage | 2% - 3% | 2% - 3% | 3% - 3% | 3% - 3% | 3% - 3% | |
28 | Sticky Bomb Explosion Range | 4% - 4.5% | 4% - 4.5% | 4% - 4.5% | 4% - 5% | 4% - 5% | |
29 | Support Station Healing Rate | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | 3% - 4% | |
30 | Support Station Lifetime | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
31 | Support Station Range | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
32 | Turret Damage | 2% - 3% | 2% - 3% | 3% - 3% | 3% - 3% | 3% - 3% | |
33 | Turret Health | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% | |
34 | Turret Lifetime | 5% - 5.5% | 5% - 6% | 5% - 6% | 5% - 6% | 5% - 6% |
1 | Gear Slot | Talent | Description |
---|---|---|---|
2 | Mask | Enduring | While in your last segment, your health continuously regenerates to fill up the segment. |
3 | Refreshed | All healing is improved by 30% when in the last segment of Health. | |
4 | Rehabilitated | Heals 2% every second during status effects. | |
5 | Rejuvenated | Consuming a medkit increases all resistances by 40% for 10 seconds. | |
6 | Tenacious | Increase damage by 10% for 10 seconds when using a Medkit. | |
7 | Body Armor | Forceful | Your armor is increased by 15% while your Signature Skill is active. |
8 | Rapid | Decrease cooldown of healing skills by 15%. | |
9 | Reckless | You deal 8% more damage and receive 10% more damage. | |
10 | Robust | Increase armor while in cover by 10%. | |
11 | Vigorous | Grants Overheal to all healing skills. | |
12 | Backpack | Inventive | Your Skill Power is increased by 15% while you are at full health. |
13 | Relentless | 5% of the damage dealt by skills is returned as healing. | |
14 | Resourceful | All healing is also applied to skill objects. | |
15 | Specialized | Add 200% of Firearms and Stamina to Skill Power. | |
16 | Technical | While your signature skill is active, your Skill Power is increased by 15%. | |
17 | Gloves | Astute | The first 3 bullets of your magazine have a 5% higher chance to do a critical Hit. |
18 | Cunning | After reloading, the next shot with this weapon has a 10% higher critical hit chance. | |
19 | Decisive | Headshots with the sidearm deal 35% more damage. | |
20 | Savage | Your Critical hit chance is increased by 7% against targets out of cover. | |
21 | Knee Pads | Accomplished | Rewards from Accolades are tripled. |
22 | Prosperous | Headshot kills grant 25% more credits. | |
23 | Holster | Nimble | After completing a cover to cover move in combat, you heal 2% of your max health over 4 seconds for every 1m run |
24 | Recovered | Damage taken while doing a cover to cover maneuver is regenerated over x seconds upon reaching your destination. | |
25 | Steadfast | While in cover, health regeneration kicks in twice as fast. | |
26 | Sturdy | Increase armor by 15% when staying more than 4 seconds in the same cover. |
1 | Item Slot/Type | Talent | Description | Main Drop Locations | Drop Chance |
---|---|---|---|---|---|
2 | Mask | Ferro's Oxygen Mask | Allows you to fire your weapon while under the "On fire" status effect | WT5 Napalm Production Site, Hard | 1% |
3 | Body Armor | Barrett's Bulletproof | No skills on cooldown increases skill power by 10% One skill on cooldown increases damage by 5% Two skills on cooldown increases armour by 10% | WT5 Lexington Event Center, Challenge | 1.02% |
4 | Backpack | NinjaBike Messenger Bag | Slots in with any equipped Gear Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously. Cannot unlock Classified Gear Set bonuses | Exotic Caches / Weekly Caches only/Darkzone | 5% |
5 | Gloves | Skulls MC Gloves | Damage increased by 16% when no gear set or weapon set bonuses are active | LightZone/DarkZone Bosses | 1.5% Chance with DZ bosses & LZ Bosses |
6 | Knee Pads | Shortbow Championship Pads | The fuse time on grenades is reduced to 0.20 seconds. | WT5 Madison Field Hospital, Hard | 1% |
7 | Holster | Colonel Bliss's Holster | Hitting a target consecutively with a sidearm increases your weapon damage by 2% for 20 seconds. This effect stacks until 10 shots, after which the stack is consumed and triggers an EMP effect. | WT5 General Assembly, Challenge | 1% |
30 | Note: All items are available in weekly ssignment caches and Exotic Caches - places above are highest chance outside of these two methods |
1 | Related Wing/Type | Name of Talent | Description | Benefits/Affects |
---|---|---|---|---|
2 | Medical | Adrenaline | 2 second immunity to all status effects | Status Resistance |
3 | Shock and Awe | Suppress a hostile to increase movement speed by 25% for 10 seconds | Movement Speed | |
4 | Critical Save | Use a medkit during low health to increase damage resistance by 20% for 10 seconds | Damage Resistance | |
5 | Combat Medic | Use a medkit near allies to heal group members and proxies within 20 metres by 40% | Healing | |
6 | Triage | Heal an ally with a skill to reduce skill cooldowns by 15% | Cooldown Reduction | |
7 | Battle Buddy | Revive a downed agent to reduce incoming damage by 30% for 10 seconds to both players. | Damage Reduction | |
8 | Shrapnel | Applying Bleed to any target triggers a 30% chance to apply the effect to all targets within 10 metres | Bleed Chance | |
9 | Strike Back | Reach low health to reduce active skill cooldowns by 20% | Cooldown Reduction | |
10 | Tech | Tactical Advance | Complete a cover to cover move to increase weapon damage by 2% per meter covered for 5 seconds | Weapon Damage |
11 | Police Up | Kill a hostile with any skill for a 10% chance of auto-refilling all ammo types to capacity | Ammo Refill Chance | |
12 | Evasive Action | During a cover to cover move, incoming damage is reduced by 30% | Damage Reduction | |
13 | Wildfire | Applying Burn to any target triggers a 30% chance to apply the effect to all targets within 10 metres | Burn Chance | |
14 | Death by Proxy | Destroy a hostile's deployed skill to increase skill power by 20% for 30 seconds | Skill Power | |
15 | Tech Support | Kill a hostile while any skill is deployed to extend any active skills duration by 10% | Skills Duration | |
16 | Fear Tactics | Applying Shock to any target triggers a 30% chance to apply the effect to all targets within 10 metres | Shock Chance | |
17 | Demolition Expert | Kill a hostile with an explosion to increase explosion damage by 20% for 15 seconds | Explosion Damage | |
18 | Security | Steady Hands | Enter any cover to reduce recoil by 25% for 10 seconds | Recoil Reduction |
19 | Precision | Headshot a hostile to pulse them for 10seconds | Applies Pulse | |
20 | Desperate Times | Reach low health to increase blind accuracy by 20% | Hip Fire Accuracy | |
21 | Repo Reaper | Kill a hostile with the sidearm to receive 30 rounds for your primary weapon. | Ammo | |
22 | One is None | Headshot a hostile to have a 50% chance of not consuming the bullet. | Ammo | |
23 | Stopping Power | Suppress a hostile to increase headshot damage by 25% for 10 seconds | Headshot Damage | |
24 | Chain Reaction | Damage multiple hostiles with an explosion to apply 20% more damage from the blast | Explosion Damage | |
25 | On the Move | Kill a hostile while moving to reduce incoming damage by 15% for 10 seconds | Damage Reduction | |
26 | Player Talents - Unlockable via Base of Operations wings + appropriate values and benefits |
1 | Patch | Set Name | Set Bonus (2) | Set Bonus (3) | Set Bonus (4) | Set Bonus (5) (adds onto your 2pc and 3pc) | Set Bonus (6) | |
---|---|---|---|---|---|---|---|---|
2 | 1.1 | Sentry | +30% Accuracy | +10% Headshot Damage | Talent: Stalker - Headshots mark the enemy, increasing the damage inflicted on the target by 5% for a duration of 30 seconds each. A target can receive up to three marks | +15% Accuracy +15% Headshot Damage | Talent: Improved Sentrys Call NPC targets can now receive up to six marks. After one mark, every headshot on the target has a 50% chance to spread a single mark to additional targets within 10 meters. At six marks, your headshot damage on the target is increased by 100%. | |
3 | Striker | +20% Stability | +10% armor damage | Talent: Shooter - Every consecutive hit deals 1% more enemy damage. Stacks up to 100%. Missing shots drops bonus by 2% Bonus is reduced by 1% every second. Bonus is removed when out of combat | +10% Stability +5% Enemy Armor Damage | Talent: Strikers Persistence Every hit adds a self-healing bonus for 0.02% of max health per second. This bonus is further increased by 0.05% for every 3000 stamina. Stacks up to 100 hits. Missing shots drops the bonus by 1 stack and the bonus is reduced by 2 stacks every second. Every hit increases the bonus damage from Striker's Battlegear by an additional 1%. Missing shots drops the bonus damage from Striker's Battlegear by 1% and the bonus is reduced by 2% every second. | ||
4 | Tactician | +15% Skill Haste | +10% Skill Power | Talent: Tactician's Authority - Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use. | +5% Skill haste +5% Skill Power | Talent: Improved Tacticians Authority Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics. | ||
5 | Nomad | +15% health on kill | Nomads Resolve - Administers a constant small heal, allowing the user to heal passed the segments of the healthbar | Talent: Path of the Nomad - When receiving fatal damage, you are instead healed to full health. Can only occur once every 4 minutes | +10% Health on Kill Talent: Improved Healing Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal. | Talent: Nomads Luck 50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered. | ||
6 | 1.2 | Predators Mark | +10% Reload Speed | +8% Assault Rifle Damage +8% SMG Damage | Talent: Predator's Mark - Hit 10 shots without switching target to make the target take damage over time for 50% of the total amount of damage already done by those bullets | +10% Reload Speed +8% Assault Rifle Damage +8% SMG Damage | Talent: Improved Predators Mark Hitting 10 shots without switching targets now applies The Predator’s Mark which makes the target bleed for 50% of the damage already done by those bullets; The Predator’s Mark ignores the targets Bleed Resistance. The Damage over time to the target is increased by 15% for every 3000 Stamina and can critically hit the target. When at 9000 Stamina the damage over time bonus is increased by an additional 120% | |
7 | Hunters Faith | +20% Optimal Range | +10% Headshot Damage | Talent: Hunters Faith - Each consecutive shot with a bolt action marksman rifle that hits an enemy deals 3% more damage. The damage bonus is increased by 4% for every 2000 3000 Firearms. The bonus damage is removed once a shot misses a target, upon weapon swap or reload, or after 10 seconds. | +20% Optimal Range +10% Headshot Damage | Talent: Hunters Precision Headshots double the gained increased damage bonus. 2 consecutive missed shots are needed to lose the bonus damage. | ||
8 | Final Measure | +25% Exotic damage resilience | +15% Protection from Elites | Talent: Final Measure - When in range of hostile grenades or mortars, defuses them and adds grenades to your inventory. Can only happen once every 8 seconds | +15% Exotic Damage Resilience +15% Protection from Elites | Talent: Improved Final Measure When a grenade is defused the player and all group members within 30 metres gain a buff based on the grenade type that was defused. EMP/Shock: Skill power increased by 40% for 8 seconds -HE/Indendiary: Wepaon damage is increased by 40% for 8 seconds Flashbang/Teargas: Armor increased by 40% for 8 seconds | ||
9 | Lone Star | +100% Ammo capacity | +8% LMG Damage +8% Shotgun Damage | Talent: Lone Star - When holstering a weapon it's ammo is instantly refilled | +50% All Ammo +12% LMG Weapon Damage +12% Shotgun Weapon Damage | Talent: Berserker When a weapon has 50% of its magazine remaining, there is a 75% chance to receive a bonus that activates when the final bullet is fired from the current magazine. Once activated, the magazine is instantly refilled, weapon damage and fire rate is increased by 30%. The bonus is cancelled by reloading, swaping weapons or exiting combat | ||
10 | 1.3 | Alpha Bridge | 100% bonus health regen speed | +5% Weapon Damage | Talent: Alpha Bridge - If your Primary and Secondary Weapon is of the same category, they share the free talent. All talent requirements are ignored for all weapon talents. | +25% Health Regeneration +10% Weapon Damage | Talent: Improved Alpha Bridge Inactive personal versions of all Signature Skills are rotating every 6 seconds and can be activated by killing enemy agents or Veteran/Elite NPCs. The Signature Skills that is up on rotation when an enemy is killed is activated for 10 seconds when all Primary Stats are balanced between each other. These times are shortened depending on the difference in the ranges of your Primary Attributes. You can no longer activate Signature Skills or be affected by Ally Signature Skills. | |
11 | Banshee | +20% Dark Zone Currency gained | +10% Damage to targets out of cover | Talent: While Rogue, all ammo is completely refilled every 30 seconds. Damage taken from non-rogue players reduced by 10%. While not Rogue, damage to Rogue players is increased by 10%. This bonus is increased to 20% for 10 minutes after being killed by a rogue. | +20% Dark Zone Currency Gained +5% Damage to Targets out of Cover | Talent: Improved Banshee While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved. While not Rogue, damage to Manhunt status agents is increased by 5% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved. | ||
12 | DeadEYE | 40% Initial Bullet Stability | 20% Marksman rifle critical hit damage | Talent: When zoomed, Marksman rifles lose headshot bonus but gain 50% critical strike chance when out of cover and 100% critical strike chance when in cover | +40% Initial Bullet Stability +20% Marksman Rifle Critical Hit Damage | Talent: Improved Deadeye When zoomed, getting a headshot kill with marksman rifles will increase critical hit damage by 20% every second to a maximum of 100% and will increase stability by 100%. Lasts for 10 seconds or until no longer zoomed | ||
13 | FireCrest | +3 Incendiary grenades | +30% flame turret damage +50% flame turret range | Talent: FireCrest - Damage to targets on fire is increased by 15% | +1 Incendiary Grenade Capacity +5% Flame Turret Range +20% Flame Turret Damage | Talent: Improved Firecrest Bullets have a 2% chance to cause an enemy to burn. Burning targets can cause a fiery explosion when killed by bullets once every 10 seconds. NPCs set on fire by your flame turret will burn 25% longer for every 2000 Electronics. | ||
14 | Reclaimer | +30% Support Station Range | +50% Support Station duration | Talent: Reclaimer - Support station gains the benefit of the Life Support, Immunizer and Ammo Cache mods at the same time. | +15% Support Station Range +25% Support Station duration | +100% Support Station healing speed +50% Support Station Health Talent: Improved Reclaimer "Support Station gains a 40% chance have no cooldown triggered when it is destroyed by an enemy. This chance is increased by 20% for every 3000 Electronics" | ||
15 | 1.5 | D3-FNC | +15% Protection from Elites | +10% Ballistic Shield Damage Resilience | Talent: Frontline - When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina | +15% Protection From Elites +5% Ballistic Shield damage resilience | Talent: Improved Frontline: When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has. Physical Damage: Armor is increased by 30%. Exotic Damage: Weapon Damage is increased by 30%. |
1 | Abbreviations: | Key: | Damage Scaling Chart: | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | EAD = Enemy Armor Damage | Exotic Weapon | ||||||||||||||
3 | OOC = Target Out of Cover Damage | |||||||||||||||
4 | HSD = Headshot Damage | |||||||||||||||
5 | CHC = Critical Hit Chance | |||||||||||||||
6 | Scaling¹: | This is the scaling factor for the weapon. Total weapon damage is equal to the base shown in the chart below, plus your (Firearms * Scaling). | High-End | |||||||||||||
7 | Type | Variant | Weapon | Scaling¹ | RPM | Mag Size | Optimal Range | Reload Speed (ms) | Headshot Multiplier | Weapon Bonus | Bonus % | 163 | 182 | 204 | 229 | 256 |
8 | AR | MDR | MDR Battle Rifle | 3.3 | 350 | 20 | 28 | 2400 | 1.95 | EAD | 17.5 - 24% | 9306 - 11375 | 11801 - 13850 | 14630 - 17176 | 18142 - 21300 | 22499 - 26411 |
9 | P416 | Custom P416 G3 | 1.3 | 750 | 30 | 26 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | |
10 | EMT P416 | 1.3 | 750 | 30 | 26 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
11 | Hazmat P416 | 1.3 | 750 | 30 | 26 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
12 | JTF P416 | 1.3 | 750 | 30 | 26 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
13 | Military P416 | 1.3 | 750 | 30 | 26 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
14 | ACR | ACR | 1.3 | 760 | 30 | 27 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | |
15 | Enhanced ACR-E | 1.3 | 760 | 30 | 27 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
16 | Tactical ACR | 1.3 | 760 | 30 | 27 | 2300 | 1.75 | EAD | 17.5 - 24% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
17 | M4 | Liberator | 1.25 | 850 | 30 | 28 | 2500 | 1.75 | EAD | 17.5 - 24% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | |
18 | Lightweight M4 | 1.25 | 850 | 30 | 28 | 2500 | 1.75 | EAD | 17.5 - 24% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
19 | LVOA-C | 1.25 | 850 | 30 | 28 | 2550 | 1.75 | EAD | 17.5 - 24% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
20 | M4 | 1.25 | 850 | 30 | 28 | 2500 | 1.75 | EAD | 17.5 - 24% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
21 | Police M4 | 1.25 | 850 | 30 | 28 | 2500 | 1.75 | EAD | 17.5 - 24% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
22 | SCAR-L | Caduceus | 1.59 | 625 | 30 | 28 | 2300 | 1.75 | EAD | 17.5 - 24% | 4484 - 5481 | 5686 - 6673 | 7049 - 8276 | 8741 - 10263 | 10840 - 12725 | |
23 | SCAR-L | 1.5 | 625 | 30 | 28 | 2300 | 1.75 | EAD | 17.5 - 24% | 4230 - 5171 | 5364 - 6295 | 6650 - 7807 | 8247 - 9682 | 10227 - 12005 | ||
24 | SOCOM SCAR-L | 1.5 | 625 | 30 | 28 | 2300 | 1.75 | EAD | 17.5 - 24% | 4230 - 5171 | 5364 - 6295 | 6650 - 7807 | 8247 - 9682 | 10227 - 12005 | ||
25 | Tactical Mk 16 | 1.5 | 625 | 30 | 28 | 2300 | 1.75 | EAD | 17.5 - 24% | 4230 - 5171 | 5364 - 6295 | 6650 - 7807 | 8247 - 9682 | 10227 - 12005 | ||
26 | AK-47 | Black Market AK-74 | 1.6 | 600 | 30 | 26 | 2600 | 1.75 | EAD | 18 - 24% | 4512 - 5515 | 5722 - 6715 | 7093 - 8328 | 8796 - 10327 | 10909 - 12805 | |
27 | Classic AK-47 | 1.6 | 600 | 30 | 26 | 2600 | 1.75 | EAD | 18 - 24% | 4512 - 5515 | 5722 - 6715 | 7093 - 8328 | 8796 - 10327 | 10909 - 12805 | ||
28 | Military AK-47M | 1.6 | 600 | 30 | 26 | 2600 | 1.75 | EAD | 18 - 24% | 4512 - 5515 | 5722 - 6715 | 7093 - 8328 | 8796 - 10327 | 10909 - 12805 | ||
29 | Survivor AK-47 | 1.6 | 600 | 30 | 26 | 2600 | 1.75 | EAD | 18 - 24% | 4512 - 5515 | 5722 - 6715 | 7093 - 8328 | 8796 - 10327 | 10909 - 12805 | ||
30 | Warlord | 1.69 | 600 | 30 | 26 | 2600 | 1.75 | EAD | 18 - 24% | 4766 - 5826 | 6043 - 7093 | 7492 - 8796 | 9291 - 10908 | 11522 - 13526 | ||
31 | G36 | G36 C | 1.33 | 750 | 30 | 32 | 2000 | 1.75 | EAD | 18 - 24% | 3751 - 4585 | 4756 - 5582 | 5896 - 6922 | 7312 - 8585 | 9068 - 10645 | |
32 | G36 Enhanced | 1.33 | 750 | 30 | 32 | 2000 | 1.75 | EAD | 18 - 24% | 3751 - 4585 | 4756 - 5582 | 5896 - 6922 | 7312 - 8585 | 9068 - 10645 | ||
33 | Military G36 | 1.33 | 750 | 30 | 32 | 2000 | 1.75 | EAD | 18 - 24% | 3751 - 4585 | 4756 - 5582 | 5896 - 6922 | 7312 - 8585 | 9068 - 10645 | ||
34 | FAL | Classic FAL | 1.8 | 650 | 20 | 32 | 2450 | 1.75 | EAD | 18 - 24% | 5076 - 6205 | 6437 - 7555 | 7980 - 9369 | 9896 - 11618 | 12272 - 14406 | |
35 | Military SA-58 | 1.8 | 650 | 20 | 32 | 2450 | 1.75 | EAD | 18 - 24% | 5076 - 6205 | 6437 - 7555 | 7980 - 9369 | 9896 - 11618 | 12272 - 14406 | ||
36 | Tactical SA-58 | 1.8 | 650 | 20 | 32 | 2450 | 1.75 | EAD | 18 - 24% | 5076 - 6205 | 6437 - 7555 | 7980 - 9369 | 9896 - 11618 | 12272 - 14406 | ||
37 | Bullfrog | Bullfrog | 1.15 | 900 | 30 | 28 | 1900 | 1.75 | EAD | 18 - 24% | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | |
38 | LMG | MK249 | M249 B | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 |
39 | Military MK46 | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | ||
40 | Tactical M249 Para | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | ||
41 | RPK-74 | Black Market RPK-74 E | 1.15 | 650 | 45 | 28 | 2700 | 2 | OOC | 18 - 22%for ilvl34 | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | |
42 | Classic RPK-74 | 1.15 | 650 | 45 | 28 | 2700 | 2 | OOC | 18 - 22%for ilvl34 | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | ||
43 | Military RPK-74 M | 1.15 | 650 | 45 | 28 | 2700 | 2 | OOC | 18 - 22%for ilvl34 | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | ||
44 | Pakhan | 1.24 | 650 | 45 | 28 | 2700 | 2 | OOC | 18 - 22%for ilvl34 | 3497 - 4274 | 4434 - 5204 | 5497 - 6454 | 6817 - 8004 | 8454 - 9924 | ||
45 | M60 | Black Market M60 E6 | 1.4 | 500 | 100 | 40 | 5750 | 2 | OOC | 18 - 22%for ilvl34 | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | |
46 | Classic M60 | 1.4 | 500 | 100 | 40 | 5750 | 2 | OOC | 18 - 22%for ilvl34 | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | ||
47 | Hungry Hog | 1.49 | 500 | 100 | 40 | 5750 | 2 | OOC | 18 - 22%for ilvl34 | 4202 - 5136 | 5328 - 6254 | 6606 - 7755 | 8192 - 9617 | 10159 - 11925 | ||
48 | Military M60 E4 | 1.4 | 500 | 100 | 40 | 5750 | 2 | OOC | 18 - 22%for ilvl34 | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | ||
49 | L86 | Custom L86 A2 | 1.3 | 610 | 30 | 32 | 2400 | 2 | OOC | 18 - 22%for ilvl34 | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | |
50 | Military L86 LSW | 1.3 | 610 | 30 | 32 | 2400 | 2 | OOC | 18 - 22%for ilvl34 | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
51 | M249 | M249 SAW | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | |
52 | M249 SAW T2 | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | ||
53 | M249 SAW T3 | 1.35 | 550 | 100 | 35 | 5500 | 2 | OOC | 18 - 22%for ilvl34 | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | ||
54 | MG5 | MG5 | 1.1 | 800 | 50 | 30 | 5500 | 1.85 | OOC | 18 - 22%for ilvl34 | 3102 - 3792 | 3934 - 4617 | 4877 - 5725 | 6047 - 7100 | 7500 - 8804 | |
55 | Infantry MG5 | 1.1 | 800 | 50 | 30 | 5500 | 1.85 | OOC | 18 - 22%for ilvl34 | 3102 - 3792 | 3934 - 4617 | 4877 - 5725 | 6047 - 7100 | 7500 - 8804 | ||
56 | MG48B | Big Alejandro | 0.93 | 1000 | 55 | 28 | 5500 | OOC | 18 - 22%for ilvl34 | 2623 - 3206 | 3326 - 3903 | 4123 - 4840 | 5113 - 6003 | 6341 - 7443 | ||
57 | Pistol | Px4 | Px4 Storm Type F | 1.25 | 450 | 17 | 16 | 1600 | 2 | - | - | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 |
58 | Px4 Storm Type T | 1.25 | 450 | 17 | 16 | 1600 | 2 | - | - | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
59 | PF45 | Custom PF45 | 1.1 | 600 | 15 | 14 | 1600 | 2 | - | - | 3102 - 3792 | 3934 - 4617 | 4877 - 5725 | 6047 - 7100 | 7500 - 8804 | |
60 | First Wave PF45 | 1.1 | 600 | 12 | 14 | 1600 | 2 | - | - | 3102 - 3792 | 3934 - 4617 | 4877 - 5725 | 6047 - 7100 | 7500 - 8804 | ||
61 | M9 | Damascus | 1.44 | 450 | 15 | 16 | 1600 | 2 | - | - | 4061 - 4964 | 5149 - 6044 | 6384 - 7495 | 7917 - 9295 | 9818 - 11525 | |
62 | M9 | 1.32 | 450 | 15 | 16 | 1600 | 2 | - | - | 3723 - 4550 | 4720 - 5540 | 5852 - 6870 | 7257 - 8520 | 9000 - 10564 | ||
63 | Military M9 | 1.32 | 450 | 15 | 16 | 1600 | 2 | - | - | 3723 - 4550 | 4720 - 5540 | 5852 - 6870 | 7257 - 8520 | 9000 - 10564 | ||
64 | Officer's M9 A1 | 1.32 | 450 | 20 | 16 | 1600 | 2 | - | - | 3723 - 4550 | 4720 - 5540 | 5852 - 6870 | 7257 - 8520 | 9000 - 10564 | ||
65 | X45 | First Wave X-45 | 1.14 | 625 | 15 | 16 | 1600 | 2 | - | - | 3215 - 3930 | 4077 - 4785 | 5054 - 5933 | 6267 - 7358 | 7772 - 9124 | |
66 | X-45 | 1.14 | 625 | 10 | 16 | 1600 | 2 | - | - | 3215 - 3930 | 4077 - 4785 | 5054 - 5933 | 6267 - 7358 | 7772 - 9124 | ||
67 | M1911 | Centurion | 2 | 310 | 7 | 12 | 1400 | 2 | - | - | 5640 - 6894 | 7152 - 8394 | 8867 - 10409 | 10995 - 12909 | 13636 - 16007 | |
68 | M1911 | 2 | 310 | 7 | 12 | 1400 | 2 | - | - | 5640 - 6894 | 7152 - 8394 | 8867 - 10409 | 10995 - 12909 | 13636 - 16007 | ||
69 | M45A1 | 2 | 310 | 7 | 12 | 1400 | 2 | - | - | 5640 - 6894 | 7152 - 8394 | 8867 - 10409 | 10995 - 12909 | 13636 - 16007 | ||
70 | Tactical M1911 | 2 | 310 | 7 | 12 | 1400 | 2 | - | - | 5640 - 6894 | 7152 - 8394 | 8867 - 10409 | 10995 - 12909 | 13636 - 16007 | ||
71 | 586 Magnum | 586 Magnum | 2.4 | 350 | 6 | 18 | 1800 | 2 | - | - | 6768 - 8273 | 8582 - 10073 | 10640 - 12491 | 13194 - 15491 | 16363 - 19208 | |
72 | Police 686 Magnum | 2.4 | 350 | 6 | 18 | 1800 | 2 | - | - | 6768 - 8273 | 8582 - 10073 | 10640 - 12491 | 13194 - 15491 | 16363 - 19208 | ||
73 | 93R | 93R | 0.8 | 1100 | 20 | 16 | 1600 | 2 | - | - | 2256 - 2758 | 2861 - 3358 | 3547 - 4164 | 4398 - 5164 | 5454 - 6403 | |
74 | Rhino | Snubnosed Rhino | 2.4 | 350 | 6 | 18 | 1800 | 2 | - | - | 6768 - 8273 | 8582 - 10073 | 10640 - 12491 | 13194 - 15491 | 16363 - 19208 | |
75 | Rhino | 2.4 | 350 | 6 | 18 | 1800 | 2 | - | - | 6768 - 8273 | 8582 - 10073 | 10640 - 12491 | 13194 - 15491 | 16363 - 19208 | ||
76 | Rhino Special | 2.4 | 350 | 6 | 18 | 1800 | 2 | - | - | 6768 - 8273 | 8582 - 10073 | 10640 - 12491 | 13194 - 15491 | 16363 - 19208 | ||
77 | Golden Rhino | 2.49 | 350 | 6 | 18 | 1800 | 2 | - | - | 7022 - 8583 | 8904 - 10451 | 11039 - 12960 | 13689 - 16072 | 16977 - 19928 | ||
78 | Shotgun | AA12 | The Showstopper | 5.28 | 240 | 20 | 14 | 2200 | 1.6 | Stagger | 288.5 - 352.5% | 14888 - 18200 | 18880 - 22160 | 23408 - 27480 | 29024 - 34080 | 36000 - 42256 |
79 | SASG-12 | Black Market SASG-12 S | 6.8 | 180 | 7 | 13 | 3000 | 1.6 | Stagger | 288.5 - 352.5% | 19176 - 23440 | 24320 - 28536 | 30144 - 35392 | 37384 - 43888 | 46360 - 54424 | |
80 | Saiga 12 | 6.8 | 180 | 7 | 13 | 3000 | 1.6 | Stagger | 288.5 - 352.5% | 19176 - 23440 | 24320 - 28536 | 30144 - 35392 | 37384 - 43888 | 46360 - 54424 | ||
81 | SASG-12 | 6.8 | 180 | 7 | 13 | 3000 | 1.6 | Stagger | 288.5 - 352.5% | 19176 - 23440 | 24320 - 28536 | 30144 - 35392 | 37384 - 43888 | 46360 - 54424 | ||
82 | Medved | 5.6 | 180 | 7 | 35 | 3000 | 1.6 | Stagger | 288.5 - 352.5% | 15793 - 19303 | 20025 - 23503 | 24827 - 29147 | 30787 - 36146 | 38180 - 44819 | ||
83 | Tactical SASG-12 K | 6.8 | 180 | 7 | 13 | 3000 | 1.6 | Stagger | 288.5 - 352.5% | 19176 - 23440 | 24320 - 28536 | 30144 - 35392 | 37384 - 43888 | 46360 - 54424 | ||
84 | Super 90 | Firemans Super 90 | 8 | 150 | 8 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 22560 - 27576 | 28608 - 33576 | 35464 - 41640 | 43984 - 51640 | 54544 - 64024 | |
85 | Marine Super 90 | 8 | 150 | 8 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 22560 - 27576 | 28608 - 33576 | 35464 - 41640 | 43984 - 51640 | 54544 - 64024 | ||
86 | Super 90 | 8 | 150 | 8 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 22560 - 27576 | 28608 - 33576 | 35464 - 41640 | 43984 - 51640 | 54544 - 64024 | ||
87 | Tactical Super 90 SBS | 8 | 150 | 8 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 22560 - 27576 | 28608 - 33576 | 35464 - 41640 | 43984 - 51640 | 54544 - 64024 | ||
88 | Double Barrel | Cassidy | 10.4 | 200 | 2 | 11 | 800 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | |
89 | Defiler | 10.4 | 200 | 2 | 11 | 800 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
90 | Double Barrel Sawed Off Shotgun | 10.4 | 200 | 2 | 11 | 800 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
91 | Double Barrel Shotgun | 10.4 | 200 | 2 | 11 | 800 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
92 | M870 | Custom M870 MCS | 10.4 | 75 | 5 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | |
93 | Hunter M870 | 10.4 | 75 | 5 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
94 | M870 Express | 10.4 | 75 | 5 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
95 | Military M870 | 10.4 | 75 | 5 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
96 | Police M870 | 10.4 | 75 | 5 | 9 | 600 | 1.6 | Stagger | 288.5 - 352.5% | 29328 - 35848 | 37192 - 43648 | 46104 - 54128 | 57176 - 67128 | 70904 - 83232 | ||
97 | MMR | SCAR-H | Military SCAR-H | 4.3 | 275 | 20 | 60 | 2500 | 1 + Bonus | HSD | 141 - 172% | 12127 - 14822 | 15377 - 18047 | 19063 - 22380 | 23640 - 27755 | 29317 - 34415 |
98 | Police Mk17 | 4.26 | 275 | 20 | 60 | 2500 | 1 + Bonus | HSD | 141 - 172% | 12014 - 14684 | 15234 - 17879 | 18886 - 22172 | 23420 - 27497 | 29044 - 34094 | ||
99 | SOCOM Mk20 SSR | 4.26 | 275 | 20 | 60 | 2500 | 1 + Bonus | HSD | 141 - 172% | 12014 - 14684 | 15234 - 17879 | 18886 - 22172 | 23420 - 27497 | 29044 - 34094 | ||
100 | Tenebrae | 4.39 | 275 | 20 | 60 | 2500 | 1 + Bonus | HSD | 141 - 172% | 12380 - 15133 | 15698 - 18425 | 19462 - 22849 | 24135 - 28336 | 29931 - 35135 | ||
101 | M700 | M700 Carbon | 8.5 | 54 | 7 | 60 | 1950 | 1 + Bonus | HSD | 141 - 172% | 23971 - 29300 | 30396 - 35674 | 37683 - 44240 | 46730 - 54865 | 57952 - 68029 | |
102 | M700 Tactical | 8.5 | 54 | 7 | 60 | 1950 | 1 + Bonus | HSD | 141 - 172% | 23971 - 29300 | 30396 - 35674 | 37683 - 44240 | 46730 - 54865 | 57952 - 68029 | ||
103 | Model 700 | 8.5 | 53 | 7 | 60 | 833 | 1 + Bonus | HSD | 141 - 172% | 23971 - 29300 | 30396 - 35674 | 37683 - 44240 | 46730 - 54865 | 57952 - 68029 | ||
104 | SVD | Paratrooper SVD | 3.9 | 260 | 10 | 34 | 2300 | 1 + Bonus | HSD | 141 - 172% | 10999 - 13443 | 13946 - 16368 | 17290 - 20299 | 21441 - 25173 | 26590 - 31213 | |
105 | Surplus SVD | 3.9 | 260 | 10 | 34 | 2300 | 1 + Bonus | HSD | 141 - 172% | 10999 - 13443 | 13946 - 16368 | 17290 - 20299 | 21441 - 25173 | 26590 - 31213 | ||
106 | M1A | Classic M1A | 4 | 300 | 10 | 60 | 2900 | 1 + Bonus | HSD | 141 - 172% | 11281 - 13788 | 14304 - 16788 | 17733 - 20819 | 21991 - 25819 | 27272 - 32014 | |
107 | First Wave M1A | 4 | 300 | 10 | 60 | 2900 | 1 + Bonus | HSD | 141 - 172% | 11281 - 13788 | 14304 - 16788 | 17733 - 20819 | 21991 - 25819 | 27272 - 32014 | ||
108 | SOCOM M1A | 4 | 300 | 10 | 60 | 2900 | 1 + Bonus | HSD | 141 - 172% | 11281 - 13788 | 14304 - 16788 | 17733 - 20819 | 21991 - 25819 | 27272 - 32014 | ||
109 | Historian | 3.09 | 300 | 10 | 60 | 2900 | 1 + Bonus | HSD | 141 - 172% | 8714 - 10651 | 11050 - 12969 | 13699 - 16083 | 16988 - 19945 | 21067 - 24730 | ||
110 | SRS | Covert SRS | 7.8 | 53 | 7 | 42 | 1950 | 1 + Bonus | HSD | 141 - 172% | 21997 - 26887 | 27892 - 32737 | 34580 - 40597 | 42882 - 50346 | 53180 - 62426 | |
111 | SRS A1 | 7.8 | 53 | 7 | 42 | 1950 | 1 + Bonus | HSD | 141 - 172% | 21997 - 26887 | 27892 - 32737 | 34580 - 40597 | 42882 - 50346 | 53180 - 62426 | ||
112 | M44 | Custom M44 | 8.4 | 55 | 5 | 60 | 1900 | 1 + Bonus | HSD | 141 - 172% | 23689 - 28955 | 30038 - 35255 | 37240 - 43720 | 46181 - 54219 | 57271 - 67229 | |
113 | Classic M44 Carbine | 9.2 | 55 | 5 | 60 | 600 | 1 + Bonus | HSD | 141 - 172% | 25945 - 31713 | 32899 - 38612 | 40786 - 47884 | 50579 - 59383 | 62725 - 73631 | ||
114 | Hunting M44 | 9 | 55 | 5 | 60 | 600 | 1 + Bonus | HSD | 141 - 172% | 25381 - 31023 | 32183 - 37773 | 39900 - 46843 | 49479 - 58092 | 61361 - 72031 | ||
115 | 308 AR (716) | Devil | 4.47 | 275 | 15 | 60 | 2150 | 1 + Bonus | HSD | 141 - 172% | 12606 - 15408 | 15984 - 18761 | 19817 - 23265 | 24575 - 28852 | 30476 - 35775 | |
116 | Heel | 4.47 | 275 | 15 | 60 | 2150 | 1 + Bonus | HSD | 141 - 172% | 12606 - 15408 | 15984 - 18761 | 19817 - 23265 | 24575 - 28852 | 30476 - 35775 | ||
117 | SMG | SMG-9 | Converted SMG-9 | 1.18 | 825 | 32 | 13 | 2000 | 1.5 | CHC | 18.5 - 23% | 3328 - 4068 | 4220 - 4952 | 5231 - 6142 | 6487 - 7617 | 8045 - 9444 |
118 | Converted SMG-9 A2 | 1.18 | 825 | 32 | 13 | 2000 | 1.5 | CHC | 18.5 - 23% | 3328 - 4068 | 4220 - 4952 | 5231 - 6142 | 6487 - 7617 | 8045 - 9444 | ||
119 | Hildr | 1.18 | 825 | 32 | 13 | 2000 | 1.5 | CHC | 18.5 - 23% | 3328 - 4068 | 4220 - 4952 | 5231 - 6142 | 6487 - 7617 | 8045 - 9444 | ||
120 | Eir | 1.18 | 825 | 32 | 13 | 2000 | 1.5 | CHC | 18.5 - 23% | 3328 - 4068 | 4220 - 4952 | 5231 - 6142 | 6487 - 7617 | 8045 - 9444 | ||
121 | MP5 | Burst Fire MP-5 A4 | 1.5 | 800 | 32 | 16 | 2100 | 1.5 | CHC | 18.5 - 23% | 4230 - 5171 | 5364 - 6295 | 6650 - 7807 | 8247 - 9682 | 10227 - 12005 | |
122 | MP-5 ST | 1.15 | 800 | 32 | 16 | 2100 | 1.5 | CHC | 18.5 - 23% | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | ||
123 | MP5 | 1.15 | 800 | 32 | 16 | 2100 | 1.5 | CHC | 18.5 - 23% | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | ||
124 | Navy MP-5 N | 1.15 | 800 | 32 | 16 | 2100 | 1.5 | CHC | 18.5 - 23% | 3243 - 3964 | 4112 - 4827 | 5098 - 5985 | 6322 - 7423 | 7841 - 9204 | ||
125 | PP-19 | Enhanced PP-19 | 1.25 | 700 | 53 | 16 | 2350 | 1.5 | CHC | 18.5 - 23% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | |
126 | PP-19 | 1.25 | 700 | 53 | 16 | 2350 | 1.5 | CHC | 18.5 - 23% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
127 | AUG | AUG A3 Para XS | 1.3 | 725 | 25 | 18 | 2100 | 1.5 | CHC | 18.5 - 23% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | |
128 | Enhanced AUG A3P | 1.3 | 725 | 25 | 18 | 2100 | 1.5 | CHC | 18.5 - 23% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
129 | Tactical AUG A3P | 1.3 | 725 | 25 | 18 | 2100 | 1.5 | CHC | 18.5 - 23% | 3666 - 4481 | 4649 - 5456 | 5763 - 6766 | 7147 - 8391 | 8863 - 10404 | ||
130 | Vector | First Wave Vector 45 ACP | 1.25 | 750 | 25 | 15 | 1900 | 1.5 | CHC | 18.5 - 23% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | |
131 | Tactical Vector 45 ACP | 1.25 | 750 | 25 | 15 | 1850 | 1.5 | CHC | 18.5 - 23% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
132 | Vector 45 ACP | 1.25 | 750 | 25 | 15 | 1900 | 1.5 | CHC | 18.5 - 23% | 3525 - 4309 | 4470 - 5246 | 5542 - 6506 | 6872 - 8068 | 8522 - 10004 | ||
133 | MP7 | MP7 | 1.04 | 950 | 20 | 19 | 1900 | 1.5 | CHC | 18.5 - 23% | 2933 - 3585 | 3719 - 4365 | 4611 - 5413 | 5718 - 6713 | 7091 - 8324 | |
134 | T821 | Black Market T821 | 1.35 | 550 | 32 | 17 | 1800 | 1.5 | CHC | 18.5 - 23% | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | |
135 | Midas | 1.44 | 550 | 32 | 17 | 1800 | 1.5 | CHC | 18.5 - 23% | 4061 - 4964 | 5149 - 6044 | 6384 - 7495 | 7917 - 9295 | 9818 - 11525 | ||
136 | Police T821 | 1.35 | 550 | 32 | 17 | 1800 | 1.5 | CHC | 18.5 - 23% | 3807 - 4654 | 4828 - 5666 | 5985 - 7026 | 7422 - 8714 | 9204 - 10805 | ||
137 | UMP | Converted USC | 1.4 | 650 | 20 | 14 | 2100 | 1.5 | CHC | 18.5 - 23% | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | |
138 | Police UMP-45 | 1.4 | 600 | 30 | 14 | 2100 | 1.5 | CHC | 18.5 - 23% | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | ||
139 | Tactical UMP-45 | 1.4 | 600 | 30 | 14 | 2100 | 1.5 | CHC | 18.5 - 23% | 3948 - 4826 | 5006 - 5876 | 6207 - 7287 | 7697 - 9037 | 9545 - 11205 | ||
140 | Thompson | Thompson M1928 | 1.49 | 600 | 30 | 16 | 2000 | 1.5 | CHC | 18.5 - 23% | 4202 - 5136 | 5328 - 6254 | 6606 - 7755 | 8192 - 9617 | 10159 - 11925 | |
141 | Tommy Gun | 1.24 | 800 | 50 | 16 | 2200 | 1.5 | CHC | 18.5 - 23% | 3497 - 4274 | 4434 - 5204 | 5497 - 6454 | 6817 - 8004 | 8454 - 9924 | ||
142 | MPX | The House | 1.27 | 850 | 30 | 17 | 2070 | 18.5 - 23% | 3582 - 4378 | 4541 - 5330 | 5630 - 6610 | 6982 - 8197 | 8659 - 10164 | |||
143 | Scaling¹: | This is the scaling factor for the weapon. Total weapon damage is equal to the base shown in the chart above, plus your (Firearms * Scaling). |
1 | Requirements (Firearms / Stamina / Electronics) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | High-End | ||||||||||||
3 | Available on | Item Level | 30 | 31 | 32 | 33 | 34 | ||||||
5 | Talent Name | AR | LMG | SMG | MMR | Shotgun | Pistol | Description | GS163 | GS182 | GS204 | GS229 | GS256 |
6 | Accurate | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Accuracy is increased by 25% | 1806 / 0 / 0 | 2015 / 0 / 0 | 2499 / 0 / 0 | 3099 / 0 / 0 | 3833 / 0 / 0 |
7 | Adept | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Using a skill increases your critical hits chance by 7.5% for 15 seconds. | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
8 | Ambusher | × | × | (✓)¹ | × | × | × | Increase your damage by 10% against targets in cover | 1355 / 0 / 0 | 1512 / 0 / 0 | 1874 / 0 / 0 | 2324 / 0 / 0 | 2875 / 0 / 0 |
9 | Balanced | ✓ | ✓ | × | ✓ | × | × | Weapon acquires maximum accuracy faster when shouldered. | 1806 / 1355 / 0 | 2015 / 1512 / 0 | 2499 / 1874 / 0 | 3099 / 2324 / 0 | 3833 / 2875 / 0 |
10 | Boomstick | × | × | × | × | (✓)¹¹ | × | Double trigger fires off both barrels in short succession | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
11 | Brutal | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | +12% Headshot Damage with this weapon | 2258 / 0 / 0 | 2519 / 0 / 0 | 3123 / 0 / 0 | 3873 / 0 / 0 | 4791 / 0 / 0 |
12 | Caduceus | (✓)¹⁰ | × | × | × | × | × | Each Critical hit heals you and your group for 1% of your skillpower. Can only heal each player once every 0.2seconds | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
13 | Capable | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Using a skill improves the handling of your weapon for 15 seconds. Reduces sway, recoil, and spread by 25%. | 2258 / 0 / 0 | 2519 / 0 / 0 | 3123 / 0 / 0 | 3873 / 0 / 0 | 4791 / 0 / 0 |
14 | Card Counter | × | × | (✓)²² | × | × | × | One half of the magazine does 20% increased damage. The half which deals increased damage flips after 15 seconds or when the magazine is empty | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
15 | Carefree | × | × | (✓)² | × | × | × | Hipfire damage is increased by 11% | 1355 / 0 / 0 | 1512 / 0 / 0 | 1874 / 0 / 0 | 2324 / 0 / 0 | 2875 / 0 / 0 |
16 | Centre Mass | × | × | × | × | (✓)¹⁸ | × | Shoots heavy slugs instead of buckshot | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
17 | Commanding | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Every kill performed while the signature skill is active extends its duration by 20% | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
18 | Competent | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Weapon damage is increased by 10% for 15 seconds after using a skill. | 1355 / 0 / 1806 | 1512 / 0 / 2015 | 1874 / 0 / 2499 | 2324 / 0 / 3099 | 2875 / 0 / 3833 |
19 | Coolheaded | × | × | × | ✓ | × | ✓ | Performing a headshot reduces all skill cooldowns by 5%. (including signature skill) | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
20 | Cover Shooter | × | (✓)¹⁹ | × | × | × | × | Every bullet fired at an enemy from cover increases weapon damage by 0.5% up to 50%. The bonus lasts for 10 seconds. Getting a kill with this weapon while in cover resets the duration. The bonus damage is cancelled by reloading, swapping weapons, or exiting combat | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
21 | Deadly | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Critical hit damage is increased by 15%. | 1806 / 0 / 0 | 2015 / 0 / 0 | 2499 / 0 / 0 | 3099 / 0 / 0 | 3833 / 0 / 0 |
22 | Disciplined | × | × | × | ✓ | × | × | Killing a target will make your next shot with the weapon be an automatic critical hit | 1806 / 0 / 0 | 2015 / 0 / 0 | 2499 / 0 / 0 | 3099 / 0 / 0 | 3833 / 0 / 0 |
23 | Destructive | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Armor destruction value is increased by 15% when using this weapon. | 1806 / 1806 / 0 | 2015 / 2015 / 0 | 2499 / 2499 / 0 | 3099 / 3099 / 0 | 3833 / 3833 / 0 |
24 | Determined | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Killing a target reduces skill cooldowns by 7.5%.(including signature skill) | 1806 / 0 / 2258 | 2015 / 0 / 2519 | 2499 / 0 / 3123 | 3099 / 0 / 3873 | 3833 / 0 / 4791 |
25 | Distracted | × | × | × | (✓)³ | × | × | Your damage is increased by 10% against targets with status effects | 1806 / 1355 / 1355 | 2015 / 1512 / 1512 | 2499 / 1874 / 1874 | 3099 / 2324 / 2324 | 3833 / 2875 / 2875 |
26 | Dominant | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Every kill while your signature skill is active reduces the cooldown of your other skills by 10%. | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
27 | Elevated | × | × | × | (✓)⁴ | × | × | Increase your damage by 10% when elevated more than 1.2 meters above your target | 1355 / 0 / 0 | 1512 / 0 / 0 | 1874 / 0 / 0 | 2324 / 0 / 0 | 2875 / 0 / 0 |
28 | Expert | × | × | × | × | × | ✓ | This weapon deals 100% more damage when the target is below 30% health. | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
29 | Ferocious | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Damage against elite and named enemies is increased by 10%. | 1806 / 1806 / 1806 | 2015 / 2015 / 2015 | 2499 / 2499 / 2499 | 3099 / 3099 / 3099 | 3833 / 3833 / 3833 |
30 | Fierce | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Critical hit chance is increased by 5% when using this weapon. | 2258 / 0 / 1806 | 2519 / 0 / 2015 | 3123 / 0 / 2499 | 3873 / 0 / 3099 | 4791 / 0 / 3833 |
31 | Fire | × | × | × | (✓)²⁰ | × | × | Headshot increase stability by 30% for 15 seconds. Bodyshot increase headshot damage by 30% for 15 seconds. | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
32 | Fury | × | × | × | (✓)²¹ | × | × | Hitting weakpoints increases weapon damage by 15% for 15 seconds. Hitting skill proxies increase critical hit damage by 30% for 15 seconds | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
33 | Focused | ✓ | × | × | × | × | × | When no skills are on cooldown, your weapon damage is increased by 10% | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
34 | Glutton | × | (✓)¹² | × | × | × | × | Killing a target increases your damage dealt with 10% until you stop firing. Multiple kills stack this bonus up to 5 times. | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
35 | Golden Rhino | × | × | × | × | × | (✓)⁵ | Increase stagger by 200% | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
36 | Harmful | × | × | × | ✓ | × | ✓ | Each hit has a 15% chance to apply the 'bleed' status effect. | 1355 / 0 / 0 | 1512 / 0 / 0 | 1874 / 0 / 0 | 2324 / 0 / 0 | 2875 / 0 / 0 |
37 | History Repeats | × | × | × | (✓)¹³ | × | × | Each bullet embeds itself in the target and detonates 1 second later for 700% of your firearms total | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
38 | Hurried | × | × | ✓ | × | × | × | Critical hits increase reload speed by 10% to a minimum of 1 seconds reload time | 1806 / 0 / 0 | 2015 / 0 / 0 | 2499 / 0 / 0 | 3099 / 0 / 0 | 3833 / 0 / 0 |
39 | Intense | ✓ | × | × | ✓ | × | ✓ | The first bullet of a magazine has a 25% chance to apply the On Fire status effect to the target | 1355 / 0 / 2258 | 1512 / 0 / 2519 | 1874 / 0 / 3123 | 2324 / 0 / 3873 | 2875 / 0 / 4791 |
40 | Lights Out | × | × | × | (✓)⁸ | × | × | Destroying an enemy weak point resets skill cooldowns for you and your nearby groupmembers. Can happen once every 10 seconds | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
41 | Meticulous | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Killing a target has a 25% chance to instantly refill the magazine. | 1355 / 1806 / 1355 | 1512 / 2015 / 1512 | 1874 / 2499 / 1874 | 2324 / 3099 / 2324 | 2875 / 3833 / 2875 |
42 | Midas | × | × | (✓)¹⁴ | × | × | × | Each bullet you hit with reduces your damage by 1% and your target's damage by 1% to a max of 20%. The effect is reduced by 5% per second | 0 / 2258 / 0 | 0 / 2519 / 0 | 0 / 3123 / 0 | 0 / 3873 / 0 | 0 / 4791 / 0 |
43 | Pakhan | × | (✓)¹⁵ | × | × | × | × | Each kill mades the next reload have 20% extra bullets compared to it's base | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
44 | Play Rough | (✓)¹⁶ | × | × | × | × | × | Damage taken is reduced by 20% while firing. The taken damage is applied when you stop firing | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
45 | Predatory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Killing a target regenerates 35% health over 20 seconds. | 1355 / 2258 / 1355 | 1512 / 2519 / 1512 | 1874 / 3123 / 1874 | 2324 / 3873 / 2324 | 2875 / 4791 / 2875 |
46 | Prepared | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Damage is increased by 15% when more than 30 meters from the target. | 2258 / 0 / 0 | 2519 / 0 / 0 | 3123 / 0 / 0 | 3873 / 0 / 0 | 4791 / 0 / 0 |
47 | Proficient | × | × | × | ✓ | × | ✓ | The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit. | 2258 / 0 / 0 | 2519 / 0 / 0 | 3123 / 0 / 0 | 3873 / 0 / 0 | 4791 / 0 / 0 |
48 | Provident⁶ | ✓ | ✓ | × | ✓ | × | × | The last bullet in your magazine deals 60% bonus damage. | 1806 / 0 / 1806 | 2015 / 0 / 2015 | 2499 / 0 / 2499 | 3099 / 0 / 3099 | 3833 / 0 / 3833 |
49 | QuickDraw | × | × | × | × | × | (✓)¹⁷ | When drawn weapon damage is increased by 20% for 2 seconds. After that weapon damage is decreased by 20% | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 | 0 / 0 / 0 |
50 | Responsive | ✓ | × | ✓ | × | ✓ | ✓ | When closer than 10 meters from your target, your damage is increased by 10% | 2258 / 1355 / 0 | 2519 / 1512 / 0 | 3123 / 1874 / 0 | 3873 / 2324 / 0 | 4791 / 2875 / 0 |
51 | Restored | ✓ | × | ✓ | ✓ | × | ✓ | Killing a target with this weapon removes all negative status effects. | 0 / 1355 / 1806 | 0 / 1512 / 2015 | 0 / 1874 / 2499 | 0 / 2324 / 3099 | 0 / 2875 / 3833 |
52 | Self-preserved | ✓ | ✓ | ✓ | × | ✓ | ✓ | Critical hits with this weapon heal the user for 3% of damage dealt. | 1355 / 1806 / 0 | 1512 / 2015 / 0 | 1874 / 2499 / 0 | 2324 / 3099 / 0 | 2875 / 3833 / 0 |
53 | Showstopper | × | × | × | × | (✓)⁷ | × | Your accuracy with this weapon is increased the fewer shells you have left in the magazine. | 1806 / 1806 / 0 | 2015 / 2015 / 0 | 2499 / 2499 / 0 | 3099 / 3099 / 0 | 3833 / 3833 / 0 |
54 | Skilled | ✓ | ✓ | ✓ | ✓ | × | ✓ | Headshot kills with this weapon increase signature skill resources by 5%. | 1806 / 0 / 2258 | 2015 / 0 / 2519 | 2499 / 0 / 3123 | 3099 / 0 / 3873 | 3833 / 0 / 4791 |
55 | Stable | ✓ | ✓ | ✓ | × | ✓ | × | Stability is improved by 10%. | 1355 / 1806 / 0 | 1512 / 2015 / 0 | 1874 / 2499 / 0 | 2324 / 3099 / 0 | 2875 / 3833 / 0 |
56 | Steady⁶ | × | × | × | ✓ | × | × | Killing a target with a headshot removes 100% sway from the weapon for 8 seconds. | 1806 / 1806 / 0 | 2015 / 2015 / 0 | 2499 / 2499 / 0 | 3099 / 3099 / 0 | 3833 / 3833 / 0 |
57 | Sustained | ✓ | ✓ | ✓ | ✓ | × | ✓ | +6% Life on kill | 1355 / 1806 / 0 | 1512 / 2015 / 0 | 1874 / 2499 / 0 | 2324 / 3099 / 0 | 2875 / 3833 / 0 |
58 | Swift | × | ✓ | × | ✓ | × | × | Reloading is 25% faster. | 1806 / 1806 / 0 | 2015 / 2015 / 0 | 2499 / 2499 / 0 | 3099 / 3099 / 0 | 3833 / 3833 / 0 |
59 | Talented | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Killing a target with this weapon increases your Skill Power by 15% for 20 seconds (doesn't stack, killing a new target refreshes the timer) | 1355 / 0 / 2258 | 1512 / 0 / 2519 | 1874 / 0 / 3123 | 2324 / 0 / 3873 | 2875 / 0 / 4791 |
60 | Toxic | × | × | × | ✓ | × | ✓ | Headshots with this weapon have a 15% chance to apply the 'blind' status effect. | 1806 / 0 / 0 | 2015 / 0 / 0 | 2499 / 0 / 0 | 3099 / 0 / 0 | 3833 / 0 / 0 |
61 | Trained | × | × | × | ✓ | ✓ | ✓ | Critical hits increase signature skill resources by 0.10% | 0 / 1355 / 1806 | 0 / 1512 / 2015 | 0 / 1874 / 2499 | 0 / 2324 / 3099 | 0 / 2875 / 3833 |
62 | Uncomplicated | (✓)⁹ | × | × | × | × | × | Damage is increased by 15%, accuracy and stability mods reduce this bonus | 1355 / 0 / 0 | 1512 / 0 / 0 | 1874 / 0 / 0 | 2324 / 0 / 0 | 2875 / 0 / 0 |
63 | Unforgiving | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Damage increases based on your missing health: 1 missing segment +10%; 2 missing segments +25% | 1806 / 2258 / 0 | 2015 / 2519 / 0 | 2499 / 3123 / 0 | 3099 / 3873 / 0 | 3833 / 4791 / 0 |
64 | Vicious | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Critical hit chance is increased by 10% while having more than two segments of health. | 1806 / 2258 / 0 | 2015 / 2519 / 0 | 2499 / 3123 / 0 | 3099 / 3873 / 0 | 3833 / 4791 / 0 |
65 | |||||||||||||
66 | Notes | ||||||||||||
67 | Ambusher | (✓)¹ Only on Converted USC and UMP | |||||||||||
68 | Card Counter | (✓)²² Only on MPX Exotic | |||||||||||
69 | Carefree | (✓)² Only on Thompson M1928 and Tommy Gun | |||||||||||
70 | Cover shooter | (✓)¹⁹ Only Available on Big Alejandro | |||||||||||
71 | Distracted | (✓)³ Only on MDR Battle Rifle | |||||||||||
72 | Elevated | (✓)⁴ Only on M700 | |||||||||||
73 | Fire | (✓)²⁰ Only on MMR Devil | |||||||||||
74 | Fury | (✓)²¹ Only on MMR Heal | |||||||||||
75 | Golden Rhino | (✓)⁵ Only on Golden Rhino | |||||||||||
76 | Provident/Steady | ⁶ Does not roll on GS 256+ | |||||||||||
77 | Showstopper | (✓)⁷Only on Showstopper | |||||||||||
78 | Lights Out | (✓)⁸ Only on Tenebrae | |||||||||||
79 | Uncomplicated | (✓)⁹ Only on FAMAS | |||||||||||
80 | Caduceus | (✓)¹⁰ Only on Caduceus | |||||||||||
81 | Boomstick | (✓)¹¹ Only on Cassidy | |||||||||||
82 | Glutton | (✓)¹² only on Hungry Hog | |||||||||||
83 | History Repeats | (✓)¹³ Only on Historian | |||||||||||
84 | Midas | (✓)¹⁴ Only on Midas | |||||||||||
85 | Pakhan | (✓)¹⁵ Only on Pakhan | |||||||||||
86 | Play Rough | (✓)¹⁶ Only on Warlord | |||||||||||
87 | Quickdraw | (✓)¹⁷ Only on Damascus | |||||||||||
88 | Centre Mass | (✓)¹⁸ Only on Medved |
1 | Notes: All mods will roll their Primary Attributes, as well as an additional 2 attributes from any of the other rows. | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | |||||||||||||||
3 | Damage | Handling | Performance | Threat Generation | |||||||||||
4 | Mod Type | Mod Name | Primary Attribute Roll | Mod Type | Crit Chance | Crit Damage | Headshot Damage | Accuracy | Stability | Reload Speed | Rate of Fire | Optimal Range | Magazine Size | Decreased Threat | Increased Threat |
5 | Scopes | Improved iron sights (all variants) | Stability | iron sights | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 11 - 13.5% | x | x | 4 - 5% | x | x | x |
6 | EXPS3 Holographic sight | Optimal Range | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 20.5 - 24% | x | x | x | |
7 | PRO red dot sight | Critical Hit Damage | small RDS | 2.5 - 3.5% | 16 - 20% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
8 | PRO red dot sight - Tan | Headshot Damage | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
9 | Reflex sight | Critical Hit Chance | small RDS | 7 - 8.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
10 | Reflex sight - Tan | Optimal Range | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
11 | Rugged mini reflex sight | Critical Hit Chance | small RDS | 7 - 8.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
12 | Russian red dot sight | Accuracy | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 14 - 17.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
13 | Small RDS scope | Stability | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 11 - 13.5% | x | x | 4 - 5% | x | x | x | |
14 | T2 Micro red dot sight | Accuracy | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 14 - 17.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
15 | T2 Micro red dot sight - Tan | Headshot Damage | small RDS | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
16 | C79 scope (3,4x) | Critical Hit Damage | small RDS | 2.5 - 3.5% | 16 - 20% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
17 | 552 Holo sight | Critical Hit Chance | large RDS | 7 - 8.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
18 | ACOG scope (4x) | Accuracy | large scope | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 14 - 17.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
19 | CQBSS scope (8x) | Stability | large scope | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 11 - 13.5% | x | x | 4 - 5% | x | x | x | |
20 | VX-1 scope (12x) | Headshot Damage | large scope | 2.5 - 3.5% | 3 - 4% | 15.5 - 18% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
21 | Mk4 M5A2 scope (15x) | Optimal Range | large scope | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 20.5 - 24% | x | x | x | |
22 | MK5 scope (15x) | Optimal Range | large scope | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 20.5 - 24% | x | x | x | |
23 | MK5 scope (15X) - Tan | Headshot Damage | large scope | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
24 | Grips | Angled Grip | Stability | small grip | x | 3 - 4% | x | 2 - 2.5% | 11 - 13.5% | 4 - 5% | x | 4 - 5% | x | x | x |
25 | Short Grip | Critical Hit Damage | small grip | x | 16 - 20% | x | 2 - 2.5% | 2 - 2.5% | 4 - 5% | x | 4 - 5% | x | x | x | |
26 | Small Grip | Critical Hit Damage | small grip | x | 16 - 20% | x | 2 - 2.5% | 2 - 2.5% | 4 - 5% | x | 4 - 5% | x | x | x | |
27 | Vertical Grip | Optimal Range | small grip | x | 3 - 4% | x | 2 - 2.5% | 2 - 2.5% | 4 - 5% | x | 41 - 48% | x | x | x | |
28 | Handstop | Reload Speed | large grip | x | 3 - 4% | x | 2 - 2.5% | 2 - 2.5% | 25.5 - 30% | x | 4 - 5% | x | x | x | |
29 | PEQ-15 Laser (all color variations | Accuracy | laser | x | 3 - 4% | x | 14 - 17.5% | 2 - 2.5% | 4 - 5% | x | 4 - 5% | x | x | x | |
30 | Small laser pointer | Accuracy | laser | x | 3 - 4% | x | 14 - 17.5% | 2 - 2.5% | 4 - 5% | x | 4 - 5% | x | x | x | |
31 | Magazines | Extended Magazine | Magazine Size | Magazine | 2.5 - 3.5% | 3 - 4% | x | x | x | 4 - 5% | 5 - 6.1% | x | 88.5 - 108.5% | x | x |
32 | Heavy firing spring | Rate of Fire | Magazine | 2.5 - 3.5% | 3 - 4% | x | x | x | 4 - 5% | 10 - 12.3% | x | 10 - 12% | x | x | |
33 | High velocity magazine | Critical Hit Chance | Magazine | 7 - 8.5% | 3 - 4% | x | x | x | 4 - 5% | 5 - 6.1% | x | 10 - 12% | x | x | |
34 | Quick release magazine | Reload Speed | Magazine | 2.5 - 3.5% | 3 - 4% | x | x | x | 25.5 - 30% | 5 - 6.1% | x | 10 - 12% | x | x | |
35 | Suppressor | Compensator | Stability | Recoil mod | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 11 - 13.5% | x | x | 4 - 5% | x | x | x |
36 | Flash Hider | Accuracy | Recoil mod | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 14 - 17.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | x | |
37 | Muzzle brake | Stability | Recoil mod | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 11 - 13.5% | x | x | 4 - 5% | x | x | x | |
38 | Loud vent brake | Increased Threat | Recoil mod | 2.5 - 3.5% | 16 - 20% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | x | 20.5 - 24% | |
39 | Critical Hit Damage | ||||||||||||||
40 | Osprey .45 suppressor | Reduced Threat | small suppressor | 2.5 - 3.5% | 3 - 4% | 5 - 6% | 14 - 17.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
41 | Accuracy | ||||||||||||||
42 | Ti-RANT Suppressor | Reduced Threat | small suppressor | 7 - 8.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
43 | Critical Hit Chance | ||||||||||||||
44 | Small suppressor | Reduced Threat | small suppressor | 7 - 8.5% | 3 - 4% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
45 | Critical Hit Chance | ||||||||||||||
46 | Large suppressor | Reduced Threat | large suppressor | 2.5 - 3.5% | 16 - 20% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
47 | Critical Hit Damage | ||||||||||||||
48 | SR-7 Suppressor | Reduced Threat | large suppressor | 2.5 - 3.5% | 16 - 20% | 5 - 6% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
49 | Critical Hit Damage | ||||||||||||||
50 | Omega rifle suppressor - Tan | Reduced Threat | large suppressor | 2.5 - 3.5% | 3 - 4% | 15.5 - 18% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
51 | Headshot Damage | ||||||||||||||
52 | Omega rifle suppressor | Reduced Threat | large suppressor | 2.5 - 3.5% | 3 - 4% | 15.5 - 18% | 2 - 2.5% | 2 - 2.5% | x | x | 4 - 5% | x | 40 - 50% | x | |
53 | Headshot Damage |
1 | Notes: All mods will roll their Primary Attributes, as well as an additional 2 attributes from any of the other rows. | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | |||||||||||||||
3 | Damage | Handling | Performance | Threat Generation | |||||||||||
4 | Mod Type | Mod Name | Primary Attribute Roll | Mod Type | Crit Chance | Crit Damage | Headshot Damage | Accuracy | Stability | Reload Speed | Rate of Fire | Optimal Range | Magazine Size | Decreased Threat | Increased Threat |
5 | Scopes | Improved iron sights (all variants) | Stability | iron sights | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 11.5 - 14% | x | x | 4 - 5% | x | x | x |
6 | EXPS3 Holographic sight | Optimal Range | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 21 - 25% | x | x | x | |
7 | PRO red dot sight | Crit Damage | small RDS | 3 - 3.5% | 17 - 20.5% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
8 | PRO red dot sight - Tan | Headshot Damage | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
9 | Reflex sight | Crit Chance | small RDS | 7 - 8.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
10 | Reflex sight - Tan | Optimal Range | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
11 | Rugged mini reflex sight | Crit Chance | small RDS | 7 - 8.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
12 | Russian red dot sight | Accuracy | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 15 - 18% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
13 | Small RDS scope | Stability | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 11.5 - 14% | x | x | 4 - 5% | x | x | x | |
14 | T2 Micro red dot sight | Accuracy | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 15 - 18% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
15 | T2 Micro red dot sight - Tan | Headshot Damage | small RDS | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
16 | C79 scope (3,4x) | Crit Damage | small RDS | 3 - 3.5% | 17 - 20.5% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
17 | 552 Holo sight | Crit Chance | large RDS | 7 - 8.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
18 | ACOG scope (4x) | Accuracy | large scope | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 15 - 18% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
19 | CQBSS scope (8x) | Stability | large scope | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 11.5 - 14% | x | x | 4 - 5% | x | x | x | |
20 | VX-1 scope (12x) | Headshot Damage | large scope | 3 - 3.5% | 3 - 4% | 16 - 18.5% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
21 | Mk4 M5A2 scope (15x) | Optimal Range | large scope | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 21 - 25% | x | x | x | |
22 | MK5 scope (15x) | Optimal Range | large scope | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 21 - 25% | x | x | x | |
23 | MK5 scope (15X) - Tan | Headshot Damage | large scope | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
24 | Grips | Angled Grip | Stability | small grip | x | 3 - 4% | x | 2 - 2.5% | 11.5 - 14% | 4 - 5% | x | 4 - 5% | x | x | x |
25 | Short Grip | Crit Damage | small grip | x | 17 - 20.5% | x | 2 - 2.5% | 2.5 - 3% | 4 - 5% | x | 4 - 5% | x | x | x | |
26 | Small Grip | Crit Damage | small grip | x | 17 - 20.5% | x | 2 - 2.5% | 2.5 - 3% | 4 - 5% | x | 4 - 5% | x | x | x | |
27 | Vertical Grip | Optimal Range | small grip | x | 3 - 4% | x | 2 - 2.5% | 2.5 - 3% | 4 - 5% | x | 42 - 49.5% | x | x | x | |
28 | Handstop | Reload Speed | large grip | x | 3 - 4% | x | 2 - 2.5% | 2.5 - 3% | 26.5 - 31% | x | 4 - 5% | x | x | x | |
29 | PEQ-15 Laser (all color variations | Accuracy | laser | x | 3 - 4% | x | 15 - 18% | 2.5 - 3% | 4 - 5% | x | 4 - 5% | x | x | x | |
30 | Small laser pointer | Accuracy | laser | x | 3 - 4% | x | 15 - 18% | 2.5 - 3% | 4 - 5% | x | 4 - 5% | x | x | x | |
31 | Magazines | Extended Magazine | Magazine Size | Magazine | 3 - 3.5% | 3 - 4% | x | x | x | 4 - 5% | 5.1 - 6.3% | x | 109 - 121% | x | x |
32 | Heavy firing spring | Rate of Fire | Magazine | 3 - 3.5% | 3 - 4% | x | x | x | 4 - 5% | 10.3 - 12.6% | x | 10 - 12.5% | x | x | |
33 | High velocity magazine | Crit Chance | Magazine | 7 - 8.5% | 3 - 4% | x | x | x | 4 - 5% | 5.1 - 6.3% | x | 10 - 12.5% | x | x | |
34 | Quick release magazine | Reload Speed | Magazine | 3 - 3.5% | 3 - 4% | x | x | x | 26.5 - 31% | 5.1 - 6.3% | x | 10 - 12.5% | x | x | |
35 | Suppressor | Compensator | Stability | Recoil mod | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 11.5 - 14% | x | x | 4 - 5% | x | x | x |
36 | Flash Hider | Accuracy | Recoil mod | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 15 - 18% | 2.5 - 3% | x | x | 4 - 5% | x | x | x | |
37 | Muzzle brake | Stability | Recoil mod | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 11.5 - 14% | x | x | 4 - 5% | x | x | x | |
38 | Loud vent brake | Increased Threat | Recoil mod | 3 - 3.5% | 17 - 20.5% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | x | 21 - 25% | |
39 | Crit Damage | ||||||||||||||
40 | Osprey .45 suppressor | Decreased Threat | small suppressor | 3 - 3.5% | 3 - 4% | 5.5 - 6% | 15 - 18% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
41 | Accuracy | ||||||||||||||
42 | Ti-RANT Suppressor | Decreased Threat | small suppressor | 7 - 8.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
43 | Crit Chance | ||||||||||||||
44 | Small suppressor | Decreased Threat | small suppressor | 7 - 8.5% | 3 - 4% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
45 | Crit Chance | ||||||||||||||
46 | Large suppressor | Decreased Threat | large suppressor | 3 - 3.5% | 17 - 20.5% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
47 | Crit Damage | ||||||||||||||
48 | SR-7 Suppressor | Decreased Threat | large suppressor | 3 - 3.5% | 17 - 20.5% | 5.5 - 6% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
49 | Crit Damage | ||||||||||||||
50 | Omega rifle suppressor - Tan | Decreased Threat | large suppressor | 3 - 3.5% | 3 - 4% | 16 - 18.5% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
51 | Headshot Damage | ||||||||||||||
52 | Omega rifle suppressor | Decreased Threat | large suppressor | 3 - 3.5% | 3 - 4% | 16 - 18.5% | 2 - 2.5% | 2.5 - 3% | x | x | 4 - 5% | x | 40 - 50% | x | |
53 | Headshot Damage |
1 | In-Game Name: | Magazine | Muzzle | Optics | Underbarrel | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Actual Mod Type: | Recoil mod | Suppressor | Iron sights | Scope / RDS | Grip | Laser Pointer | ||||||||||
3 | Class | Weapon | Variant | Size: | small | large | small | large | small | large | |||||||
4 | SMG | AUG | AUG A3 Para XS | ✓ | ✓ | ✓ | × | ✓ | ✓ | × | ✓ | × | ✓ | ||||
5 | Enhanced AUG A3P | ✓ | ✓ | ✓ | × | ✓ | ✓ | × | ✓ | × | ✓ | ||||||
6 | Tactical AUG A3P | ✓ | ✓ | ✓ | × | ✓ | ✓ | × | ✓ | × | ✓ | ||||||
7 | MP5 | Burst Fire MP-5 A4 | ✓ | ✓ | ✓ | × | × | ✓ | × | ✓ | × | ✓ | |||||
8 | Navy MP5 N | ✓ | ✓ | ✓ | × | × | ✓ | × | ✓ | × | ✓ | ||||||
9 | MP-5 ST | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
10 | MP7 | MP7 | ✓ | ✓ | ✓ | × | × | ✓ | × | ✓ | × | ✓ | |||||
11 | T821 | Black Market T821 | ✓ | ✓ | ✓ | × | × | (✓)¹ | × | ✓ | × | ✓ | (✓)¹ | All small scopes except: | |||
12 | Police T821 | ✓ | ✓ | ✓ | × | × | (✓)¹ | × | ✓ | × | ✓ | Russian red dot sight | |||||
13 | Midas | ✓ | ✓ | ✓ | × | × | ✓ | × | ✓ | × | ✓ | Rugged mini reflex sight | |||||
14 | SMG-9 | Converted SMG-9 | ✓ | ✓ | ✓ | × | × | (✓)¹ | × | × | × | × | |||||
15 | Converted SMG-9 A2 | ✓ | ✓ | ✓ | × | × | (✓)¹ | × | × | × | × | ||||||
16 | Valkyria | ✓ | ✓ | ✓ | × | × | ✓ | × | × | × | × | ||||||
17 | Vector 45 | Tactical Vector 45 ACP | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | |||||
18 | Vector 45 ACP | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
19 | First Wave Vector 45 ACP | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
20 | PP-19 | Enhanced PP-19 | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | |||||
21 | PP-19 | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
22 | UMP | Converted USC | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | |||||
23 | Police UMP-45 | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
24 | Tactical UMP-45 | ✓ | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | × | ✓ | ||||||
25 | Marksman Rifle | M1A | Classic M1A | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | ||||
26 | SOCOM M1A | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | × | ✓ | ||||||
27 | First Wave M1A | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
28 | Historian | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | ||||||
29 | M44 | Classic M44 Carbine | × | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | |||||
30 | Hunting M44 | × | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | ||||||
31 | Custom M44 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
32 | SCAR-H | Military SCAR-H | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
33 | Police Mk17 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
34 | SOCOM Mk20 SSR | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
35 | Tenebrae | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
36 | SRS | Covert SRS | ✓ | ✓ | × | ✓ | (✓)² | ✓ | ✓ | ✓ | ✓ | ✓ | (✓)² | Only Improved Iron sights, | |||
37 | SRS A1 | ✓ | ✓ | × | ✓ | (✓)² | ✓ | ✓ | ✓ | ✓ | ✓ | not Improved Iron sights 2 or 3 | |||||
38 | SVD | Paratrooper SVD | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
39 | Surplus SVD | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
40 | Model 700 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
41 | XS1 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
42 | Assault Rifle | ACR | ACR | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
43 | Enhanced ACR-E | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
44 | Tactical ACR | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
45 | AK-47 | Classic AK-47 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
46 | Military AK-47M | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
47 | Black Market AK-74 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
48 | Warlord | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
49 | FAL | Classic FAL | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
50 | Military SA-58 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
51 | Tactical SA-58 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
52 | M4 | Police M4 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
53 | Lightweight M4 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
54 | LVOA-C | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
55 | Liberator | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
56 | P416 | Military P416 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
57 | Custom P416 G3 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
58 | SCAR-L | SCAR-L | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
59 | SOCOM SCAR-L | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
60 | Tactical Mk16 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
61 | Caduceus | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
62 | G36 | G36 C | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
63 | G36 Enhanced | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
64 | Military G36 | ✓ | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
65 | LMG | MG5 | Infantry MG5 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
66 | MG5 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
67 | L86 | Military L86 LSW | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
68 | Custom L86 A2 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
69 | M249 | M249 SAW | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
70 | M249 SAW T2 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
71 | M249 SAW T3 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
72 | M249 | M249 B | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
73 | Tactical M249 Para | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
74 | Military MK46 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
75 | M60 | Classic M60 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
76 | Military M60 E4 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
77 | Black Market M60 E6 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
78 | Hungry Hog | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
79 | RPK-74 | Classic RPK-74 | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | |||||
80 | Military RPK-74 M | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | ||||||
81 | Black Market RPK-74 E | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||
82 | Pakhan | ✓ | ✓ | × | ✓ | × | ✓ | ✓ | × | × | × | ||||||
83 | Shotgun | Double Barrel | Double Barrel Shotgun | × | × | × | × | × | × | × | × | × | × | ||||
84 | Double Barrel Sawed Off | × | × | × | × | × | × | × | × | × | × | ||||||
85 | Cassidy | × | × | × | × | × | × | × | × | × | × | ||||||
86 | M870 | M870 Express | ✓ | × | × | × | × | ✓ | × | ✓ | ✓ | ✓ | |||||
87 | Military M870 | ✓ | × | × | × | × | ✓ | × | ✓ | ✓ | ✓ | ||||||
88 | Custom M870 MCS | ✓ | × | × | × | × | ✓ | × | ✓ | ✓ | ✓ | ||||||
89 | SASG-12 | SASG-12 | ✓ | × | × | × | × | ✓ | × | × | × | × | |||||
90 | Tactical SASG-12 K | ✓ | × | × | × | × | ✓ | × | ✓ | × | ✓ | ||||||
91 | Black Market SASG-12 S | ✓ | × | × | × | × | ✓ | × | ✓ | × | ✓ | ||||||
92 | Showstopper | × | × | × | × | × | ✓ | × | ✓ | ✓ | ✓ | ||||||
93 | Super 90 | Super 90 | ✓ | × | × | × | × | ✓ | × | ✓ | × | ✓ | |||||
94 | Marine Super 90 | ✓ | × | × | × | × | ✓ | × | ✓ | × | ✓ | ||||||
95 | Tactical Super 90 SBS | ✓ | × | × | × | × | ✓ | × | ✓ | × | ✓ | ||||||
96 | Pistol | 586 Magnum | 586 Magnum | × | × | × | × | × | × | × | × | × | × | ||||
97 | Police 686 Magnum | × | × | × | × | × | × | × | × | × | × | ||||||
98 | M1911 | M1911 | ✓ | ✓ | ✓ | × | × | × | × | × | × | × | |||||
99 | Tactical M1911 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | (✓)³ | "Small Laser Pointer" only | ||||
100 | M45A1 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | ||||||
101 | Centurion | ✓ | ✓ | ✓ | × | × | × | × | × | × | × | ||||||
102 | M9 | Military M9 | × | ✓ | ✓ | × | × | × | × | × | × | × | |||||
103 | Officer's M9 A1 | × | ✓ | ✓ | × | × | × | × | × | × | × | ||||||
104 | Damascus | × | ✓ | ✓ | × | × | × | × | × | × | × | ||||||
105 | PF45 | First Wave PF45 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | |||||
106 | Custom PF45 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | ||||||
107 | Px4 Storm | Px4 Storm Type F | × | ✓ | ✓ | × | × | × | × | × | × | × | |||||
108 | Px4 Storm Type T | × | ✓ | ✓ | × | × | × | × | × | × | × | ||||||
109 | X45 | First Wave X-45 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | (✓)³ | "Small Laser Pointer" only | |||
110 | X-45 | ✓ | ✓ | ✓ | × | × | × | × | × | × | (✓)³ | ||||||
111 | Rhino | Rhino | × | × | × | × | × | × | × | × | × | × | |||||
112 | Snubnosed Rhino | × | × | × | × | × | × | × | × | × | ✓ | ||||||
113 | Special Rhino | × | × | × | × | × | ✓ | × | × | × | ✓ |
1 | Currency and Resource Caps | Item Costs from Vendors | Recalibration Costs | |||||||
---|---|---|---|---|---|---|---|---|---|---|
2 | Currency/Resource | CAP | GearSet Costs | Weapon Cost | ||||||
3 | Normal Currency | 2,000,000,000 | Phoenix Credits | Chest | 832 | Roll | Weapon Kit | PxC Cost | ||
4 | DZ Funds | 2,000,000,000 | Mask | 832 | 1st | 1 | 114 | |||
5 | Target Intel | 400 | Knee Pads | 665 | 2nd | 2 | 153 | |||
6 | LockPicks | 12 | Backpack | 832 | 3rd | 3 | 205 | |||
7 | Clothing - Each slot | 4000 | Gloves | 665 | 4th | 5 | 276 | |||
8 | Crafting Materials - Each slot | 4000 | Holster | 582 | 5th | 9 | 372 | |||
9 | Weapon Kits | 400 | DZ Funds | Chest | 277,440 | 6th | 15 | 500 | ||
10 | UG Intel | 400 | Mask | 249,696 | High End Gear Cost | |||||
11 | Division Tech(all grades) | 4000 | Knee Pads | 221,952 | 1st | 28,032 | ||||
12 | Global Event Credits | 10000 | Backpack | 277,440 | 2nd | 41,628 | ||||
13 | Gloves | 277,440 | 3rd | 61,817 | ||||||
14 | Holster | 194,208 | 4th | 91,798 | ||||||
15 | High End Costs | 5th | 136,320 | |||||||
16 | Phoenix Credits | Chest | 832 | 6th | 202,435 | |||||
17 | Mask | 749 | Gear Set Cost | |||||||
18 | Knee Pads | 832 | 1st | 62,700 | ||||||
19 | Backpack | 832 | 2nd | 87,780 | ||||||
20 | Gloves | 665 | 3rd | 122,892 | ||||||
21 | Holster | 582 | 4th | 172,049 | ||||||
22 | Weapon | 1,248 | 5th | 240,868 | ||||||
23 | Pistol | 998 | 6th | 337,216 | ||||||
24 | Credits | Chest | 1,112,880 | |||||||
25 | Mask | 1,001,592 | ||||||||
26 | Knee Pads | 890,304 | ||||||||
27 | Backpack | 1,112,880 | ||||||||
28 | Gloves | 890,304 | ||||||||
29 | Holster | 779,016 | ||||||||
30 | Weapon | 1,669,320 | ||||||||
31 | Pistol | 1,335,456 | ||||||||
32 | DZ Funds | Chest | 277,440 | |||||||
33 | Mask | 249,696 | ||||||||
34 | Knee Pads | 221,952 | ||||||||
35 | Backpack | 277,440 | ||||||||
36 | Gloves | 221,952 | ||||||||
37 | Holster | 194,208 | ||||||||
38 | Weapon | 416,160 | ||||||||
39 | Pistol | 332,928 | ||||||||
40 | Exotics | |||||||||
41 | Phoenix Credits | All | 1,331 |