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July 11th 2015
Greetings Citizens,
Jason Hutchins, Senior Producer at Cloud Imperium Games Austin reporting from Illfonic. While Sean Tracy headed to sunny Wilmslow for a character summit and then over to meet with the guys at Foundry 42’s new Frankfurt studio, Steve Bender and I have remained in Denver to assist with the Star Marine process. Our overall goal is to keep the focus on our core gameplay systems and character locomotion.
Here is what progress we made as a group this week:
Here are our current blockers: